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Jazhara
Nov 14, 2004, 10:12 AM
Dice+1
Normal: Cost 1
Festival: Cost 2

Dice Fever
Normal: Cost 2
Festival: Cost 4

Squeeze
Normal: Cost 1
Festival: Cost 3

Escape
Normal: Cost 3
Festival: Cost 1, red and yellow registration colours removed

Avert
Normal: Cost 2
Festival: Cost 1

Native Guard
Normal: Cost 3
Festival: Cost 1

Native Attack
Normal: Cost 2
Festival: Cost 1

Rag Rappy
Normal: AP1, MV4
Festival: AP2, MV2

Al Rappy
Normal: HP3, AP1, TP3
Festival: HP2, AP0, TP4

El Rappy
Normal: HP3, AP2, MV2, cost 3
Festival: HP2, AP4, MV0, cost 2

Love Rappy
Normal: AP5, MV3, cost 4
Festival: AP3, MV2, cost 2

Saint Rappy
Normal: HP13, AP7, MV 6
Festival: HP7, AP9, MV 3

Egg Rappy
Normal: AP5, MV4, cost 6
Festival: AP3, MV8, cost 5

Skorpius
Nov 15, 2004, 04:41 PM
Thank you. Is this just the ones we know of, or are these all the changes?

Capricornus
Nov 16, 2004, 06:20 AM
There are some more:

Rappy fan:
Normal: HP4 AP+1 TP+4
Festival: HP6 AP+4 TP+4

Bequeath:
Normal: cost2
Festival: cost1

Note also that some cards (rappy (and sinow very soon during high festival starting 18th) have their colour properties changed regarding their attacks.