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Eihwaz
Apr 16, 2004, 08:56 PM
I've a question about the S-Rank Windmill.

Does it retain it's slicer-like special, plus whatever ability you add to it?

For example, you add Geist to your S-Rank Windmill. Could you run around, get the blades spinning, and then when you press Special Attack, the blades fly off, and if it hits any monsters, you heal TP? Or does it just work like a normal cane?

SolRiver
Apr 17, 2004, 02:22 AM
during the DC day, it doesnt do that... dont know about GC, but most likely it is like the DC.

edit: a little more detail

<font size=-1>[ This Message was edited by: SolRiver on 2004-04-17 00:22 ]</font>

Malkavian
Apr 20, 2004, 09:16 AM
Someone should test. But I guess not. Since naturally the s ranks dont have any special. And they dont keep the special abilities of their regular weapon version.

Hrith
Apr 20, 2004, 04:25 PM
So I guess Psychogun will be the same

PJ
Apr 20, 2004, 04:38 PM
So what's the point of the Windmill/Psychowand SRanks if they don't have the specials? @_@

(Except of course, Windmill looks so much cooler than Cane, so I'm getting that ^.^)

Eihwaz
Apr 23, 2004, 12:11 AM
Heh, got a point there. The S-Rank Windmill simply owns the S-Rank Cane, just out of sheer cool-looks.

Er, I hope the blades of the S-Rank Windmill still spin around a bit, when you're running.