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View Full Version : at what level/difficulty can you begin to buy di/tri mates a



iamthehbomb
Feb 12, 2004, 06:54 PM
Hi,

I'm growing a rare mag for a friend (kind of regretting agreeing to it now) and I'm using a lv. 5 mule to make it. Mainly, because I really don't want to put the extra time in on my regular characters. The only problem is that I can only purchase monomates, monofluids, antidotes and antiparalysis. What is preventing me from being able to buy dimates/difluids/trimates/trifluids? I really hope I don't need to level him more to buy this recovery items. BUT if I must...what level or difficulty do I need to get him to in order to buy those items?

lain2k3
Feb 12, 2004, 06:57 PM
level 11.

iamthehbomb
Feb 12, 2004, 07:00 PM
Thank God! I was worried I might have to beat normal or something to be able to buy them. Thanks so much lain - you've been incredibly helpful with all my posts today.

Firocket1690
Feb 12, 2004, 07:07 PM
But, I highly recommend you level your 'mag making' character a bit if you're going to reuse him/her.
35 is a solid level for Mag raising.
Shops sell mono, di, and tri stuff.
And they still have SolAtomizers, if you're lucky.

Antiparalysis/Moon Atomizers/Antidotes are always avalable.


Good Luck !!~

iamthehbomb
Feb 12, 2004, 07:20 PM
Does the shop begin to sell the tri items at level 11 also or just dimates/difluids?

Ketchup345
Feb 12, 2004, 07:22 PM
On 2004-02-12 16:20, iamthehbomb wrote:
Does the shop begin to sell the tri items at level 11 also or just dimates/difluids?


I think they sell Di* before selling Tri*.

And you should use a level 35 character for Mag Farming, due to their ability to buy Mono* and everything else from the item shop.

Zeroy
Feb 12, 2004, 07:23 PM
it will sell di's all the time and randomly sell tri's.

lain2k3
Feb 12, 2004, 11:30 PM
On 2004-02-12 16:23, Zeroy wrote:
it will sell di's all the time and randomly sell tri's.



bingo, there will always be Di's and random Tri's, just pipe if you need them.

and you only need to get to 35 if you need sol/star atomizers.

VulpesMundi
Feb 13, 2004, 01:50 AM
On 2004-02-12 20:30, lain2k3 wrote:
bingo, there will always be Di's and random Tri's, just pipe if you need them.

and you only need to get to 35 if you need sol/star atomizers.

Sols and Stars are also random, and also begin appearing at level 11+. If you don't see a Trimate or a Trifluid, then you'll find either a Sol Atom, Star Atom, or Monogrinder in its place.

lain2k3
Feb 13, 2004, 09:41 AM
On 2004-02-12 22:50, VulpesMundi wrote:


On 2004-02-12 20:30, lain2k3 wrote:
bingo, there will always be Di's and random Tri's, just pipe if you need them.

and you only need to get to 35 if you need sol/star atomizers.

Sols and Stars are also random, and also begin appearing at level 11+. If you don't see a Trimate or a Trifluid, then you'll find either a Sol Atom, Star Atom, or Monogrinder in its place.



ok, so whats the deal with level 35, or were they just making shit up?

navci
Feb 13, 2004, 02:12 PM
:/ My problem with mag raising is...

None of my characters can buy monomate/fluid anymore!
Grrrrrrr