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View Full Version : specific glitch corrections in PSO Plus



iamthehbomb
Aug 20, 2004, 04:31 AM
Hey all,

I was wondering, as the topic title states, what glitches are actually corrected in PSO plus. I know there is no double save or shop dupe glitch because I read the brief guide for the game. I was hoping to find out if problems like the misspelling of "davil" in the devil's tail mag or the fact that secure feet is a no star blue box rare were fixed. Any concrete answers would be appreciated.

Thanks.

<font size=-1>[ This Message was edited by: iamthehbomb on 2004-08-20 02:32 ]</font>

rena-ko
Aug 20, 2004, 08:25 AM
hacked-mag-patch:
if gameleader uses one (and pso+) the game wont drop any rares.

if you take in account what they fixed from US to EU version in the non-plus-version, it would be likely they fixed following glitches as well:

blue boxed secure feet
grey mag from boxes
untekked lavis/windmill-special
CCA-door-opening

Arislan
Aug 20, 2004, 08:35 AM
I can attest to the Grey mag thing from the JP version. Not sure about the others, not having found a Secure Feet, nor knowing what the CCA door glitch is.

shingo
Aug 20, 2004, 09:06 AM
whats grey mag?Also hopefullly they get rid of the lag in 4 player multimode in offline

http://www.pso-world.com/psoworld/images/phpbb/icons/smiles/icon_cheepcheep.gif http://www.pso-world.com/psoworld/images/phpbb/icons/smiles/icon_cheepcheep.gif


<font size=-1>[ This Message was edited by: shingo on 2004-08-20 07:07 ]</font>

Ketchup345
Aug 20, 2004, 09:18 AM
On 2004-08-20 07:06, shingo wrote:
whats grey mag?Also hopefullly they get rid of the lag in 4 player multimode in offline

http://www.pso-world.com/psoworld/images/phpbb/icons/smiles/icon_cheepcheep.gif http://www.pso-world.com/psoworld/images/phpbb/icons/smiles/icon_cheepcheep.gif


The Grey Mag thing is that any Mag dropped from a Box in the Mines for PSOGC US and Origional JP was always a Grey Mag (where the name Mines Grey came from, even though it is the secondary color for Black Costumes).

The lag in Multiplayer and at Barba Ray is the system, not the game disk. The GC is technically not up to minimum requirements for the game, but is able to manipulate enough things to run it fairly smoothly (I believe). The system can't compensatetoo well at 4 player offline, and at any Barba Ray.

shingo
Aug 20, 2004, 12:57 PM
well i guess i have to get the new model for the gc with new hard drive and builtin modem too

http://www.pso-world.com/psoworld/images/phpbb/icons/smiles/icon_cheepcheep.gif http://www.pso-world.com/psoworld/images/phpbb/icons/smiles/icon_cheepcheep.gif



<font size=-1>[ This Message was edited by: shingo on 2004-08-20 10:57 ]</font>

Saiffy
Aug 20, 2004, 01:10 PM
On 2004-08-20 10:57, shingo wrote:
well i guess i have to get the new model for the gc with new hard drive and builtin modem too

http://www.pso-world.com/psoworld/images/phpbb/icons/smiles/icon_cheepcheep.gif http://www.pso-world.com/psoworld/images/phpbb/icons/smiles/icon_cheepcheep.gif



<font size=-1>[ This Message was edited by: shingo on 2004-08-20 10:57 ]</font>

I doubt that will help, even on a new GC the game has to process EVERYTHING on all 4 screens, imagine 4 forces spamming rafioe on Barba Ray. That had bad framerate.

It might be better if they dumbed down the graphics even more on multiplayer http://www.pso-world.com/psoworld/images/phpbb/icons/smiles/icon_razz.gif