PDA

View Full Version : question reguarding combo colors



Alisha
Apr 8, 2004, 03:15 PM
ok yesterday i got a card called Critical(roll a dice 4 or higher and you do double dmg anything else you do 0)
Critical>Double attack

anyways.... it has a purple bar on the left side....um whats the point? ive never seen to my knowlage a card with a purple bar on the right side is there any such card? also ive noticed thres times when the combo bars match up but it wont let me combo especially when it concerns spirit boost

Webapprentice
Apr 8, 2004, 03:20 PM
Your story character should have all 5 colors on the right side. So the card combos with the story character.

Alisha
Apr 8, 2004, 03:21 PM
wow im stupid XD

BrokenHope
Apr 9, 2004, 06:13 AM
It looks like critical should combo with Penetrate since they have matching coloured bars, that would own to do a critical directly to the SC. Unless I'm wrong then nm

But here's the 2 pics, they seem to match:

http://dynamic2b.gamespy.com/~psoworld/images/items/crititcal.jpg
http://dynamic2b.gamespy.com/~psoworld/images/items/penetrate.jpg

Arislan
Apr 9, 2004, 06:38 AM
That would be correct. 7 Points, Penetrate, Critical, with a mag or two, some major attack damage straight to the SC.

decswxaqz
Apr 9, 2004, 07:00 AM
Doesn't critical have a SC disable or something? Seems a pretty strong card to to be able to use with penetrate.

Like Arislan said. Even 3 normal mags on Sil'fer, 12 damage if it works. Very effective. You'd need some Dice+1s though to make sure you roll the 4 or above. Most of the weapons have a purple bar, and the monsters for that matter.... in fact, the only coloured bar I haven't seen on a card is yellow for techs. Then again, I've only got the poorer common cards.

Arislan
Apr 9, 2004, 07:07 AM
Critical isn't SC disabled, just checked it. But yeah, you'd have to get darned lucky to use this, and hop that you roll high, then hope the opponent doesnt pull a Resist.