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Cheech
Jun 15, 2002, 05:04 PM
Everyone can't wait for the new PSO comes out. I think it looks great, but are there any little things from seeing videos or images that just make you tick a little bit?

For me, in some videos of the new areas, the AI looks horrible. Monsters just walking around you not even trying to hit you. Also, some of the monsters are old monsters just with new "skins." I can understand it in Ultimate mode, but having same monsters just looking different kinda sucks.
New weapon animations would of been nice too. =P

Reno
Jun 15, 2002, 05:14 PM
I don't really like the new button layout, I think it would've been better to use B for chat instead of as a main button...

I guess you get used to it after a while though :/

GhoStar
Jun 15, 2002, 05:19 PM
The new double sword weapon probably has a new animation.

The only thing I'd like is for rare weapons to stay rare and not be common. S-Rank Spreads, Lavis Cannons and Lavis Blades all became too common and for anyone playing who didn't accept dupes would be left running around the room trying to get a hit in before two people start firing a spread (and it's nothing to do with not being able to have the rares; a trip to Oberon would get you anything). And the sad thing is almost 90% of the games were just like that. It proves that rare weapons were like that for a reason. Most people don't realise that a Varista with good %s or a Ancient Pick would make a much more balanced and fair game for everyone. To this day I still cringe when I walk into a game and see a level 3 FOnewm with a Soniti Mag, Sting Tip and every other Force rare.

I suppose that's why I preffered playing in Challenge mode because *gasp* watching people's backs and teamwork were a must to doing good, which is not the case in normal games. Then of course people made cheats for one-hit kills and auto level 200 in Challenge mode.

Those are the only two things I don't like that probably will be around two weeks into the game.

Other than that the AI in the trial will probably be changed by the time the game comes out.

TIERREN
Jun 15, 2002, 05:30 PM
I was hoping that they would add more techniques. Vol, Gra, Diem, Hewn, and so on... and of course the enemies. I would like for them to be more of a challenge to fight rather than them just walking around and so forth. Those are just my gripes.

Oh and I hope they change the protocol since Barubary figured the old one out a long time ago.

Rubesahl
Jun 15, 2002, 06:12 PM
I wish they would've changed the characters a bit more radically in their 3D form. Not that the current ones are bad but I expected more detail I guess. I expected more Techs too but I guess taking shifta and deband from hunters is a bit of a help. I also expected the old areas to be changed more, too much to ask I guess. I'm sure PSO2 will probably have this and more, otherwise I'm just happy we're getting a new PSO even if half of it really is an improved one ^__^

Ina
Jun 15, 2002, 06:57 PM
They need to put some places for us to use our meseta on, i remember the time in v2, when the only thing i can use my meseta on is 'changing room'(yea, i change my clothes everytime i go online). Some japanese ppl suggested pso should have a casino, but that'll only give us more money -_-; may b using meseta to download those....N...somethin games onto GBA?

And i think there should b a map w/o safe zone(or is there alrdy a map like this?), as in no one can escape into the corridor, and monsters arent blocked by some invisible walls.

Parn
Jun 15, 2002, 07:15 PM
My biggest complaint is the recently reported 90% A. Beast weapon. I thought going to 60% was extreme... dependant on whether they changed the calculation for damage output, this may make things even more unbalanced at level 100+ than version 2. Bleh.

Greg
Jun 15, 2002, 07:21 PM
On 2002-06-15 15:19, GhoStar wrote:
The only thing I'd like is for rare weapons to stay rare and not be common. S-Rank Spreads, Lavis Cannons and Lavis Blades all became too common and for anyone playing who didn't accept dupes would be left running around the room trying to get a hit in before two people start firing a spread (and it's nothing to do with not being able to have the rares;

Err first off s-rank spreads are not a rare to begin with http://www.pso-world.com/psoworld/images/phpbb/icons/smiles/anime2.gif

If you want rares to stay rare then you are in a way asking for duping again. The only reason people modded items was because the rare system was seriously flawed in PSO. you could play 400 hours and find nothing.

Branners
Jun 15, 2002, 07:39 PM
- FOnewm still has an asscoat
- no new techniques / forces are still the hunter's bitches
- the same 'grunt' enemy AI

SnAPPUrU-nyan-ko
Jun 15, 2002, 07:44 PM
The green HUnewearl costume is still the #1 whore outfit. I wanted something like Nei or Rika's suit =3...

TIERREN
Jun 15, 2002, 07:53 PM
Hmmmm I forgot what the Green HUnewearl's costume looks like considering that my DC broke a long time ago and I havent played PSO for about 5-6 months now

GhoStar
Jun 15, 2002, 07:58 PM
Err first off s-rank spreads are not a rare to begin withErr, first off they are too common and I doubt 99% of the people who had them got them through completing Challenge mode in a time-limit which most people were simply not good enough to achieve (you'd be suprised how many people suck at challenge mode).
If you want rares to stay rare then you are in a way asking for duping again.
No, I'm just asking for the game to be played the way it was intended. You make it sound like dupers are doing the game a favour and correcting a wrong...

I never accepted dupes and got through both versions with the best weapons I found being a Red Sword, Imperial Pick and all the 9-star V1 rares (and eventually an S-Rank I earned).
The only reason people modded items was because the rare system was seriously flawed in PSO. you could play 400 hours and find nothing.They were meant to be rare and were. They weren't a nessecity in any way shape or form (only in Ult. Ruins was an S-Rank weapon needed, which you were SUPPOSED to get by completing challenge mode - hence making a nice learning curve). And people item mod/dupe/accept dupes because they are either lazy, want everything for nothing or wanted to look cool (and how cool is it to have the same weapon as everyone else in Oberon?!?!)

FinalMasterM
Jun 15, 2002, 08:02 PM
On 2002-06-15 17:21, Greg wrote:


On 2002-06-15 15:19, GhoStar wrote:
The only thing I'd like is for rare weapons to stay rare and not be common. S-Rank Spreads, Lavis Cannons and Lavis Blades all became too common and for anyone playing who didn't accept dupes would be left running around the room trying to get a hit in before two people start firing a spread (and it's nothing to do with not being able to have the rares;

Err first off s-rank spreads are not a rare to begin with http://www.pso-world.com/psoworld/images/phpbb/icons/smiles/anime2.gif

If you want rares to stay rare then you are in a way asking for duping again. The only reason people modded items was because the rare system was seriously flawed in PSO. you could play 400 hours and find nothing.



For real, why keep those rares people want further from reach.

Greg is right, less people would probably care to cheat if it didn't take you a lifetime to find 1 rare, that you couldn't even use and no one wanted.

I won't cheat until its dying, like the state PSOv2 is in now. After I've spent thousands of hours playing and all I got to show for it is a stupid green ring that stinks worse than the free yellow ring in C-mode.


Anyway, the worse thing has to be no new map layouts or extended areas... like a forest 3, or making forest 1 and 2 bigger, hell they aren't really forest, more like fields X_x

GhoStar
Jun 15, 2002, 08:17 PM
For real, why keep those rares people want further from reach. Why call them rare if people want them to be common? Why buy a game and bitch about how it was made and intended to be played?

Don't like it? sell it!

I just see it as people trying to find a way so they can justify why they cheat. They're as bad as the people who say 'I only PK teh bad guyz!!!'.

And how can he be right when this thread asks what you (as an indivual) would like to have changed? I'm simply stating what I would like to have changed and why.
Greg is right, less people would probably care to cheat if it didn't take you a lifetime to find 1 rare, that you couldn't even use and no one wanted.If that was the case then there'd be less duping/item modding and twice the PKing and stealing. It's a horrid cycle and the only way to stop it is to get people not to cheat online.

<font size=-1>[ This Message was edited by: GhoStar on 2002-06-15 18:24 ]</font>

Uska
Jun 15, 2002, 08:45 PM
Well here are my two cents:
I think ver1 rares(like Flame Visits, Chai Sawds) shouldnt be rare, I mean ver1 stuff dont help too much in later levels. And ver2 rares should be uncommon, a little more rarer than ver1 yet findable when u need it. And GC rares should be indeed RARE(not till Ep2). It gives you something to look for. While when u find rares by the time u find em they wont be of any help. Example:
By the time I found a lowsy Chain Sawd and a Double Saber, it only did like 10 damage, and I was lvl 92! And some ver2 weaps didnt help at all! And give the download quests that have weapons to EVERYONE, not just Japanese Players. Or if they want us trade, well give us some exclusive quests and some exclusive quest to them!(although I prob wont have that problem, ima be on Import http://www.pso-world.com/psoworld/images/phpbb/icons/smiles/icon_biggrin.gif)
I say makes rares rare, but please, make it findable WHEN YOU ACTUALLY NEED IT CUASE THEN ALL THAT LOOKING GOES IN VAIN!

(and how long has it been since I posted here...hhmmm better get more posts!)

Malkavian
Jun 15, 2002, 09:15 PM
There's no excuse for cheat and this isn't argueable.

But is true the rare system isn't perfect. There are findable rares, bit those rares nearly everybody find them. Red handgun, ancient saber, red dagger, red sword, aa rifle, yasminkov 2000H, Imperial pick and some more. But the problem is nearkly everybody find those. So a veteran player will have all a noob can find. And the sper rares well they r 2 much rare. Very few few people find lavis blade, flight cutter, rabbit wand, evil curst, modem, parts of baranz, aura field, etc...
With all the many rares nearly anyone find there should be a way o make everybody find at least 1 super rare, This super rares wil be still very rare since is like only 1 per character between the mny super rares there are. And if is useless to the person who fin it he will be able to trade to someone that got a rare he needsmore.
I don't think they have changed the rare system 2 much in GC. Andmake weapons less rare doeasnt make the game better. If red hadgun was as rare as handgun guld all we will want em like crazy.So the rares must stay very rare.
But is sad that anyone finds them, there should be something like when reaching 1000 hours or XXX hours the game gives you one of the most rares items. So at least everybody can find at least 1 super rare. And having many super rares doesn't make them common.
is just my 2 cents if you wanna flame that idea, i won't complain http://www.pso-world.com/psoworld/images/phpbb/icons/smiles/icon_razz.gif

VariantXL
Jun 15, 2002, 09:22 PM
Somewhat split on this.... but its not a good idea to look and look for rares for like 2-300 hours and not find the rares that u needed in v-hard but find them in ult when u dont even need them at all by the time u get to that point in the game. Whats the point of finding v1 rares in ult since they are totally useless there should u run back to v-hard with a V1 rare u got in ultimate??? St should have made v1 rares findable in only the first 3 difficulty settings to balance things more. though i love my varista...(makes killing those pesky death/dark gunners far less of a chore)

Id like an option to be able to along side picking a section id with a name u can choose to opt for a completely random sec id

FinalMasterM
Jun 16, 2002, 12:38 AM
On 2002-06-15 15:19, GhoStar wrote:

The only thing I'd like is for rare weapons to stay rare and not be common. S-Rank Spreads, Lavis Cannons and Lavis Blades all became too common and for anyone playing who didn't accept dupes.


Your fault for playing with people who always use S-Rank Spreads. Those aren't FINDABLE, btw.

Lavis Cannons, if I remember correctly they were won in a Japanese contest, if you see those all the time then hell you are playing with hackers/people who except dupes.



No, I'm just asking for the game to be played the way it was intended. You make it sound like dupers are doing the game a favour and correcting a wrong...


For someone who hates duping you sure don't understand the odd of getting a true RARE.

Go play a thousand more hours and you'll be red in the face from not finding anything considered a RARE.

And if all these things are common to you, then hell, give some of your uber rares to me, I would like to have a few of my own.



And people item mod/dupe/accept dupes because they are either lazy, want everything for nothing or wanted to look cool


Again, got play a few thousand hours like most of us have. It sounds to me like you need to play and hangout with people who feel the same way as you. Then when a nice "common" rare comes up you'll see who in your group will be fighting for the rights to it.



If that was the case then there'd be less duping/item modding and twice the PKing and stealing. It's a horrid cycle and the only way to stop it is to get people not to cheat online.


Wish you'd make up your mind what you want and don't want. You sound like that just because someone finds the rare(s) they want that they will turn into PKers.


And a question, if someone beats the game "the way it was ment" like 95% of us have, then whats wrong with cheating? I beat the game at level 118 with a Red Handgun 45% Dark, I could of cared less right then and there if I cheated, I mean hell, what else am I gonna do with the "rares" I find "after" beating the game?

*waves up into the sky*
"Hi Falz!"
...
"Yes, its me again"
...
"I got a nice new weapon I wanna beat you with"


The ending will always be the same cheating or not, but people who do cheat without first beating it and trying, for hours, to find a "rare" shouldn't play at all.



And how can he be right when this thread asks what you (as an indivual) would like to have changed? I'm simply stating what I would like to have changed and why.


I'm agreeing with Greg, as shocking as that may seem to some of us, that the rare system is fucked as is, why make it worse?

And this is a message forum, people have the right to comment on other peoples post, and if you don't like it then you can always leave. ( <-- sounds like a mod X_x )



To this day I still cringe when I walk into a game and see a level 3 FOnewm

FinalMasterM



with a Soniti Mag,


Collected one of my trips through V-Hard forest, from a Pal Rappy in F2, in the first section near the Central Dome. Gave it to a friend later who gave it to one of my mags, thus becoming Soniti.



Sting Tip and every other Force rare.


Sting Tip from ADSL Japanese Quest (also known as the Easter Quest) beat on Vhard difficulty.

As for other force rares, I'd use a Sting Tip out of all the others. : )

Greg
Jun 16, 2002, 01:11 AM
On 2002-06-15 18:17, GhoStar wrote:

For real, why keep those rares people want further from reach. Why call them rare if people want them to be common? Why buy a game and bitch about how it was made and intended to be played?

Don't like it? sell it!

I just see it as people trying to find a way so they can justify why they cheat. They're as bad as the people who say 'I only PK teh bad guyz!!!'.

And how can he be right when this thread asks what you (as an indivual) would like to have changed? I'm simply stating what I would like to have changed and why.
Greg is right, less people would probably care to cheat if it didn't take you a lifetime to find 1 rare, that you couldn't even use and no one wanted.If that was the case then there'd be less duping/item modding and twice the PKing and stealing. It's a horrid cycle and the only way to stop it is to get people not to cheat online.

<font size=-1>[ This Message was edited by: GhoStar on 2002-06-15 18:24 ]</font>


You can make them rare but not impossible to find. The original Rare system was intended to work via section ID but was a collosal failure because no one would want to trade. Make certian rares more common in certian ID's to promote trading...THAT is how PSO was intended to be.

QueenBee
Jun 16, 2002, 01:35 AM
I have something that may help with all this RARE bickering. When ST went back and re-did the looks of the V1 rares...Dragon Slayer, Gae Bolg, DBs saber,etc, they should have re-done the stats 4 them as well. What i mean is, maybe when u find a Dragon Slayer, if it had new stats, it would be stronger than the new Musashi(SP), but still easier 2 find. That way, just cause the name is old, the look and stats would be different. We all know the old V1 rares are worthless at high lvls, so my idea would change that...What do ya think???



<font size=-1>[ This Message was edited by: QueenBee on 2002-06-15 23:36 ]</font>

GhoStar
Jun 16, 2002, 07:42 AM
Your fault for playing with people who always use S-Rank Spreads. Those aren't FINDABLE, btw.You think I don't know this? They're just the most duped thing in the whole game (and arguably the most powerful), and as I already said - I don't believe everyone who has them completed got them through completing Challenge mode. People won't admit to not finding them, but as a low level RAmar looking for help - having every enemy killed in two shots isn't helpful. In Ult. Ruins then fine, they're very helpful.
Lavis Cannons, if I remember correctly they were won in a Japanese contest, if you see those all the time then hell you are playing with hackers/people who except dupes.Of course I'd try, but most people do accept duped items and even though they didn't dupe them themselves or PK or do anything bad they no doubt 'traded' for them. You say why I play with them like it's not a common thing. After two months on the game they were common as hell and everyone wanted them/had them. Buit let's get one thing straight: when every I did meet like-minded people I'd jump at the chance to play a game with them/get their card. They dwindled though and eventually my guild card would be getting no search finds and I'd have to risk playing in open games. In the end I just played Challenge Mode, until that got so bad with cheaters I just didn't bother renewing my HL.
For someone who hates duping you sure don't understand the odd of getting a true RARE.

Go play a thousand more hours and you'll be red in the face from not finding anything considered a RARE. Don't you understand what I'm getting at? I never found anything rare (which I've already stated) and I was fine playing the game. High percent Red Sabers and a Anti Android Rifle did me fine until I earned an S-Rank weapon or two.
And if all these things are common to you, then hell, give some of your uber rares to me, I would like to have a few of my own.I will repeat again, I found all the weapons I used (none rare worth getting excited over), I think the only rare found in a game I was in was a Frozen Shooter, which was useless to my HUmar (but it was still cool finding a real rare after about 1200 hours playing). Some people seem to think it's 100% nessacary to have the best rares in the game - it's not.

Again, got play a few thousand hours like most of us have. It sounds to me like you need to play and hangout with people who feel the same way as you. Then when a nice "common" rare comes up you'll see who in your group will be fighting for the rights to it.For the most part I do try. But it got into the horrible cycle that most like-minded people seem to dwindle away when things like Password Break and NOLing came. Maybe you just don't understand how hard t is to find someone who plays 100% legit (and not just state they do).

I remember getting acccused of being a cheater by someone on this very site who couldn't give reasons why. Then I was later told they had pretty much every V2 rarethat was unbanned at about lvl 112.
Wish you'd make up your mind what you want and don't want. You sound like that just because someone finds the rare(s) they want that they will turn into PKers.OK. I DO NOT WANT PEOPLE TO CHEAT IN ANY WAY SHAPE OR FORM! DO YOU COMPREHEND THIS? IS IT NOT BLATANTLY OBVIOUS WHAT I'VE BEEN SAYING THIS WHOLE THREAD?

So, no PKing, duping, item modding, Noling, PKing, VKing and everything else done with a GS/CB.
And a question, if someone beats the game "the way it was ment" like 95% of us have, then whats wrong with cheating? I beat the game at level 118 with a Red Handgun 45% Dark, I could of cared less right then and there if I cheated, I mean hell, what else am I gonna do with the "rares" I find "after" beating the game?That's up to you. All I ask is you warn me beforehand when I join your game on your intentions to hog all the exp.

And I don't mean complete the game the way it was meant (that's not exactly hard), I mean play the game the way it was intended. And for those struggling out there the developers and people who maintain the servers DID NOT want you to cheat and dupe everything in the game. Hence the patching, banning of accounts and banning of all the uber rares.

The ending will always be the same cheating or not, but people who do cheat without first beating it and trying, for hours, to find a "rare" shouldn't play at all. I think I agree with that. I managed to complete the game with incredibly common items and a grinded S-Rank.
I'm agreeing with Greg,No,

"Greg is right," indicates what Greg is saying is fact and not debatable.

"Actually, I agree with what Greg is saying," or "I agree with Greg," indicates what Greg is saying you agree with.

There's a BIG difference in the two.
as shocking as that may seem to some of us, that the rare system is fucked as is, why make it worse?Again, playing with a pair of Lavis Blades or *insert other uber rare* is not required to play the game. I understand some people will want to play the game to its full potential, but why not do that all offline? Pissing off no one in the process. Of course the game's such a cess pit I'd probably be the minority if I went back online with my Red Saber.

And Sonic Team obviously don't agree the rare system is "fucked up," because they've insisted on sticking by it twice... so maybe the game's really not for you...
And this is a message forum, people have the right to comment on other peoples post, and if you don't like it then you can always leave. ( <-- sounds like a mod X_x )If you don't like my posting why don't you leave? Hey, anyone can say that!!!

And unfortuantly two peoples differing opinions is not enough to stop posting at a site where there are other people I enjoy conversing with...

Quote:
--------------------------------------------------------------------------------


To this day I still cringe when I walk into a game and see a level 3 FOnewm

--------------------------------------------------------------------------------



FinalMasterM

Quote:
--------------------------------------------------------------------------------


with a Soniti Mag,


--------------------------------------------------------------------------------



Collected one of my trips through V-Hard forest, from a Pal Rappy in F2, in the first section near the Central Dome. Gave it to a friend later who gave it to one of my mags, thus becoming Soniti.

Quote:
--------------------------------------------------------------------------------


Sting Tip and every other Force rare.


--------------------------------------------------------------------------------



Sting Tip from ADSL Japanese Quest (also known as the Easter Quest) beat on Vhard difficulty.

As for other force rares, I'd use a Sting Tip out of all the others. : )But of course that's all moot because you never found them at level 3, or level 25 for that matter (at first it was OK because that was the rarity, now though it's the other way around). Yes, stuff is findable through doing tedius quests and going through the hassle of downloading Japanese saves and getting huge-ass walkthroughs. But I don't believe most people bothered and just went to the local "Here 4 DUPES!" team and got what they want in bulk.

I remember spending hours doing the Easter Quest just for a fricking Flame Visit! But hey, at least I earned it. And I respect others who go through the game playing this way - it's just a shame they're so hard to find.
Make certian rares more common in certian ID's to promote trading...THAT is how PSO was intended to be. If that was the case (as with Version 1) then you'd think they'd change it for V2... If that is a sincere problem (and not a personal bother) then maybe they've changed it for GC PSO (three times is surely enough).

<font size=-1>[ This Message was edited by: GhoStar on 2002-06-16 12:06 ]</font>

Defend
Jun 16, 2002, 08:10 AM
Haven't seen any RAcast vids yet =[

One little thing I really wanted was for RAcast to shoot with one hand.. and now that RAmarl does it! >_<,

* Search All option for guild cards
* More (and more steady) camera controls
* Clear screen option for screenshots

One significant thing I'm hoping is V-hard rares don't become common trash in Ult. I hate the idea of say, a Custom Ray being stupidly rare, but available in V-Hard, while common junk elsewhere. I think that just irritates everyone. I remember loving DB Sabers.. and dreaming of finding a Vjaya.

Oh - and I'd much prefer it if quest items pretty much did not exist at all. Every quest prize should go into to pool of rares.. so there's more findable stuff.
Yamigarasu, Maser Beam, Plantain Fan.. they're all completely worthless in v2. ESPECIALLY novelty weaps.. (imo)

Wewt
Jun 16, 2002, 10:35 AM
"Rares" should be MORE common not less. WTF is wrong with people thinking it should be more rare. I've leveled up plenty. The best I've found in V2 was a 40% dark plantain leaf, which I gave away. I don't bitch about it anymore...simply because I know the "Rare System" is screwed up. So I went to play C mode....earned a bunch of S rank weapons.

If you don't like people using super powerful weapons then do something about it. If you can't then shut up about it. I used to go in public games and someone would use some super powerful weapon. I kindly ask them unequip it... if they refused I would wait till they die and sell their weapon. Give the meseta back if I feel like doing so.

Sorry for going off topic. From what I've heard... the things I most dislike about GC PSO is the fact that my two favourite classes(HUcast and HUmar) stats now suck..

GhoStar
Jun 16, 2002, 10:47 AM
Rares" should be MORE common not less.You don't like how the game plays (twice over) then shut up and go and play another game.
WTF is wrong with people thinking it should be more rare.Yeah, what's wrong with people having these things called opinions!? Dats messed up! Everyone should agree with me!2!1!!

Though I never said they should be more rare (no one did actually). They were fine how they were and I stand by the fact that I enjoyed the game 10fold when it first came out and no cheating around.
If you don't like people using super powerful weapons then do something about it. If you can't then shut up about it.Thanks for stating the obvious.

Though isn't this what people want to have changed, so I stand by what I say. You don't like that, well tough.
I used to go in public games and someone would use some super powerful weapon. I kindly ask them unequip it... if they refused I would wait till they die and sell their weapon. Give the meseta back if I feel like doing so. Me being more mature, I'd just leave the game.

Nothing worse than sinking to their level...

<font size=-1>[ This Message was edited by: GhoStar on 2002-06-16 09:02 ]</font>

Malkavian
Jun 16, 2002, 11:12 AM
Is true cheating in online game is a BAD thing. But is true Sonic team made a game and isn't perfect. How many people complaint about not finding rares? MANY so maybe sonic team should think a solution that makes ppl find at least something but keepeng rare items rare.
There's something defend said.... many items are questable, I guess they should have both options, be find as a rare, and be obtained in quest.
is cool to earn rewards in quests sothe solution isn't eliminate it.
In v1 the easter quest gave items that could be find. In the quest they were always 0%. if you find them they can have better % so there's still reward of finding it.

Then there's another very different point, the use if the weps. To kick ass rares aren't needed. The good thing of rares is feel special for earn a rare, so make weapons more common will kill the magic of rares. Like happens with v1 rares found in v2, red handguns, red sabers, ancient sabers, imperial picks, etc...

About v1 weps.... they aren't that bad in ranger or hucast hands they can be way more powerful than ver2 weps.
The atp difference is hard to notice when shifta and zalure is casted. What matters is % of the weapon, and is easier to find good % v1 weapons than v2.
If the bank was bigger I had around 30 v1 weps in my bank. Actually I have only 8, and all they kick ass. 2400+ with a vjaya, 1100+ with chain sawd in ruins ultimate, 1500+ with holy ray in caves, etc,etc, etc...

Wewt
Jun 16, 2002, 11:12 AM
On 2002-06-16 08:47, GhoStar wrote:

Rares" should be MORE common not less.You don't like how the game plays (twice over) then shut up and go and play another game.I intend to buy a new game called Phantasy Star Online Episode I and II for GameCube. I haven't played it yet. I would like to tell people of why items in the game should be more common, not less.
WTF is wrong with people thinking it should be more rare.
Yeah, what's wrong with people having these things called opinions!? Dats messed up! Everyone should agree with me!2!1!!When i believe the opinion is stupid, I'll say something about it and question why they would want to believe that.
If you don't like people using super powerful weapons then do something about it. If you can't then shut up about it.
Thanks for stating the obvious.


On 2002-06-13 10:44, DarthWufei wrote:
Guys. Don't you remember the interview posted not so long ago? It mentioned a session with all the trialers will come soon. Where ST will take advice for what needs to be fixed in the game. HELLO! Doesn't this seem like it'll be included? Thing is.. we don't need to whine about it. we need to get someone to post on the offical Trial board and get ST's attention.


Not obvious to some I believe, this person just whined that someone should let ST know about it.

Though isn't this what people want to have changed, so I stand by what I say. You don't like that, well tough.People want to get rid of cheating, I believe certain weapons with are over the "legal" limit of 60% are quite commonly used. So they are connected.
I used to go in public games and someone would use some super powerful weapon. I kindly ask them unequip it... if they refused I would wait till they die and sell their weapon. Give the meseta back if I feel like doing so.
Me being more mature, I'd just leave the game.

Nothing worse than sinking to their level...

Oh this is called "doing something about it".

MarkXIII
Jun 16, 2002, 11:14 AM
I hate those bar thingies that connect the new hud's to the corner of the screens. That an if the HUcast really did lose ATP/ATA, i suppose i would be pissed.

Wewt
Jun 16, 2002, 11:25 AM
On 2002-06-16 09:14, MarkXIII wrote:
I hate those bar thingies that connect the new hud's to the corner of the screens. That an if the HUcast really did lose ATP/ATA, i suppose i would be pissed.


I was told only that HUcast has lower ATA than HUmar....but I guess if HUmar ata has gone through the roof(I highly doubt). I wouldn't be pissed.

spawn
Jun 16, 2002, 11:31 AM
All I have to say about this is that rares are meant to be rare, that is why they are called rares. If they are rare, and people don't find them, then the people will not know that they exist. Since to them they are non-existent, they will be happy playing with that one DB-saber, but if they find a thing they never knew existed, they will be really happy.

Wewt
Jun 16, 2002, 11:33 AM
What I'm trying to say is make them a little more common...just a little bit.

MarkXIII
Jun 16, 2002, 11:45 AM
or just make different tiers of rare an include plenty of weapons for each level.

GhoStar
Jun 16, 2002, 11:49 AM
On 2002-06-16 09:12, WWWWWWWWWWWW wrote:
I intend to buy a new game called Phantasy Star Online Episode I and II for GameCube. I haven't played it yet. I would like to tell people of why items in the game should be more common, not less.Good for you. Though I'm going to give you a hint and possibly save you some money. After already putting out two versions of the game, and insisting on weapons staying rare (even V1 super rares were unfindable in V2), maybe you should prepare to be dissapointed.

Understandably some of the new items are more findable in the trial, giving the customer something for their money, but I wouldn't at all be suprised if they went back to be super rare again.

When i believe the opinion is stupid, I'll say something about it and question why they would want to believe that.I don't think there's such thing as a stupid opinion, but whatever...

Either way, I've already explained (numerous times) why I would like the rares to stay rare. I know the people in charge of the game agree. You may think their opinion is stupid, why not spite them and not buy their game?

And I value their opinion and respect their original intention with the game.
Not obvious to some I believe, this person just whined that someone should let ST know about it.As did I and many others. Your point being?

I'm sure they already know. They put this trial out for a reason (like to see if people cheat) and are monitoring the servers. And I'd bet money that someone's already bought this up on the Trial Version's specially made BB on Sonic Team's website.

Interesting though the person you choose to quote has admittedly never played either two versions of the game before. I believe if they had they'd have a better understanding of how ST were at one time bothered with this and did try to do something about it.
Though isn't this what people want to have changed, so I stand by what I say. You don't like that, well tough.I used to go in public games and someone would use some super powerful weapon. I kindly ask them unequip it... if they refused I would wait till they die and sell their weapon. Give the meseta back if I feel like doing so. [/quote]
Oh this is called "doing something about it".And going the wrong way about it as far as I'm concerned. It's just asking for abuse, trouble and before you know it you have some clan chasing you, breaking into your games and trying to PK, NOL or VK you.

But what you do is up to you.

You think my opinion on playing the game they way is was intended is "stupid", I say the same for your way of ridding the weapons in question.

<font size=-1>[ This Message was edited by: GhoStar on 2002-06-16 10:00 ]</font>

X-thirteen
Jun 16, 2002, 11:55 AM
On 2002-06-15 23:11, Greg wrote:
You can make them rare but not impossible to find. The original Rare system was intended to work via section ID but was a collosal failure because no one would want to trade. Make certian rares more common in certian ID's to promote trading...THAT is how PSO was intended to be.

you're one to talk http://www.pso-world.com/psoworld/images/phpbb/icons/smiles/icon_razz.gif

Wewt
Jun 16, 2002, 12:52 PM
On 2002-06-16 09:49, GhoStar wrote:
Good for you. Though I'm going to give you a hint and possibly save you some money. After already putting out two versions of the game, and insisting on weapons staying rare (even V1 super rares were unfindable in V2), maybe you should prepare to be dissapointed.

Understandably some of the new items are more findable in the trial, giving the customer something for their money, but I wouldn't at all be suprised if they went back to be super rare again.
Thanks for the hint. But the main game(leveling up) is the mode I play least. I enjoy battle and challenge modes much more.


I don't think there's such thing as a stupid opinion, but whatever...
I stand corrected. Maybe me saying I disagree would make it better for you?


Either way, I've already explained (numerous times) why I would like the rares to stay rare. I know the people in charge of the game agree. You may think their opinion is stupid, why not spite them and not buy their game?
I believe the rare items should be at least a little more common. Yes having them rare is good in a sense that when you find it, it's truly "rare". But I still stand by why they should be more common.


Not obvious to some I believe, this person just whined that someone should let ST know about it.
As did I and many others. Your point being?
What does this do? nothing?
You can give your opinion, he said "someone should let ST know about it." meaning sit back and let someone else do it.
There's a problem he can't do anything about it. He didn't shut up. That's my point


I'm sure they already know. They put this trial out for a reason (like to see if people cheat) and are monitoring the servers. And I'd bet money that someone's already bought this up on the Trial Version's specially made BB on Sonic Team's website.
Then I hope ST will do something about cheating...


I used to go in public games and someone would use some super powerful weapon. I kindly ask them unequip it... if they refused I would wait till they die and sell their weapon. Give the meseta back if I feel like doing so.
Oh this is called "doing something about it".
And going the wrong way about it as far as I'm concerned. It's just asking for abuse, trouble and before you know it you have some clan chasing you, breaking into your games and trying to PK, NOL or VK you.

But what you do is up to you.

You think my opinion on playing the game they way is was intended is "stupid", I say the same for your way of ridding the weapons in question.

Nobody ever agreed with the way I went with people using those weapons http://www.pso-world.com/psoworld/images/phpbb/icons/smiles/icon_biggrin.gif



<font size=-1>[ This Message was edited by: WWWWWWWWWWWW on 2002-06-16 10:59 ]</font>

GhoStar
Jun 16, 2002, 01:09 PM
Thanks for the hint. But the main game(leveling up) is the mode I play least. I enjoy battle and challenge modes much more.If that's the case then point taken.
I stand corrected. Maybe me saying I disagree would make it better for you?Yes it would, and less offensive too.
I believe the rare items should be at least a little more common. Yes having them rare is good in a sense that when you find it, it's truly "rare". But I still stand by why they should be more common.You have your reasons I'll have mine. Neither of us are wrong or right (same goes for Greg and FinalMasterM). I'll agree to disagree.

Mindshare
Jun 16, 2002, 01:51 PM
So to summarise then, the 2 main things that are wrong with GC PSO are as follows:

You should be able to find any weapon, any time you want with no effort whatsoever. How dare Sonic Team make some items so rare that people won't find them within 20 minutes of switching on their cube?

Some of the classes have been ruined because their stats have been lowered or they have had techs removed. This is APPALLING. How can SEGA justify creating a game that is actually a challenge? After all, we should be able to leave our cubes on for an hour, go and make a coffee, come back, and find we've raised 30 levels.

I'd better get on the phone to Yuji Naka and tell him. I'm these ideas will make the game so much better!

M.

Wewt
Jun 16, 2002, 01:57 PM
On 2002-06-16 11:51, Mindshare wrote:
So to summarise then, the 2 main things that are wrong with GC PSO are as follows:

You should be able to find any weapon, any time you want with no effort whatsoever. How dare Sonic Team make some items so rare that people won't find them within 20 minutes of switching on their cube?
Make items a little more common, at least make the stars on the item description true by saying the more stars, the more rare, not virtually unfindable.


Some of the classes have been ruined because their stats have been lowered or they have had techs removed. This is APPALLING. How can SEGA justify creating a game that is actually a challenge? After all, we should be able to leave our cubes on for an hour, go and make a coffee, come back, and find we've raised 30 levels.


I said I disliked them, not thought it was a bad thing.

Greg
Jun 16, 2002, 02:29 PM
On 2002-06-16 09:49, GhoStar wrote:
[I don't think there's such thing as a stupid opinion, but whatever...

Oh my good sir you are very wrong on that one. http://www.pso-world.com/psoworld/images/phpbb/icons/smiles/icon_razz.gif Ask the KKK what their oppinions are and then tell me that again.

GhoStar
Jun 16, 2002, 02:35 PM
They're opinion isn't stupid, THEY (as people) are stupid! http://www.pso-world.com/psoworld/images/phpbb/icons/smiles/icon_razz.gif

... and have an opinion I strongly disagree with...

Kent
Jun 16, 2002, 04:30 PM
On 2002-06-16 12:35, GhoStar wrote:
They're opinion isn't stupid, THEY (as people) are stupid! http://www.pso-world.com/psoworld/images/phpbb/icons/smiles/icon_razz.gif


They (as people) are, in fact, stupid, but thier opinions are also! http://www.pso-world.com/psoworld/images/phpbb/icons/smiles/icon_razz.gif

GhoStar
Jun 16, 2002, 06:19 PM
I think by saying they're stupid people kinda covers them on a whole. Like I said I don't agree with anything they say or do but an opinion is an opinion. They don't know better and don't even deserve to be discussed. EVERYONE deserves to be treated as equal and the colour of their skin does not matter. I believe everyone here will agree with that. The end.

And what's with all of http://www.pso-world.com/psoworld/images/phpbb/icons/smiles/icon_razz.gif ?

I feel like I've gone back to Kindergarden.

Hey you! http://www.pso-world.com/psoworld/images/phpbb/icons/smiles/icon_razz.gif

And you back there! http://www.pso-world.com/psoworld/images/phpbb/icons/smiles/icon_razz.gif

And this has gone way off topic.

watashiwa
Jun 16, 2002, 06:44 PM
I think a good rare system should be based on the time on the character that you are playing, for offline mode, or the time on the character hosting the game, for online mode, in combination with the number of a certain type of enemy killed.

This way, even if you are at 9999 hours, you don't keep finding rares all day. You could be guaranteed a rare if you killed say 5000 Gillchics and had over 400 hours on a character, for example.

The Gillchic enemy data would say that sometime between the 5000 kills, it has to drop a special item for you if you have over 400 hours on your character and that would be that.

And who knows? Perhaps the Dreamcast version is already like this, but the numbers required to kill are extremely high. But I doubt it. I've made a new character a couple of times and found a rare enemy or rare item drop right in the first few hours or play whereas my vet players don't find jack.

Hilarious. =)

_xX_Frosty_Xx_
Jun 16, 2002, 08:47 PM
Man, you guys must have a lot of time posting these 1,000,000 paragraph messages.

I also agree rares shouldn't take 350 hours to find. When I do find one, I find a crappy one. Just a good rare every once in a while would be nice.

Anyway, I don't like the -ATA with the HUcast, or the fact that HUmars can't use S/D.

spawn
Jun 16, 2002, 09:00 PM
On 2002-06-16 11:51, Mindshare wrote:
So to summarise then, the 2 main things that are wrong with GC PSO are as follows:

You should be able to find any weapon, any time you want with no effort whatsoever. How dare Sonic Team make some items so rare that people won't find them within 20 minutes of switching on their cube?

Some of the classes have been ruined because their stats have been lowered or they have had techs removed. This is APPALLING. How can SEGA justify creating a game that is actually a challenge? After all, we should be able to leave our cubes on for an hour, go and make a coffee, come back, and find we've raised 30 levels.

I'd better get on the phone to Yuji Naka and tell him. I'm these ideas will make the game so much better!

M.



Mind share, YOU ARE MY HERO !!!! I cannot express my respect for what you have said in mere words !!! It's a shame we never met while playing DC PSO.

BaronLaw
Jun 16, 2002, 09:16 PM
One potential way to mitigate this problem is by increasing the total number of rare items. This way, while any specific rare item is difficult to acquire, the chance of finding a rare item (generally) is somewhat less difficult.

Example:

Game A: 50 rare items. Difficult to find any particular item.

Game B: 100 rare items. The chance of finding a particular rare (Sword X) doesn't increase, but the chance of finding a rare item (generally speaking) increases somewhat as there are more potential items to find.

BaronLaw







<font size=-1>[ This Message was edited by: BaronLaw on 2002-06-16 19:17 ]</font>

Mindshare
Jun 18, 2002, 11:59 AM
It's a nice idea, but in practise, people always want what they haven't got.

If you create more rares, you'll just have a situation where there are more things that people don't have - and they'll still moan.

M.

Last_Saiyan
Jun 18, 2002, 12:11 PM
I like the fresh new ideas and the enhancements on the existing rares. I think it's a great idea to diversify the class better and set some limitations on them. At one point, Hunters were way above the other classes because they were able to do everything and almost all the time better at it too. A Hunter with lvl.15 shifta will still hit harder than a Force with lvl.30 shifta and a Hunter with a mechgun will tear up rectums compared to a ranger...and a ranger was supposed to be a gun specialist. I can't wait to dig into the beach level also, it's just absolutely gorgeous.