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Eihwaz
Jan 13, 2004, 10:07 PM
A trusted friend of mine was playing as his Level 90+ FOnewm in a Vhard TTF run. During Falz, he was slashed at full HP, and died. Someone revived him, and he healed himself fully. He switched from a Red Merge (or some kind of barrier with low def) to an Attribute Wall. Falz slashed again...and he survived. Or so he says.

Most people on this forums say the attack does SET HP damage. Either my friend is lying (which I doubt he'd do) or the attack doesn't do set damage. Perhaps it deals elemental damage, and the extra Elemental Resistance from his Attribute Wall saved him?

VulpesMundi
Jan 13, 2004, 10:16 PM
He probably didn't have quite full HP on the first slash, but thought he did. Falz's slash most certainly, without a doubt, does set damage that varies depending on game mode and difficulty. On Very-Hard, it does 390 offline-single and 450 online/offline-multi.

Eihwaz
Jan 13, 2004, 10:24 PM
Um, my friend is kind of...*thinks*...over zelous about this kind of thing...

Forgive me, but do you have any proof to back this up? My friend's argument is that he has over 600HP. He said he would have noticed a large amount of missing HP.

VulpesMundi
Jan 13, 2004, 11:40 PM
Will images suffice? I took shots of before and after, and included my equipment, stats, and resistances. Do note that since I was playing TTF the timer is clearly shown at the top of the screen. Damage taken in both examples is 450 damage.

http://www.angelfire.com/rpg2/etl/pso/df_slash_vh_1.jpg
http://www.angelfire.com/rpg2/etl/pso/df_slash_vh_2.jpg

http://www.angelfire.com/rpg2/etl/pso/df_slash_vh_3.jpg
http://www.angelfire.com/rpg2/etl/pso/df_slash_vh_4.jpg

I was also thinking that perhaps Falz had your friend's soul and someone hit Falz right around the time she was letting go and slashing. Lag, particularly, could have caused a delayed hit reaction and thus been the culprit of your friend's death.

Eihwaz
Jan 14, 2004, 01:34 AM
On 2004-01-13 20:40, VulpesMundi wrote:
Will images suffice? I took shots of before and after, and included my equipment, stats, and resistances. Do note that since I was playing TTF the timer is clearly shown at the top of the screen. Damage taken in both examples is 450 damage.

http://www.angelfire.com/rpg2/etl/pso/df_slash_vh_1.jpg
http://www.angelfire.com/rpg2/etl/pso/df_slash_vh_2.jpg

http://www.angelfire.com/rpg2/etl/pso/df_slash_vh_3.jpg
http://www.angelfire.com/rpg2/etl/pso/df_slash_vh_4.jpg

I was also thinking that perhaps Falz had your friend's soul and someone hit Falz right around the time she was letting go and slashing. Lag, particularly, could have caused a delayed hit reaction and thus been the culprit of your friend's death.


Um, those pics don't work. It's probably not you, it's my crappy AOL/Dialup BS that I must live with.

Hmm, your idea sounds interesting, I'll have to ask my friend if he was being held by Falz.

That sounded wrong...

Nazo
Jan 14, 2004, 03:02 AM
Red Merge?! Personally being offline, I'm not sure about the lags... but the merge has a god darn low defence compared to what you can have at Lv90 for a barrier. How the heck...

Oh well, set damage. End of story I guess http://www.pso-world.com/psoworld/images/phpbb/icons/smiles/icon_confused.gif

Butoden
Jan 14, 2004, 08:29 AM
Nice screens! Great proof! They do work for me http://www.pso-world.com/psoworld/images/phpbb/icons/smiles/icon_smile.gif
I thought only Olga Flow had set damage, http://www.pso-world.com/psoworld/images/phpbb/icons/smiles/icon_smile.gif

TyroneBiggums
Jan 14, 2004, 11:42 AM
On 2004-01-14 00:02, Nazo wrote:
but the merge has a god darn low defence compared to what you can have at Lv90 for a barrier.



Using a barrier like the Red Merge increases the amount of damage you will do with Foie spells, which is why many FOs use it instead of a barrier like the Attribute Wall which only increases DFP and EVP but gives no boost to their techs. You will see Lv150 FOs using merges too...

-Luke-
Jan 14, 2004, 12:43 PM
Erm, bit of a noob question here, but Vulpes, why is there a timer at the top of the screen? Are you doing a quest, and if so, which?
Luke

HUnewearl_Meira
Jan 14, 2004, 12:55 PM
On 2004-01-14 09:43, L_evans wrote:
Erm, bit of a noob question here, but Vulpes, why is there a timer at the top of the screen? Are you doing a quest, and if so, which?
Luke




On 2004-01-13 20:40, VulpesMundi wrote:
Do note that since I was playing TTF the timer is clearly shown at the top of the screen.

http://www.pso-world.com/psoworld/images/phpbb/icons/smiles/icon_smile.gif

Naagata_Clan
Jan 14, 2004, 01:29 PM
On 2004-01-14 00:02, Nazo wrote:
Red Merge?! Personally being offline, I'm not sure about the lags... but the merge has a god darn low defence compared to what you can have at Lv90 for a barrier. How the heck...

Don't diss merges, I'm level 134 and still use a Blue Merge...

Anyways, yeah, set damage. I sometimes forget that when doing quests and almost die because I forget he does 450 damage... the only person that's fallen to that yet so far is my RAmarl... but that's somewhat of an HP problem... since their HP growth is well... crappy...

Chris_c11t
Jan 14, 2004, 07:00 PM
Merges are brilliant against Dark Faltz because all of his attacks (except *possibly* the darvants, I'm not sure) ignore defense and evasion completely.

The only thing you really need shields for are ice and light resistance.

Monomate
Jan 15, 2004, 06:34 PM
Falz has always killed me in one hit with that attack...always...i just figured it was an insanely cheap one-hit KO to be resta blocked at all costs...(and that's why i always bring scape-dolls!)

interesting to know that falz doesn't always have to pwn me...

Fomar0153
Jan 16, 2004, 06:14 AM
When i fought him on VH he took all my scape dolls and then went to slash me but thanks to my RED MERGE my foie killed him so leave merges alone i still equip it on ult because it means 3 foies instead of 4-6 depending on the enemy.

Da3
Jan 16, 2004, 07:08 PM
I didn't think any bosses could do fixed damage...shows what i know!
But know i think about it, i fought Dark Falz many times less a hp max much lower than that, and never dies at all, didn't even use scape dolls.

Fomar0153
Jan 19, 2004, 07:33 AM
I killed him on ult last night he still kills me with that evil sword but the darvant ice move only killed me once that is what my friend found the hardest to survive (well he didn't).

Chris_c11t
Jan 19, 2004, 02:10 PM
On 2004-01-16 16:08, Da3 wrote:
I didn't think any bosses could do fixed damage...shows what i know!
But know i think about it, i fought Dark Falz many times less a hp max much lower than that, and never dies at all, didn't even use scape dolls.



Most bosses do fixed damage, or use elemental attacks.
I'm pretty sure that getting crushed by the dragon, getting hit by De Rol's tenticles, (probably) getting hit by a darvant, getting hit by one of Babra Ray's offspring and most of Gal Griffon's close range attacks, all use your defense. Pretty much everything else in the bosses (I've probably missed a couple of things) ignores it.

If you want to check, take a high level charecter with a rideclously high defense into normal (or hard) mode and try the bosses. Anything you block for 0 damage used your defense. Anything that takes a bit of your HP off was ignoring it.