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Azbats
Aug 9, 2004, 11:55 AM
It's taken forever but i have finally managed to make a mag that has 100 def *phew*. all those hours filling it up with monomates.

"Why?" I hear you all cry! Well, becuase I wanted to http://www.pso-world.com/psoworld/images/phpbb/icons/smiles/icon_razz.gif

Eanae
Aug 9, 2004, 12:20 PM
http://www.pso-world.com/psoworld/images/phpbb/icons/smiles/icon_eek.gif http://www.pso-world.com/psoworld/images/phpbb/icons/smiles/icon_eek.gif http://www.pso-world.com/psoworld/images/phpbb/icons/smiles/icon_eek.gif How many tries did that take you to do?? Sheesh. Talk about one protective mag!

Azbats
Aug 9, 2004, 12:46 PM
On 2004-08-09 10:20, Eanae wrote:
http://www.pso-world.com/psoworld/images/phpbb/icons/smiles/icon_eek.gif http://www.pso-world.com/psoworld/images/phpbb/icons/smiles/icon_eek.gif http://www.pso-world.com/psoworld/images/phpbb/icons/smiles/icon_eek.gif How many tries did that take you to do?? Sheesh. Talk about one protective mag!



It's taken about 3 weeks of feeding, lol. And the mags only lvl 144 [22 pow, 20 dex], still gotta keep feding it, lol

FattyMcGee
Aug 9, 2004, 04:33 PM
hehehehehe

that's awesome. Great for a low lvl force just getting into ultimate http://www.pso-world.com/psoworld/images/phpbb/icons/smiles/icon_wink.gif

--fatty

Deuce
Aug 9, 2004, 04:38 PM
Def is useless on a mag. For hunters and rangers use 5/145/50/0 for forces use 5/0/50/145. It's all you will need unless you are using a specific mag to easily max stats.

RicoRoyal
Aug 9, 2004, 04:40 PM
What are you going to use it for? Why not just equip two God/Body units? Defense on a mag is a complete waste IMHO. I await to hear reasons as to why you chose to make your mag. Even though it's quite useless, I shall still congratulate you for your dedication and patience; raising a mag such as yours is no easy task.

Congratz! http://www.pso-world.com/psoworld/images/phpbb/icons/smiles/icon_bday.gif

Now you got some 'splainin' to do. http://www.pso-world.com/psoworld/images/phpbb/icons/smiles/icon_wacko.gif

FattyMcGee
Aug 9, 2004, 04:52 PM
you people say def on a mag is a complete waste, and suggest 5/0/50/145 mags for forces.

Now what if you're playing a force that doesn't ever physically attack? sure, it's fun to make a melee force, and online you might want to physically attack some to conserve your Trifluid consumption, but what if you're soloing and spells will just demolish enemies much faster than any weapon you could equip (read: FOnewm)?

Then, the extra ATA on your mag would be absolutely useless. the def may not help very much, but would certainly help a LOT more than 25 ATA that will NEVER get used.

now I know this isn't the case for a lot of forces, probably most forces. But you can't just say "def is useless, get dex." def might be fairly useless for some types of forces, but then there are some who would utilize it a LOT more than dex.

that being said, I still thing a 100def mag is pretty useless. But cool at the same time! http://www.pso-world.com/psoworld/images/phpbb/icons/smiles/icon_cool.gif

--fatty

Dana
Aug 9, 2004, 05:49 PM
my 100,80,10,10 took a few days but it was quite easy, luckly it was Savitri but for Danai'll use it when she's maxed out atp

RicoRoyal
Aug 9, 2004, 05:59 PM
Some of you don't seem to grasp the concept of why Defense on a Mag is pointless. Observe.

God/Power: 50 ATP = 25 POW = 25 Materials
God/Mind: 40 MST = 20 MIND = 20 Materials
God/Arm: 15 ATA = 30 DEX = N/A
God/Legs: 40 EVP = N/A = 20 Materials
God/Body: 50 DEF = 50 DEF = 25 Materials
God/Luck: 30 LCK = N/A = 15 Materials

The point? If you want Defense THAT badly, USE A UNIT INSTEAD!!!

Fatty, I know you weren't directly addressing your comments at me, but I still thought I'd reply. Just about any Defense on a mag is a waste (see above); still, you are correct about DEX and POW not being any better for a FO who only techs. But the two arguements do not have much to do with each other. Just because POW and DEX isnt needed, does not mean that they should go into a shit stat like DEF; just make a Mind Mag (http://www.pso-world.com/sections.php?op=viewarticle&artid=1026). Problem solved.





<font size=-1>[ This Message was edited by: RicoRoyal on 2004-08-09 16:00 ]</font>

Dana
Aug 9, 2004, 06:06 PM
i like mags to have at least 20 with all my characters and 30 is nice with my FOneweal, i don't see the point in having 5,0,45,150 it seems pointless as your not gonna attack(not really with a FOnewearl and if you were melee i don't think you would have those stat6s on a mag!

Ryu_4
Aug 9, 2004, 06:46 PM
heh to whoever is feeding those damn annoying monomates...lol...if you can get a section ID that makes hmm is it Varaha and i beleive Usashu that spikey thing you can feed them Antiparalysis and it will ONLY raise def...if your looking for def on a mag...i made a 50/0/0/150 sato for my fo...it pwns...dana is correct lol why god Why? use ata on a fo mag?! is there somethign wrong with you...at least go melee or soemthing if you do that lol

Azbats
Aug 9, 2004, 06:59 PM
RicoRoyal and Deuce I can appriciate that you have an opinion, but please don't be so bloody minded and ignorant [most emphasis to Deuce than Rico, because you constantly seem to have a know it all attitude]

There is a very good reason to have Def on a mag and The one is so it FREES up slots in the aromour that would give armour assist, especially at a low level. And when you're low level not all armours have slots or a limited amount at best. So the DEF supports the fighter really well there allowing a quick boost to power, ala GOD/POWER

An when you're raising a HUcast like I am at the minute , it's a blessing to get stuck in knowing that when you're hit you don't fall down, or get killed. In fact it has allowed me to get to HARD ruins already after less than a days play on only level 28.

As the HUcast gets stronger, then there won't be a need to have such a high defense, but it isn't trong yet and this mag you could say is a safety net of sorts.



<font size=-1>[ This Message was edited by: Azbats on 2004-08-10 01:16 ]</font>

Ryu_4
Aug 9, 2004, 07:06 PM
azbats this is true about not getting knocked down...but sometimes its better to get knocked down...like online for instance....if you are being swarmed...there is no cool down perioud for being attacked if dont get knocked down so they can just melee you down to death w/o you being able to do something...im not disagreeing with you of course this only matters online..multiplayer...

Dana
Aug 9, 2004, 07:06 PM
true, why have too much,.......when you can have a tiny bit more def, one of my friends is a def FANATIC and his RAcaseal is a Uber def ho, but def is nice on a FO and a nice little helper as more def(base)=more def with deband!;)

Dana
Aug 9, 2004, 07:15 PM
the RAcaseal can just freez them, and confues them and whatch as they kill them selves it would be pointless to get knocked down!

Deuce
Aug 9, 2004, 07:22 PM
On 2004-08-09 16:59, Azbats wrote:
RicoRoyal and Deuce I can appriciate that you have an opinion, but please don't be so bloody minded and ignorane [most emphasis to Deuce than Rico, because you constantly seem to have a know it all attitude]

There is a very good reason to have Def on a mag and The one is so it FREES up slots in the aromour that would give armour assist, especially at a low level. And when you're low level not all armours have slots or a limited amount at best. So the DEF supports the fighter really well there allowing a quick boost to power, ala GOD/POWER

An when you're raising a HUcast like I am at the minute , it's a blessing to get stuck in knowing that when you're hit you don't fall down, or get killed. In fact it has allowed me to get to HARD ruins already after less than a days play on only level 28.

As the HUcast gets stronger, then there won't be a need to have such a high defense, but it isn't trong yet and this mag you could say is a safety net of sorts.



Hahaha. Read back a few pages. There was a post by Chaosmazta I believe. He complained about having too much DFP. Too much you ask? Yes, when you get surrounded by 3-4 Arlans or Vulmers who are all hacking away at you, too much DFP and you don't get knocked down. Meaning you take hit after hit after hit and die before you can even move. Getting knocked down makes you invincible for a second when you get back up, giving you time to move. It truly can be the difference between life and death.

Dana
Aug 9, 2004, 07:29 PM
but you should just be able to either use a bomb or use Jellen, or just use the SAD pipe way out, i sadly did that once(sniffle)

Deuce
Aug 9, 2004, 08:05 PM
It's hard to pipe out when you are level 60 and you die in 2 seconds after being cornered.

Dana
Aug 9, 2004, 08:28 PM
ok, i havn't been that level in ages, i'm sorry, i kinda was thinking about ba higher LVL

Deuce
Aug 9, 2004, 08:31 PM
Yeah. My HUcaseal was at level 64 when I reset my memory card. http://www.pso-world.com/psoworld/images/phpbb/icons/smiles/icon_wacko.gif Now she is at level 6. http://www.pso-world.com/psoworld/images/phpbb/icons/smiles/icon_biggrin.gif

Dana
Aug 9, 2004, 09:01 PM
why would you reset?

JarinKail
Aug 9, 2004, 10:49 PM
Heh, a 100DEF mag. Right on. Hope ya had fun raising it, I wouldn't have that kind of patience. ^_^

BTW, to all of you who say it's useless...get bent. He wanted to do it, so he did. Deal with it.

Dana
Aug 9, 2004, 10:53 PM
hehehe, really it doesn't take that long!, it's all patience and getting the right mag, i could have gone on and had well over 100 def, almost 140, but i needed a few other stats! http://www.pso-world.com/psoworld/images/phpbb/icons/smiles/icon_wink.gif

JarinKail
Aug 9, 2004, 10:57 PM
Yeah, I nearly lost patience raising my Diwari.

^_^

Not to mention trying to get a GOOD gun...oi vey.

Dana
Aug 9, 2004, 11:01 PM
On 2004-08-09 20:57, JarinKail wrote:
Yeah, I nearly lost patience raising my Diwari.

^_^

Not to mention trying to get a GOOD gun...oi vey.



what!Diwari is one of the 3 best training "rare"mags if you think thats bad try training 3 sato's like me at the moment

JarinKail
Aug 9, 2004, 11:09 PM
Heh, no thanks. I have a hard enough time remembering to feed my mags let alone raise more than one.

Dana
Aug 9, 2004, 11:15 PM
i can't not feed mags, i don't know what it is i feel kinda empty with out feeding a mag, but at least feedingthem dimates is a doddle Dana's now got a surplus of 600'000(and rising) meseta and and nice 999'999 still in the bank, heck i have to fo something with that money!

Garm
Aug 10, 2004, 06:02 AM
for caseal i use a 20/150/30 mag... why? they need def to survive and pow for power (duh) their ata is both good (elf/arm++'s and god/arm) so i'd rather go with def. but only for droids since they have traps wich they can spam while being bashed by arlans.

and a 45 dex mag? thats stupid, make it 44 or 46 since 45 dex only gives 22 Ata just like 44 dex and the 1 stat point you win could be on def, dont keep it at 5 but making it 6! wich might just mean the difference between life and death

FattyMcGee
Aug 10, 2004, 06:59 AM
Fatty, I know you weren't directly addressing your comments at me, but I still thought I'd reply. Just about any Defense on a mag is a waste (see above); still, you are correct about DEX and POW not being any better for a FO who only techs. But the two arguements do not have much to do with each other. Just because POW and DEX isnt needed, does not mean that they should go into a shit stat like DEF; just make a Mind Mag (http://www.pso-world.com/sections.php?op=viewarticle&artid=1026). Problem solved.





<font size=-1>[ This Message was edited by: RicoRoyal on 2004-08-09 16:00 ]</font>


ah, I agree with you! a Mind mag would be much more useful for someone who wanted to do techs only. But that was not the topic I was addressing. Deuce was speaking of rare mags (5/0/45/150 for example), and when one makes a rare mag and doesn't use a mag cell, they're left with a max of 150 mind, right? because stats have to equal each other at lvl 100. So, in THAT case, which was the case we were discussing above, you could either put points into def, or dex.

For example, if someone wanted to make a nice cute little Sato for their tech force, their def + dex = pow + mind @ lvl 100, as you well know. since mind can only be a max of 50 at lvl 100, the other 50 lvls have to be split between dex and def, am I right?

So, for people who aren't going to ever attack physically, tell me ONE GOOD REASON why they should put 45 in dex. Really, I'd like to hear it. Here is the reason they shouldn't:

The extra def will be very handy in the earlier levels. even with 2 god/bodies equipped, they won't have max def. And even if they DO get to the level where their def is maxed with 2 god/bodies on, wouldn't it be nicer to put a god/hp or even better, a god/mind on there instead of having both god/bodies still equipped and 45 less def on your mag (since it can only be replaced by ATA)? That would mean, in essence, you're sacrificing a slot.

So in the end i think we agree, we are merely speaking on slightly different subjects. I was merely replying to Deuce's "my 5/0/45/150 mag will solve everything" approach, whereas you were saying def isn't a good stat to invest in for a mag as more of a general rule, since non-rare mags can be more specifically tailored to one stat.

--fatty

Nai_Calus
Aug 10, 2004, 09:05 AM
45 DEX + FOnewearl + Geist *insert weapon with moderate amount of Hit here* = Trifluids? What the fuck are those?

50 DEF + FOnewearl + Falz/Bringer/etc = Why the hell did I bother?

>_>;

You can still Geist on Falz, but your DEF ain't gonna do shit when you get to her. >_>;

Not to mention that DEX is infinitely easier to raise than DEF, and generally gets you better PBs(Not that a FOnl needs them, and she's probably better off with shite PBs so you're not having to time out a 4-way PB chain with only 3 PBs among 4 people who ALL HAVE ESTLLA, PILLA AND MYLLA&YOULLA ARGH DAMN IT FARLLA WON'T KILL YOU). *shrug*

Deuce
Aug 10, 2004, 09:12 AM
On 2004-08-10 07:05, Ian-KunX wrote:
45 DEX + FOnewearl + Geist *insert weapon with moderate amount of Hit here* = Trifluids? What the fuck are those?

50 DEF + FOnewearl + Falz/Bringer/etc = Why the hell did I bother?

>_>;

You can still Geist on Falz, but your DEF ain't gonna do shit when you get to her. >_>;

Not to mention that DEX is infinitely easier to raise than DEF, and generally gets you better PBs(Not that a FOnl needs them, and she's probably better off with shite PBs so you're not having to time out a 4-way PB chain with only 3 PBs among 4 people who ALL HAVE ESTLLA, PILLA AND MYLLA&YOULLA ARGH DAMN IT FARLLA WON'T KILL YOU). *shrug*



Double saber anyone? Most forces I know use either Double saber or an S Rank Saber with an added special, so ATA is always needed.