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dv_Solus
Aug 24, 2004, 02:13 PM
What's a good force character?

I know i've heard fonewms are good at casting while unequipped, and fomars can be made into decent melee forces. but which one would you consider the best all around?

ombres
Aug 24, 2004, 02:22 PM
Bah I guess it was not part of the sticky sorry!



<font size=-1>[ This Message was edited by: ombres on 2004-08-25 07:31 ]</font>

Joltox
Aug 24, 2004, 02:45 PM
Personally, I would say that the fonewearls are the best because of their high mental strength. It pays to have powerful tech attacks along with the canes and merges to help amplify your attacks more and more. So I would go for the little elven force any day. What about you?

Ketchup345
Aug 24, 2004, 02:53 PM
Each has their pros and cons:

FOmar:
Ok at melee or ranged. 30% Boost to the Gi* techs. 30% boost to Grants. Double Shifta/Deband range.

FOmarl:
Decent at melee or ranged attacks. 50% boost to Grants. Double Shifta/Deband/Resta/Anti range. Tech bonuses make her one of the 2 best at supporting a team.

FOnewm:
Best off using techs, but can ddo some physical damage. 30% boost to Gi* and Ra* techs. 2nd best MST/TP in game.

FOnewearl:
Not very good at melee, but is possible (see sticky above). Best MST/TP in game. 30% boost to basic techs, and doubled Resta/Anti range. Her doubled Resta range and highest MST in the game make her one of the 2 best support characters. Her penetrating Megid works at all levels, and helps in crowded Epsiode 2 areas.


This is all using just the stats and natural boost, weapons not included.

You should choose on how you want to play the character.

<font size=-1>[ This Message was edited by: Ketchup345 on 2004-08-25 10:31 ]</font>

goku4ever
Aug 25, 2004, 09:08 AM
Yea if youre gonna play alone with your force then id recommend FOnewm. Thats what i use.

Seval
Aug 25, 2004, 12:28 PM
I like FOnewearls 'cause there megid before level 15 can get more than one guy at a time. And if you give 'em 4 TP regenerating units, that'd be cool. (But that would work for FOnewms too.) Also, FOnewearls have a bonus with simple techneques, which are my favorate.

Fireal
Aug 25, 2004, 12:40 PM
Use ketchup's post as a guide.
As it all depends how you want to play the game.

Personally my favourite FOs are FOnewearls.

Xhis_HU
Aug 26, 2004, 01:45 PM
use the one that u think fits your fighting style, if u like melee use fomar, if u want an all out mst battle use fonewm but a good choice to consider would be fonewearl.but just use the guide and see which one u will like.

Asura_UK
Aug 26, 2004, 03:16 PM
FOmar is not good because he does not excel in anything. His melee attacks arent as good as any hunter, and his techniques arent as good as the Newman Forces (FOnewm and FOnewearl). So whatever attack style you choose you have to get used to other people doing more damage than you do. Also there are only a few colours of his dress that look any good.

The best Force at being a Force is FOnewearl because she is the Forciest character in the game, being extremely geared towards technique using (highest MST/TP).

Saiffy
Aug 26, 2004, 04:20 PM
On 2004-08-26 13:16, Asura_UK wrote:
FOmar is not good because he does not excel in anything. His melee attacks arent as good as any hunter, and his techniques arent as good as the Newman Forces (FOnewm and FOnewearl). So whatever attack style you choose you have to get used to other people doing more damage than you do. Also there are only a few colours of his dress that look any good.

The best Force at being a Force is FOnewearl because she is the Forciest character in the game, being extremely geared towards technique using (highest MST/TP).

Shifta and Deband for FOnewms and FOnewearls make it basically impossible for them to support without Stiker of Chao

And my FOmar can melee better then alot of hunters http://www.pso-world.com/psoworld/images/phpbb/icons/smiles/icon_biggrin.gif

Ketchup345
Aug 26, 2004, 04:33 PM
On 2004-08-26 14:20, Saiffwin wrote:
Shifta and Deband for FOnewms and FOnewearls make it basically impossible for them to support without Stiker of Chao

And my FOmar can melee better then alot of hunters http://www.pso-world.com/psoworld/images/phpbb/icons/smiles/icon_biggrin.gif


When Shifta and Deband run out, everyone should run to the FOrce anyways (since everyone benefits). Resta range is a lot more important, since often that has to be cast in the middle of a battle, not everyone will need it at the same time, and the groups can't always meet when absolutely necessary. Shifta and Deband is not a necesity, Resta is. FOmars would have to use a Resta Merge (which is terrible in stats) to get the Resta range of FOmarls or FOnewearls, since they can't use any weapons that boost the Resta/Anti Range (Females have Marina's Bag to extend it even more, especially when combined with a Resta Merge).



<font size=-1>[ This Message was edited by: Ketchup345 on 2004-08-26 14:34 ]</font>

Miroku77
Aug 26, 2004, 07:51 PM
On 2004-08-26 13:16, Asura_UK wrote:
FOmar is not good because he does not excel in anything. His melee attacks arent as good as any hunter

The best Force at being a Force is FOnewearl because she is the Forciest character in the game, being extremely geared towards technique using (highest MST/TP).


IMO, neither opinion is true. the FOmar with lvl 30 S and D can get to at least a wopping 1500 atp much more than HUmar, HUnewrl and im not sure about the HUcaseal. And the Fonewearl is not the best, because the MST amount bearly effects spell damage. It would be MUCH better to be a FOnewm with the 1.3 spell boost(unless you like basic spells) Im my opinion, the only good characters you need are a FOmar(for meele and some spell) and a FOnewm(for totally killing everything is sight) but thats just my opinion. Im not into rangers http://www.pso-world.com/psoworld/images/phpbb/icons/smiles/icon_biggrin.gif

Ketchup345
Aug 26, 2004, 08:14 PM
On 2004-08-26 17:51, Miroku77 wrote:
IMO, neither opinion is true. the FOmar with lvl 30 S and D can get to at least a wopping 1500 atp much more than HUmar, HUnewrl and im not sure about the HUcaseal. And the Fonewearl is not the best, because the MST amount bearly effects spell damage. It would be MUCH better to be a FOnewm with the 1.3 spell boost(unless you like basic spells) Im my opinion, the only good characters you need are a FOmar(for meele and some spell) and a FOnewm(for totally killing everything is sight) but thats just my opinion. Im not into rangers http://www.pso-world.com/psoworld/images/phpbb/icons/smiles/icon_biggrin.gif


Did you calculate in the HUmar's level 15 Jellen/Zalure, and better weapon selection (not to mention over 10 extra ATA), or the HUnewearl's level 20 Shifta/Deband/Jellen/Zalure?

I think it was found out a while ago that the Newman FOrces do about the same damage on the higher level techs (FOnewearl's MST may cover the gap), but I'm not 100% sure of it.

Chrishu367
Aug 26, 2004, 11:10 PM
I'd say it depends on your playing style, FOmarls are good for support and are somewhat proficient with weapons,FOmars become pretty good all around, FOnewm's are the quintessential sadist "kill, kill, burn stuff" force, and they have potential to be melee (with high luck,ata, and attack), and FOnewearl's are cute http://www.pso-world.com/psoworld/images/phpbb/icons/smiles/anime1.gif. FOney's are also a good mix of healing and simple tech frying. This is just my opinion of course. All forces rock in my opinion though =)

Jason
Aug 27, 2004, 12:05 AM
All force characters are good. Each have their difference of another, and just choose which suits you best. But don't be saying what you'll choose is the best, because there is no best.

<font size=-1>[ This Message was edited by: Jason on 2004-08-26 22:06 ]</font>

Ryu_4
Aug 27, 2004, 08:49 AM
[/quote]

Did you calculate in the HUmar's level 15 Jellen/Zalure, and better weapon selection (not to mention over 10 extra ATA), or the HUnewearl's level 20 Shifta/Deband/Jellen/Zalure?

I think it was found out a while ago that the Newman FOrces do about the same damage on the higher level techs (FOnewearl's MST may cover the gap), but I'm not 100% sure of it.

[/quote]

Lol of course not ketchup Everyone underestimates the hunewearl "worst atp low hp and low ata" wow see the fact is at any lvl it really doesnt matter there are always very easy ways to make up those missing stats...and fact is everyone thinks there so weak but i would like to see a lvl 200 hunewearl and a lvl 200 hucast fight...oh and dont give me that no tech shit cuz then that means that hucasts cant use traps its simple the reason hunewearl has lower stats is cuz they DO have shifta deband jellen zalure as ketchup said above http://www.pso-world.com/psoworld/images/phpbb/icons/smiles/icon_smile.gif at high lvl that shifta easily adds 500 atp which puts it about even or higher with any other class. the only way a hucast will be better is if they receive HELP from some other character. and did someone say that mst does not affect spells very much? hmmm very strange cuz a high lvl foney can do just as much damage as a fonewm and the fact that foney has uber TP amounts...not saying fonewm is a bad class just saying that fonewearl has more potential for an overall Force

Jasam
Aug 31, 2004, 12:48 PM
If i Remember correctly, the diffrence in damige btween a fonewerl and Fonewm in RA/GI is only 20-40 points, which is hardly sugnificant, but in simple techs is over 200, (which is), both are eqully good forces i say.

Anouther note is, last time i checked, a HUnewerls MAX ATA is 199, higher than the HUcast an only 1 less than a Humar, if you use a set up that maxes all but mst, the only stats a Humar will ahve higher are atck and hp, which are easly made up with level 20 s/d/j/z

navci
Aug 31, 2004, 02:49 PM
Being a FO you should be pretty mobile anyway, so the range is .. well, convinient, but in the end it's either everyone runs to you or you running around dodging attacks while resta-ing anyway. http://www.pso-world.com/psoworld/images/phpbb/icons/smiles/icon_biggrin.gif

I highly recommand the newm. http://www.pso-world.com/psoworld/images/phpbb/icons/smiles/icon_smile.gif

Gjl
Aug 31, 2004, 03:29 PM
On 2004-08-31 12:49, navinator wrote:
Being a FO you should be pretty mobile anyway, so the range is .. well, convinient, but in the end it's either everyone runs to you or you running around dodging attacks while resta-ing anyway. http://www.pso-world.com/psoworld/images/phpbb/icons/smiles/icon_biggrin.gif

I highly recommand the newm. http://www.pso-world.com/psoworld/images/phpbb/icons/smiles/icon_smile.gif



Attack techs are really sucky on Ult online compared to physical attacks, which is why I prefer melee FOs. Besides the FOmar is the only decent looking force IMO, and FOnewms are the ugliest of the four (although FOmarls are quite close...). Forces don't have a problem with getting beaten up online since they have hunters to tank damage and lvl 30 deband+jellen is amazing http://www.pso-world.com/psoworld/images/phpbb/icons/smiles/icon_eek.gif. Also since you are boosting everbodys attack and defense and lowering the enemies, why not take advantage of this yourself and melee too http://www.pso-world.com/psoworld/images/phpbb/icons/smiles/icon_confused.gif? It's also cheaper http://www.pso-world.com/psoworld/images/phpbb/icons/smiles/anime1.gif and you are closer to the hunters (and the monsters too, since you have to walk up to the enemies to jellen+zalure which is essential to being a good FO, tech spammer or not) so you don't have to waste time running up to them.

Attack techs are great for tagging I guess but if you're tagging then damage isn't so important since you can just cast Rafoie or whatever once and resume meleeing http://www.pso-world.com/psoworld/images/phpbb/icons/smiles/anime1.gif.

If you're online then pick a FOmar or FOmarl definately (FOnewearl isn't too bad either if you plan on CModing and you have a striker of chao handy http://www.pso-world.com/psoworld/images/phpbb/icons/smiles/anime1.gif). I'd pick a FOmar but I like to choose stuff based on style personally. FOmars have the shittiest ATA (160ish max, yes really sucky) so you're gonna have to hunt out weapons with hit but since they're such a challenge to play, that makes them great fun http://www.pso-world.com/psoworld/images/phpbb/icons/smiles/anime1.gif. Plus everybody appreciates a good support force, whereas tech spammers are sometimes labelled as n00bs and as burdens because they often forget to cast the support techs especially jellen+zalure, ARG http://www.pso-world.com/psoworld/images/phpbb/icons/smiles/icon_disapprove.gif.

For offline play then melee support FOs are not so great, and tech spammers are really efficient since the enemies offline have less resistance. FOnewm or FOnewearl recommended if you're stuck offline http://www.pso-world.com/psoworld/images/phpbb/icons/smiles/icon_yes.gif. FOnewm is best if you can put up with the shoes, the huge ass and the odd clothing style but I know I can't so a FOnewm is the last class you'll see me playing http://www.pso-world.com/psoworld/images/phpbb/icons/smiles/anime1.gif.

See Ian's melee support FO guide if you want tips on meleeing.

EDIT: Fixed minor errors http://www.pso-world.com/psoworld/images/phpbb/icons/smiles/icon_yes.gif.

<font size=-1>[ This Message was edited by: Gjl on 2004-09-01 01:33 ]</font>

navci
Aug 31, 2004, 10:08 PM
On 2004-08-31 13:29, Gjl wrote:
Attack techs are really sucky on Ult online compared to physical attacks, which is why I prefer melee FOs. Besides the FOmar is the only decent looking force IMO, and FOnewms are the ugliest of the four (although FOmarls are quite close...)


Ya. Ugly is quite subjective. http://www.pso-world.com/psoworld/images/phpbb/icons/smiles/icon_smile.gif Personally I think FOmarls are the ugliest. But hey, support pwns.

It is indeed true however that attack techs in Ults online aren't as effective as offline. But then, ya know, most online FO's main duty is always support. As long as you know how to over come your support weakness on a newm you are all set.

You can also melee with a newm. They have much better ATA than the FOmar so they can actually hit the target with their "Actually-quite-decent-for-a-FO" ATP. http://www.pso-world.com/psoworld/images/phpbb/icons/smiles/icon_smile.gif

It IS a preference issue afterall. http://www.pso-world.com/psoworld/images/phpbb/icons/smiles/icon_smile.gif And it is my job to promote the newms. http://www.pso-world.com/psoworld/images/phpbb/icons/smiles/icon_smile.gif

lancesomestuf
Aug 31, 2004, 10:43 PM
i made a force character today. it was a fonewm. i think they are the best. i like the forces restorng magic ability.

Eihwaz
Aug 31, 2004, 11:50 PM
On 2004-08-31 20:08, navinator wrote:
You can also melee with a newm. They have much better ATA than the FOmar so they can actually hit the target with their "Actually-quite-decent-for-a-FO" ATP. http://www.pso-world.com/psoworld/images/phpbb/icons/smiles/icon_smile.gif


Yesh, this is what I'm doing in BB, melee newm. It's not too much different that doing a melee FOmar, except that you need a bit more Dex on the Mag (FOnewms have horrible ATA growth). I doubt FOnewms can use Soul Banish in BB, so I'll probably end up just using a Rainbow Baton with Hit, or something. ATP isn't too bad, but it maxes at 814, which means it will take me a long fucking time to use an S-Rank Twin. >_>

Oh well, I'll get to use Holy Ray around level 120ish or so, which is cool, I guess. And if I wanted to, Plantain Huge Fan also.

Genoa
Sep 2, 2004, 11:11 PM
Hehe, FOnewm has the worst ATA growth rate though, so if you don't have something boosting your dex, your better off with a FOmar. But then again, if you wanna switch to pure-cast, FOnewm would pwn. So FOnewm is what i'd say o.k. in melee and good in technique, and FOmar is o.k. in technique and good in melee. (Depends what you want more)

FOwnage
Sep 4, 2004, 09:58 AM
FOnewearl are an awesome force character




<font size=-1>[ This Message was edited by: FOwnage on 2004-09-04 14:20 ]</font>

Tycho
Sep 4, 2004, 02:15 PM
Fownage, I see you have two posts. I wonder if the other one is equally bad. http://www.pso-world.com/psoworld/images/phpbb/icons/smiles/icon_disapprove.gif

But I'll state once again: Fonewearl! xD

I'm lazy atm, I'll try to make it short. The Resta boost is essential. Only their Gi and Ra spells are a bit crappier than the newm, but she pwns him at quite some other spells due to the higher mst and and bonuses; foie zonde barta, megid grants, resta anti. She has more tp too. Ata as well I thought if you care, but physical she's weaker.

And I'll be nice, newm does have the fast casting ability. If you're willing to not wear a weapon.

Ketchup345
Sep 4, 2004, 02:22 PM
On 2004-09-04 12:15, Tycho wrote:
And I'll be nice, newm does have the fast casting ability. If you're willing to not wear a weapon.


FOnewms and FOmars can use fist weapons in order to keep fast cast and up their stats slightly.

To keep a fast cast and have weapons with a FOmar/FOnewm:
Sonic Knuckles (10 MST, EVP, DFP; very nice, level 115 for FOmar; level 135 I believe it was for FOnewm, assuming no other ATP boosts).
God Hand (5 MST, EVP, DFP, higher requirement)

Other fists can be useful too, but none of the others give all 3 of those useful bonuses. The Sonic Knuckles raise the other stats too, but when casting, only these 3 stats are really important.

Edit: >.< God Hand info.

<font size=-1>[ This Message was edited by: Ketchup345 on 2004-09-07 03:28 ]</font>

Luis
Sep 6, 2004, 09:38 PM
most of this type of game are almost the same on their basics, this post reminds me , Diablo II 1.10 on battle net, lol they made sorcs fire only, and cold only because with synergies you got uber stats on one elemental spell, but at the end nothing work like that because there is a saying that "is better having no weakness than having one strenght", so what that mean is, you may be good at one stat but if you dont cover the weakness that you may have, well you got an "aquiles ankle", getting into my point an overall char, like he is not the best in one stat, but he wont have a mayor weakness like the chars that have a strong point, they have a weak point also.

Eihwaz
Sep 6, 2004, 11:09 PM
On 2004-09-02 21:11, MegamanX wrote:
Hehe, FOnewm has the worst ATA growth rate though, so if you don't have something boosting your dex, your better off with a FOmar. But then again, if you wanna switch to pure-cast, FOnewm would pwn. So FOnewm is what i'd say o.k. in melee and good in technique, and FOmar is o.k. in technique and good in melee. (Depends what you want more)


With my melee newm on BB, I went with 5/135/60/0. That should be enough in the long run, provided I get two God/Arms. My FOmar will be more than good enough with 5/145/50/0, 2 God/Arms for a while, and Red Ring if it still boosts 20 ATA, and is ever released. XD



On 2004-09-04 12:22, Ketchup345 wrote:
God Hand (5 MST, EVP, DFP, higher requirement)

God Hand is HU/RA only, FOrces can't equip it at all. >_>

But anyway, for me, I think FOrces are lined up like so: FOnewm/FOmar > FOmarl > FOnewearl.

I've never actually played with a FOmarl before, but I suppose I could stand playing as one, provided it was as a melee/support character. I've tried FOnewearls a bit, and I personally think that FOnewm are superior in every way, EXCEPT for support, and single-hit tech damage for bosses.

<font size=-1>[ This Message was edited by: Eihwaz on 2004-09-06 21:13 ]</font>

Evil_Althena8
Sep 7, 2004, 12:00 AM
On 2004-08-24 12:53, Ketchup345 wrote:
Each has their pros and cons:

FOmar:
Ok at melee or ranged. 30% Boost to the Gi* techs. 30% boost to Grants. Double Shifta/Deband range.

<font size=-1>[ This Message was edited by: Ketchup345 on 2004-08-25 10:31 ]</font>


whoa whoa whoa....FOmar's get a boost to grants!?! Is this true? After all this time I never knew that...

RicoRoyal
Sep 7, 2004, 12:10 AM
On 2004-09-06 22:00, Evil_Althena8 wrote:


On 2004-08-24 12:53, Ketchup345 wrote:
Each has their pros and cons:

FOmar:
Ok at melee or ranged. 30% Boost to the Gi* techs. 30% boost to Grants. Double Shifta/Deband range.

<font size=-1>[ This Message was edited by: Ketchup345 on 2004-08-25 10:31 ]</font>


whoa whoa whoa....FOmar's get a boost to grants!?! Is this true? After all this time I never knew that...



http://www.pso-world.com/sections.php?op=viewarticle&artid=1179

Solstis
Sep 7, 2004, 12:13 AM
On 2004-09-06 19:38, Luis wrote:
most of this type of game are almost the same on their basics, this post reminds me , Diablo II 1.10 on battle net, lol they made sorcs fire only, and cold only because with synergies you got uber stats on one elemental spell, but at the end nothing work like that because there is a saying that "is better having no weakness than having one strenght", so what that mean is, you may be good at one stat but if you dont cover the weakness that you may have, well you got an "aquiles ankle", getting into my point an overall char, like he is not the best in one stat, but he wont have a mayor weakness like the chars that have a strong point, they have a weak point also.



Heel, my friend, heel.

Very true with the wide range of stats, but I don't see how this really applies.

Perhaps you are trying to tell us to use balanced chars?

Anyway, the best FO is up to the person, not stats.

Mystil
Sep 7, 2004, 08:40 AM
On 2004-08-26 14:20, Saiffwin wrote:


On 2004-08-26 13:16, Asura_UK wrote:
FOmar is not good because he does not excel in anything. His melee attacks arent as good as any hunter, and his techniques arent as good as the Newman Forces (FOnewm and FOnewearl). So whatever attack style you choose you have to get used to other people doing more damage than you do. Also there are only a few colours of his dress that look any good.

The best Force at being a Force is FOnewearl because she is the Forciest character in the game, being extremely geared towards technique using (highest MST/TP).

Shifta and Deband for FOnewms and FOnewearls make it basically impossible for them to support without Stiker of Chao

And my FOmar can melee better then alot of hunters http://www.pso-world.com/psoworld/images/phpbb/icons/smiles/icon_biggrin.gif



Not really. I went 130 levels before I finally got my hands on a SD extending weapon. Which was Madams Umbrella. Striker of chao is a pain to create. Without it, it was not a problem at all, just tell all to gather. And if in mid fighting, it wears off, tough it out and SD everyone individually if you can.

The true maximumzation of a Fonewearls support does lie in SD range boosting however. Cuts down on TP usage, which matters to a fone if they are unable to configure thier characters to be able to steal TP with Mind series weapons.

Fone can melee quite well, yes I have done it. But, you will need alot of "other" items to make this possible. And you need the proper mat usage. But really we are more suited for all around support.

Fone I think is one of the hardest to bring up among the forces. Its sucks to level Fone, cause of lame HP and DEF. But at high levels, we really begin to shine. http://www.pso-world.com/psoworld/images/phpbb/icons/smiles/icon_smile.gif

Eeyore
Sep 7, 2004, 10:07 AM
On 2004-09-04 12:15, Tycho wrote:

And I'll be nice, newm does have the fast casting ability. If you're willing to not wear a weapon.


Is it worth it outside C-mode? I have to start casting more to kill things if I take off the tech amp weapons. So maybe it takes the same time or more time to kill things, and it's at least using more TP.

Gynn_Rei
Sep 7, 2004, 12:33 PM
I thought Fomars had double the Shifta and Deband effect.

Mystil
Sep 7, 2004, 03:23 PM
If you mean range, no.

If you mean Boost effect.

Nah they dont. There is a rumor however that the effect of thier SD on other players is higher than what is normally is.

Asura_UK
Sep 7, 2004, 03:29 PM
They do have increased effective range on Shifta and Deband. You can do it from greater distances.

Gynn_Rei
Sep 7, 2004, 05:06 PM
That was one of the main reasons for me to start a Fomar... A well, together with a Cadacues and Yellow merge he will still rock.