Kupi
Sep 2, 2003, 06:55 PM
If this has been proven/disproven already, I haven't run across it at this site or any other.
I was thinking about the Ragol Ring recently, and I thought: for what reason does a shield with moderate stats compared to other rare shields destroy itself upon it's wearer's death, taking precendence over Scape Dolls to do so? It would have to have some sort of value besides being hard to obtain. Then I thought: what if it increases rare drops? It's just crazy enough to work.
What I'm suggesting to test this theory is a series of Forest-to-Falz runs through Hard Mode (less risk of death and easier to hack through while still having rare drops), offline, by anyone with a Ragol Ring (I don't have one myself, but I'm working on it). This would have to compared against the number of rares attained in a normal run of this type as well. I hope someone out there will be willing to assist in this study... who knows? We might see a lot more Seat of the Heart games soon. ^_~
I was thinking about the Ragol Ring recently, and I thought: for what reason does a shield with moderate stats compared to other rare shields destroy itself upon it's wearer's death, taking precendence over Scape Dolls to do so? It would have to have some sort of value besides being hard to obtain. Then I thought: what if it increases rare drops? It's just crazy enough to work.
What I'm suggesting to test this theory is a series of Forest-to-Falz runs through Hard Mode (less risk of death and easier to hack through while still having rare drops), offline, by anyone with a Ragol Ring (I don't have one myself, but I'm working on it). This would have to compared against the number of rares attained in a normal run of this type as well. I hope someone out there will be willing to assist in this study... who knows? We might see a lot more Seat of the Heart games soon. ^_~