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DezoPenguin
Feb 1, 2005, 03:53 PM
Hi, all!

So often I see people asking stuff like "What do drop rates mean?" and "When will this &@%%@&*@ Lavis Cannon drop?" that I figured I'd do a little guide to the math behind the factors...and how you can use this to tell you how much time you might want to spend on something.

First off, the drop rates listed are actually a combination of 2 rates: the drop-anything rate and the rare-drop rate. The former is the chance the critter will drop something when killed. The latter is the chance that it'll drop its pretty red box. Multiply them together, and you get the actual "drop rate" that everyone talks about. The net effect is that every time a monster is killed, the game rolls the ol' percentage dice and if it hits the right roll, out springs a box.

Now, here's the most important thing you can ever remember. DROP RATES ARE NOT A GUARANTEE. Repeat that to yourself. DROP RATES ARE NOT A GUARANTEE. They are odds. Like any odds, you'll sometimes hit them and sometimes not. Statistically speaking, YOUR results will not match up exactly to the drop rates. Basically, you haven't rolled the dice often enough, even after thousands of kills. That's called "statistical significance," boys and girls.

Now for the math part. I, for one, could use a nice Spirit Garment to make some armor out of. A glance at the drop rates reveals a 1/1050 drop for a Purplenum Del-D. That looks nice, 'cause I can hunt a Y9kM and a Kamui on the same Temple run. But what does that mean for my actual chance of finding one?

Well, the two offline maps offer a choice of either 15 or 20 Del-Ds. Since which map I get is random, I'll average that to 17.5.

The odds of NOT getting a rare drop are 1049/1050 on any kill. Since I don't care if I get 1, 3, or 12 Spirit Garments (12...yeah, right... http://pso-world.com/images/phpbb/icons/smiles/icon_smile.gif ), all I care about is my odds of getting at least 1. My odds of getting at least 1 are equal to 1 - (the odds of not getting any). The odds of not getting any are (1049/1050)^17.5. Therefore...

On any random offline Temple run, I have a 1.65% chance of coming up with a Spirit Garment!

The formula runs like this, with X being the drop rate and Y being the number of monsters of the selected type:

1 - ((1-X)^Y)

Taking this one step further, what's the expected (not guaranteed, expected!) number of Del-Ds I'll have to kill to get that Spirit Garment? Here's a tip...it's not 1050. 1050 only gives a 63.22% chance of success, in fact.

What you need is the logarithm (which I'm probably misspelling), base = (1-drop rate) (NOT the usual 10 or e), of .01 (or whatever rate of confidence is good enough for you!) Since I don't have a programmable scientific calculator on hand, I can't do that right, now, so I'll cheat a bit (using trial and error for Y on the above equation), but it turns out that to have a 99% chance of success for a drop rate of 1/1050, you have to kill somewhere around 4800 of the little buggers...which works out to around 274 runs!

Now, remember...these are NOT guaranteed results! What these formulae can do is to tell you what your % chance of success for any given number of kills is, and how realistic it is for you to go out and hunt something. Have fun! And if you happen to be a math teacher, now you have an answer for the next smart-aleck student who asks when they'll use logarithms in real life. ^_-

Edit: Fixed a math error ^_^


<font size=-1>[ This Message was edited by: DezoPenguin on 2005-02-01 14:32 ]</font>

Mixfortune
Feb 1, 2005, 04:06 PM
Just something to take into account... depending on the charts you look at, some already incorporate the "drop anything" rate into the drop rate itself.

rena-ko
Feb 1, 2005, 04:09 PM
some? all that are younger than 2 years do...

DezoPenguin
Feb 1, 2005, 04:12 PM
Yeah, I just mentioned that for the sake of completeness.

Mixfortune
Feb 1, 2005, 04:15 PM
On 2005-02-01 13:09, rena-ko wrote:
some? all that are younger than 2 years do...


Well... was mostly making sure he knew, as well as others who read this thread.
But it seems he knew anyways, ah well.

Sitka
Feb 1, 2005, 04:21 PM
Does anyone know, is Derek Davenport's Drop FAQ (heyf00L) the most accurate one currently available?

http://faqs.ign.com/articles/393/393635p1.html

rena-ko
Feb 1, 2005, 04:23 PM
pretty much yeah.

Hrith
Feb 1, 2005, 08:46 PM
[quote]
On 2005-02-01 13:21, Sitka wrote:
Does anyone know, is Derek Davenport's Drop FAQ (heyf00L) the most accurate one currently available?

http://faqs.ign.com/articles/393/393635p1.html</BLOCKQUOTE></FONT></TD></TR><TR><TD><HR></TD></TR></TABLE>
I found over 100 mistakes in these FAQs, especially the Normal to Very Hard ones, they are scary -- like Visk in Oran, that kinda thing, and rates off by 100 to 2000.

He sure did bring a BIG help to the PSO community, I am neither denying nor belittling that, but calling his charts "accurate" is an exaggeration.

<font size=-1>[ This Message was edited by: Kef on 2005-02-02 04:13 ]</font>

PrinceBrightstar
Feb 1, 2005, 11:58 PM
I motion for stickyness!

MT7218
Feb 2, 2005, 12:19 AM
Question about the drop-anything rate being calculated in certian guides... does Heyf00l's Ult chart include the drop-anything rate caculated into the overall drop rate for a rare, or PSOW include the drop-anything rate for their charts? I know this might seem obvious, I don't know for sure, and these are the two charts I use the most when finding what I want.



<font size=-1>[ This Message was edited by: MT7218 on 2005-02-01 21:19 ]</font>

Ketchup345
Feb 2, 2005, 06:18 AM
On 2005-02-01 21:19, MT7218 wrote:
Question about the drop-anything rate being calculated in certian guides... does Heyf00l's Ult chart include the drop-anything rate caculated into the overall drop rate for a rare, or PSOW include the drop-anything rate for their charts? I know this might seem obvious, I don't know for sure, and these are the two charts I use the most when finding what I want.


Heyf00l's charts do include a drop anything rate, and so does the PSOW ones in the item findings pages. But do note that boss drop rates may be off, due to uncertainty of their drop anything rate (I believe Sou and Heyf00l used different numbers).

Hrith
Feb 2, 2005, 07:16 AM
heyf00l used 80% which is definitely not the case, Sou used 70%, which is a lot closer to being correct.

Tycho
Feb 2, 2005, 07:24 AM
Eh? I swear I started writing my topic in General tonight before I was aware of this.. x.x;

Neith
Feb 4, 2005, 08:22 AM
I may be pretty stupid, but I really dont understand this at all >_< Using this, how would you calculate the number of forest of sorrow runs in yellowboze, for a luminous field?

Hrith
Feb 4, 2005, 09:16 AM
let's take an example:
Skyly Twin Blaze
The drop rate is 1/788, there are 44 Morfos in PW#3.
The average number of runs is 788/44 = 18 runs.

DezoPenguin
Feb 4, 2005, 11:12 AM
On 2005-02-04 05:22, UrikoBB3 wrote:
I may be pretty stupid, but I really dont understand this at all >_< Using this, how would you calculate the number of forest of sorrow runs in yellowboze, for a luminous field?



Well, the way I was thinking of this is, "How many of these buggers do I have to kill to have a 99% chance of one of 'em dropping something along the line?"

To use Kef's example:

That number would be the log (base = 787/788) of .01.

(Actually, what I'm calculating there is the number of kills you'd have to have for the possibility of NOT getting the rare drop to be 1%. Same dif.)

Then divide that number by 44 to get the number of runs.

The good news is that's merely calculating as close to a certainty as possible. You are quite likely to pick up a rare drop somewhere along the way before hitting that many runs. It does not calculate the expected number of kills you need (different area of probability theory altogether).

And dividing the drop-rate denominator by the number of monsters in a run will always work out to be somewhere in the 60-65% success chance range, by the way.

(Which, in turn, is why I don't worry about expected values myself in an all-or-nothing game like PSO.)

Neith
Feb 4, 2005, 03:59 PM
Cheers ppl, now I understand, lol >_< Glad to say it didnt take 75 runs to get my Lumi though, took 25 http://pso-world.com/images/phpbb/icons/smiles/icon_biggrin.gif