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rena-ko
Mar 30, 2004, 09:59 AM
disconnects.

i plan to clear this stage 16 times - with 16 different chars (cmode chars as well as 'not best choice'-classes)...

so far i have invested 19 tries to clear it even once. yesterday we almost did it, it was a breeze run, my huct was a killing machine ready to step hard on olga's foot.
then an overall server lag or something took out 3 players at once - only the racast was left ^-^;;

(for those who wonder, it was 0:11 GMT)

anyway...
my question is as followed:
ever played in an all US team? on an US server? several times? how is the lag then? did someone disconnect?

i'm a bit looking forward to the day when this stage gets put up the EU servers, but i got a swift disconnect while entering a recobox-room recently in an Ult Seabed-Game on an EU-Server and there were only two players - a friend and me in that team.

so, any input on that matter is highly appreciated.

(and by the way, no i'm not using dial up, its a nice clean PPPoE-stable DSL line and besides 2C4 i have no real troubles with the connection)



<font size=-1>[ This Message was edited by: rena-ko on 2004-03-30 07:34 ]</font>

KingChaos
Mar 30, 2004, 10:17 AM
why not just get the team and go o a different block that way it wont disconnect

rena-ko
Mar 30, 2004, 10:33 AM
believe me, everything tryable got tried already.

so, any real answers?

Capricornus
Mar 30, 2004, 02:20 PM
On 2004-03-30 07:33, rena-ko wrote:
believe me, everything tryable got tried already.

so, any real answers?


lol, nice reply Rena http://www.pso-world.com/psoworld/images/phpbb/icons/smiles/icon_wink.gif
...and nice new avatar too...
Being EU too I cant however answer that question.
I played E2C4 5 or 6 times and only got one disconnect, while my fellow EU players get their asses kicked out very frequently (some more than others apparantly)
I use the same type of connection you use.
The server you choose doesnt matter too, nor the people connected at that one.
To resume: being EU is not the cause nor the server you choose (whether JP or US)
E2C4 is however the only Cmode stage with a lot of slow-downs (prolly caused by the size and animations of some enemies and a lot of flying recoboxes slowing down considarably)
Me pointing in that direction...



<font size=-1>[ This Message was edited by: Capricornus on 2004-03-30 11:21 ]</font>

drizzle
Mar 30, 2004, 04:07 PM
People get disconnected a lot no matter what stage we're on, 2C4 may only seem worse because it's longer, I'm not sure but it does seem more frequent.
I'm doing c-mode on EU servers in an all-EU team fairly often but it doesn't really help much. Almost no lag but people randomly disconnect sometimes anyway. I seem to be the one disconnecting most often too. I never noticed a difference in d/c frequency between servers. I got lots of bandwidth as well, I don't think lag has anything to do with it.

Also most of the time I don't see the connection timing out. Sometimes when there's a connection problem the person disconnecting will hang around for a little while, running into a wall or something, then disconnect, but in c-mode most often a player is fighting one second, and next second boom gone. Like the server is kicking him out.

I'm connecting through WinXP ICS on a fast ADSL line, but it seems everyone disconnects now and then, fast or slow, bb or dialup, connection method doesn't seem to matter.

I don't know, but I suspect the problem is with the server, not with the client. I hope it is anyway. I wonder if PSO+ people have problems too? I have the PAL version.
And the strange thing is, I rarely disconnect in normal play, way more often in c-mode. At least it seems that way.

Deus-Irae
Mar 31, 2004, 04:08 AM
On 2004-03-30 06:59, rena-ko wrote:
my question is as followed:
ever played in an all US team? on an US server? several times? how is the lag then? did someone disconnect?


yes, yes, and yes. :/

the few times we did it we had several disconnect issues. all US players on a US server too. im on dial up 56k, and i think most of the others were too.

maybe it has something to do with the lentgh of the stages combined with all of the extra grapical detail in the environments? [/speculation]

frustrating! even more so with EP2 cmode because the stages can be so long.

edit: uh this was well before c4 though. we tried c2 several times and got quite a few disconnects. so maybe its worse with c4? have you had similar issues with the other stages?



<font size=-1>[ This Message was edited by: Deus-Irae on 2004-03-31 01:11 ]</font>

rena-ko
Mar 31, 2004, 06:56 AM
yeah, funny thing is... we cleared 2c1 up to 2c3 yesterday.

one player got kicked in 2c2 (around 5 minutes before the boss warp) and 2c3 was almost ridiculous.
first, the same player dropped again, around... 10 minutes in, then another player lagged out shortly after entering the gryphons nest.


i mailed SOE recently and got something like following as answer:
"once the quest is on the EU servers, the disconnection ratio will be on its minimum."

so thats their official reason/solution to things.


technical theory:
lagging out is client side - the client's ISP is to be blamed.
a swift kickout is caused by the server obviously. Maybe it received faulty data from the client or couldnt synch all users.


then, i by now don't think ST can fix 2c4. (besides of splitting it into 2 stages what they'll never do...), so we'll have to live with it as some sort of real challenge (since the actual stage is by now quite boring).
the thing is, driver patches wont really work (i for my part would have more than enough free memcard space though, but well). only optimizing the serversiden routines would seem to be a realistic way out, but i guess for cost issues they will stick to their official solution.


good luck > everyone

RedFox
Mar 31, 2004, 08:34 AM
hehe... hey rena (its been a while)

when is it being added to the EU servers?

that in itself _SHOULD_ (obviosly, akk... cant spell) clear things up as previously stated. if not then blame ST for yet ANOTHER shoddy job..

Sharkyland
Mar 31, 2004, 04:32 PM
For some reason, I got disconnected SOMEHOW when going through the temple. I was at my friend's house and we are sharing a cable connection giving us the DCHP or whatever thingie. I got disconnected but he didn't. I got that error 100 thingie. I don't remember if there was any lag, but I was playing on the US ship Antares 8.

Jazhara
Apr 1, 2004, 08:33 AM
Rena, you do d/c more than other players though. When I'm in games with you Rena and Capricornus you d/c way more often.

When I play with Malkavian, we rarely get disconnects, we have probably completed at least 1 out of every 2 tries including both disconnects and fails (not many fails either).

Is your connection definitely ok? I agree 2c4 is flaky, but you seem flakier than most... http://www.pso-world.com/psoworld/images/phpbb/icons/smiles/icon_frown.gif



<font size=-1>[ This Message was edited by: Jazhara on 2004-04-01 05:50 ]</font>

rena-ko
Apr 1, 2004, 11:06 AM
actually, most of the tries it wasnt me.
then i see people vanish left and right, which isnt fun. this stage seems to force people to upgrade their dial up connection anyway, although officially PSO is made for both solutions.

maybe i'm overreacting a bit, since it seems that its just a matter of luck x4 for a full team at olga.

but not even that works if the teamplay sucks like recently.


ah, and it should be on the EU servers either april 13th or april 20th.

<font size=-1>[ This Message was edited by: rena-ko on 2004-04-01 08:08 ]</font>

Jazhara
Apr 2, 2004, 04:06 AM
Hikaru / Slayn found out last night his phone has been affecting his DSL connection, he is King of disconnects so hopefully that should help. http://www.pso-world.com/psoworld/images/phpbb/icons/smiles/icon_biggrin.gif

rena-ko
Apr 6, 2004, 09:05 AM
heh, i see, yeah likely.


well, try 22:
Altair 04-01, 1:US RAcl (vulpes), 2:US HUct (aura), 3:EU HUcl (me), 4:EU FOml (lit), all dsl or higher.

good, smooth run, did the 4-0 split-warp in area 23, had enough dolls and good weapons at the end and finally we did it. scored a nice time of 1'28"10 as well.

http://www.inf.tu-dresden.de/~s5730271/rena/snap/20040406screen0331.jpg (http://www.inf.tu-dresden.de/~s5730271/rena/frame.html)

in matters of lag:
we had someone lagging a bit in the stage, and we had an overall lag on olga form 1 which costed 2 dolls. luckily, noone dced.

so the curse that lasted on me is broken at last ^-^ yay - thank you once again, guys.

15 more clear runs, then i can attempt TA *laughs*



<font size=-1>[ This Message was edited by: rena-ko on 2004-04-06 07:08 ]</font>

Capricornus
Apr 6, 2004, 09:48 AM
On 2004-04-06 07:05, rena-ko wrote:
heh, i see, yeah likely.


well, try 22:
Altair 04-01, 1:US RAcl (vulpes), 2:US HUct (aura), 3:EU HUcl (me), 4:EU FOml (lit), all dsl or higher.

good, smooth run, did the 4-0 split-warp in area 23, had enough dolls and good weapons at the end and finally we did it. scored a nice time of 1'28"10 as well.

http://www.inf.tu-dresden.de/~s5730271/rena/snap/20040406screen0331.jpg (http://www.inf.tu-dresden.de/~s5730271/rena/frame.html)

in matters of lag:
we had someone lagging a bit in the stage, and we had an overall lag on olga form 1 which costed 2 dolls. luckily, noone dced.

so the curse that lasted on me is broken at last ^-^ yay - thank you once again, guys.

15 more clear runs, then i can attempt TA *laughs*



<font size=-1>[ This Message was edited by: rena-ko on 2004-04-06 07:08 ]</font>


congrats Rena, glad to see the curse is indeed broken.
Me, Risu and Ryna are currently playing TA on C4, so youre welcome to join once you get over the fact that you finally cleared C4 http://www.pso-world.com/psoworld/images/phpbb/icons/smiles/icon_wink.gif

VulpesMundi
Apr 6, 2004, 02:05 PM
On 2004-04-06 07:05, rena-ko wrote:
well, try 22:
Altair 04-01, 1:US RAcl (vulpes), 2:US HUct (aura), 3:EU HUcl (me), 4:EU FOml (lit), all dsl or higher.

Actually, I'm on 56k dial-up. I wish I had broadband. http://www.pso-world.com/psoworld/images/phpbb/icons/smiles/icon_disapprove.gif

I do, however, remember Auracom lagging a few times. The most noteable one was on the first floor, right at the teleporter to the second floor. But other than that, it was a pretty smooth ride. I'm just glad we managed to make it. =^.^=;

rena-ko
Apr 7, 2004, 07:07 AM
you have a pretty good dial up then, fox, because i dont even remember having to wait that much more to load a quest when youre in a team ^-^

especially since you were hosting the whole thing o_O


but now that you mention it, i remember, aura lagged a bit in the beginning, hm...


@capri ^-^

heh, sure thing, though i'm still 'clear'-orientated with that stage. today, we'll try another clear and i'll be the huct.

i'd say, personally i know this stage as good as i know 1c3...

Capricornus
Apr 7, 2004, 10:56 AM
Well np Rena, Im sure you will clear it again without any probs.
C4 is actually not that hard if you have a good team and none get disconnected.
Controlling the random warp (4-0)and finding a good pallash or rail near the end helps a lot too.

Jazhara
Apr 8, 2004, 06:02 AM
I'm on all weekend for clear & TA EII play, from Friday afternoon (GMT) - drop me a mail if you want to get some more C4s done. http://www.pso-world.com/psoworld/images/phpbb/icons/smiles/icon_wink.gif

rena-ko
Apr 8, 2004, 09:09 AM
sure thing - count me in if you have a spare spot, 15 more to clear, although i also enjoy bringing my other chars up to c4-ready these days.

c2 clear with 45"24, c3 clear with 33"13? nice ^-^