Mixfortune
May 2, 2004, 10:07 PM
I've wondered how some of the decks such as for Castor and Pollux, etc. have been figured out, meaning the cards contained within their deck.
Since you can never really be certain just how many Guards they have in their deck (since COMs only play 1 guard per phase and can redraw their guards at almost any time), I was wondering how the exact number in the deck could be figured out (or is it best to assume 3x for such cards?).
I was figuring for some free battle accessible decks you could turn off deck loop, but do COMs discard cards?
I figured the ability to check out the cards a COM deck contains might be within the game files themselves, in which case I wouldn't be able to access them.
I was thinking of compiling a list of the cards within the decks of the COMs faced in online tournaments, so is just watching and taking notes the only real method I can persue for this?
Thanks for your time.
Since you can never really be certain just how many Guards they have in their deck (since COMs only play 1 guard per phase and can redraw their guards at almost any time), I was wondering how the exact number in the deck could be figured out (or is it best to assume 3x for such cards?).
I was figuring for some free battle accessible decks you could turn off deck loop, but do COMs discard cards?
I figured the ability to check out the cards a COM deck contains might be within the game files themselves, in which case I wouldn't be able to access them.
I was thinking of compiling a list of the cards within the decks of the COMs faced in online tournaments, so is just watching and taking notes the only real method I can persue for this?
Thanks for your time.