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kitomaka_ck
Feb 5, 2004, 09:16 PM
When your character hits 9999'99" does it um.... DIE?

Blitzkommando
Feb 5, 2004, 10:03 PM
I would really be amazed to see a character anywhere near that time that hasn't corrupted yet. And a character anywhere near that time would surprise me to begin with. But I wouldn't know since the closest I've gotten to that was about 700ish hours...

Squeege
Feb 5, 2004, 10:19 PM
Dang. I'd be surprised if the memory card didn't like, melt or something by that time. I know the gamecube wouldn't last. Mines already getting old.

lain2k3
Feb 5, 2004, 10:30 PM
I'm gonna try that.

Skuda
Feb 5, 2004, 10:37 PM
leave your cube on all day! just don't leave it on in a Geo-storm. My friend got FSOD that way.

Kibo
Feb 5, 2004, 10:41 PM
Wow, I wonder if i've even lived that long! hmm, *deos math* 14 X 365=5110 5110 X 24=122640 ok, wow, that's like...most of my life!

Blitzkommando
Feb 5, 2004, 10:47 PM
On 2004-02-05 19:41, Kibo wrote:
Wow, I wonder if i've even lived that long! hmm, *deos math* 14 X 365=5110 5110 X 24=122640 ok, wow, that's like...most of my life!


You forgot leapyears and leapseconds... and it's only 10000 hours. Which is still a lot of time. You can raise up about 10 level 200 characters without tricks in that time, if you do nothing but play that is, as in no talking in lobbies, which I myself couldn't do. http://www.pso-world.com/psoworld/images/phpbb/icons/smiles/icon_razz.gif

Kibo
Feb 5, 2004, 10:49 PM
lol, picky. I misread, I thought it was 10k hours. >_<

anwserman
Feb 5, 2004, 11:12 PM
Ask Barubary to see if he can hack into the character save file so its like 9999'90 or something to see what happens.

No need to actually leave your system on for that long when we got a resident PSO 'explorer' on the boards. http://www.pso-world.com/psoworld/images/phpbb/icons/smiles/icon_smile.gif

Myopathy
Feb 5, 2004, 11:24 PM
Leave it on for 10000 hours? You guys do know that's more than a year, right?

OriginalLacan
Feb 6, 2004, 12:00 AM
in c++ when you try to assign a bigger value to a variable than it can hold, or try to assign a value past the end of an array, the value rolls over causing odd results. Chances are, the same thing would happen to the clock on pso.
For example, do you remember in the old days of nes games, when you would get over 99 lives, the numbers would be replaced with odd symbols?
The clock would probably do something like this:
-go from 9999'99" to 00'00"
-go from 9999'99" to some odd number like 9990'00" or 0999'99"
-or maybe even from 9999'99" to @@@@'00"
-or maybe the clock just stops.

Spider
Feb 6, 2004, 06:47 AM
I'd say the clock stops, but when making the game that may have caused extra time to do or something, like who would truelly think someone would reach that many hours, infact I'm convinced no one will legitly.

Kibo
Feb 6, 2004, 07:54 AM
lol, maybe they would award you with a T-J or a Hunter, Force or Ranger Wall. hmmm...I wish. >_<

GrandWarlock
Feb 6, 2004, 08:43 AM
It's probably gonna end in 2 options. 1 that it just stops, or 2 it starts over like in Final Fantasy 9. If it does start over after such a long time it'd probably have some kind of symbol above it showing that you plaed for that long. Just a theory.

rena-ko
Feb 6, 2004, 08:46 AM
9999:59'

if it was programmed with this happening in mind, it would prolly either stop or roll over and start anew (maybe with a star next to it *laughs* who knows)

if it was progammed without thinking about something like that, it might prolly screw up the clock in some way.

seeing as the servers record the characters playtime, a character with a faulty clock might not be allowed to log on or something like that *shrugs*

SonicBlue22
Feb 6, 2004, 10:47 PM
you guys know Ryu20 on Vega? If you dont hes this lvl155 Purple Humar who stands in Verga 01-01 24/7

I think you should ask how many hours he has

DarK-SuN
Feb 6, 2004, 11:39 PM
There was a bug in PSOPC which sometimes caused the character to begin with 9999'99 even though you didn't even play it.
What happens is that it rolls back to 9999'00 and restarts from there.
The hours remain frozen at 9999, just the minutes keep counting from that point on.

End of mistery.



seeing as the servers record the characters playtime, a character with a faulty clock might not be allowed to log on or something like that *shrugs*

They are, mine was in PSOPC when I still had my PSOPC HL running and was still allowed in even though he was inflicted by that infamous PSOPC timer bug.

The thing is, PSO characters save an internal date/time with the last login seperate from the character's clock, that's how they know if you're using a backup instead of the real character to go online; if both the last login from the character and server don't match, boom.
Trust me on this.


<font size=-1>[ This Message was edited by: DarK-SuN on 2004-02-06 20:44 ]</font>

Link00seven
Feb 6, 2004, 11:44 PM
You beat me to it Dark, I was gonna post that http://www.pso-world.com/psoworld/images/phpbb/icons/smiles/icon_razz.gif lol.

DarK-SuN
Feb 6, 2004, 11:46 PM
Hahaha!
Lucky me. XD

Armok
Feb 7, 2004, 08:07 AM
This happened to my dc v1 char (i was using an xploder to see if hrs played affects rare finds at the time). When he transfered to dc ver 2 he went to 9999'00 hrs and only the minutes changed.

KingChaos
Feb 7, 2004, 08:20 AM
just put on recobox autofire so u gain lvls and time

Mazinger-X
Feb 7, 2004, 02:59 PM
Hm.. well I'm alreayd up to about.... 50 or more hours. let's see what happens if I reach 999.99. If I lose my chcracter, I'm going to destroy PSO. o_o;

Toruxxx
Feb 7, 2004, 03:52 PM
well u might be able to do it on psox as very rare ppl corrupt on psox.

trypticon
Feb 7, 2004, 04:04 PM
Last I heard, SNK had over 3000 hours logged online. If anyone finds out whether or not this is true, I think it will be him.