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Tai
May 7, 2004, 09:20 PM
"Sizzling Swashbuckling Action -- Times Four! The Legend continues on Nintendo GameCube in an all-new epic adventure for one to four players. Fusing cooperative and competitive action, Four Swords Adventures features a unique gameplay system that incorporates both the television and the Game Boy Advance."

When you enter a building or dive into a cave, your character switches from the TV to the Game Boy Advance. When you emerge, the frantic action shifts back to the big screen. To thwart Vaati's nefarious forces, you'll have to master new skills and techniques never before seen in the Legend of Zelda series.

Features


Up to four players can link their GBAs to the Nintendo GameCube to join a fun and frantic competition for Force Gems and special items while cooperating to move massive blocks, trigger switches, and slay mighty bosses.
Explore eight massive worlds in the Hyrulean Adventure mode, or fight your friends in Shadow Battle mode until only one Link remains!
A rich single-player mode allows you to assume control of all four Links and command their every move by seamlessly switching between battle formations.
A high-resolution, top-down play perspective features dazzling visual effects like vivid colored lighting, silky-smooth water ripples, swirling smoke, and stylized weather effects.
Long ago, a valiant hero defeated an evil wind demon known as Vaati and imprisoned him with a magical seal. Over the ages, the seal weakened. Now, Vaati has escaped and abducted Princess Zelda and the six Shrine Maidens. To thwart Vaati's vile forces, legendary hero Link turns to the mystical power of the Four Sword to split himself into four colored copies of himself. The four Links embark on a quest to collect Force Gems and save Princess Zelda. Their journey will take them through enemy-infested lands and puzzle-plagued dungeons.

One of the most intriguing aspects of Four Swords Adventures is that it seamlessly fuses many elements from past Zelda games into an all-new adventure. Zelda veterans will recognize items, characters and enemies from Zelda classics like Link's Awakening, A Link to the Past, The Wind Waker and more. This game really is a dream come true for any Zelda fan.

Bottom Line

The Legend of Zelda: Four Swords Adventures is a massive Zelda masterpiece that's just as fun for a single player as it is for four adventurers. The Legend continues on June 7, 2004!"

^.^ can't wait!

http://zelda.com/fourswords/prelaunch/index.html

Arislan
May 7, 2004, 09:51 PM
Cept that the US version is missing Navi's Trackers, the best part of the game.. Spent around 10 hours playing the main adventure with friends, then around 25 playing Navi's Trackers. Sooo much fun.

Feel sorry for US players, it's not really importable, since the voice in Navi's Trackers is of course in Japanese, and the voice directions are required to be any fun.

Kuea
May 7, 2004, 09:56 PM
I wanna get that game

TheOneHero
May 9, 2004, 07:20 PM
Maybe ill be super spiffy and leanr japanese just to play the game...

Skett
May 9, 2004, 07:35 PM
I can't wait for this 2D Zelda game for the consoles. At first I was iffy but I keep hearing so many great things about it so...

Aunt_Betty
May 9, 2004, 10:17 PM
What do navi trackers do? I look forword to this ame.

Arislan
May 9, 2004, 10:27 PM
It's a fast paced treasure hunt type game. You run around different islands trying to gain stamps from a bunch of Tetra's pirates, and there are constantly events going on that make things interesting. You can just play the thing without trying to pay attention to Tetra (why they renamed it from Tetra's to Navi's Trackers I dunno...) but the game comes into it's own when you watch for the events and take advantage of them. Great fun.

Sharkyland
May 10, 2004, 10:16 AM
I wonder if the voice things are like the japanese Burning Rangers.

geewj
May 10, 2004, 10:55 AM
How is this any different than four swords for the GBA (Which I wasn't impressed with)?

Arislan
May 10, 2004, 11:08 AM
Four Swords for the GBA was like a little mini-game, showing off link capability. This s basically a Zelda game, very reminiscent of LttP, only now you have a ton more puzzles and 4 little Links running around to do the dirty work.

The Versus mode (Shadow Fight I think?) is pretty boring, the stages are relatively uninspired and small, and mostly result in one person hopping over to the shadow world and manipulating objects there to cause the downfall of his enemies. At least until his enemies go to the shadow world too (made easy by a simple transporter, again, a la LttP.

Then we have Navi's Trackers, which I've explained earlier. And no, the voice acting neither has anyone from Burning Rangers nor the lack of voice acting quality that much of that generation held.

Outrider
May 10, 2004, 06:00 PM
I don't know if anyone else has played Graal, but all this Four-Sword stuff has me remembering it very well.

It was essentially Link to the Past, but online.