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Para
Feb 9, 2005, 12:00 AM
Well I obtained my OST of Episode IV so let me give you a run down of it.

Artist: Hideaki Kobayashi & Fumie Kumatani
Bonus Material: Wallpapers and Screensavers

10 Tracks http://pso-world.com/images/phpbb/icons/smiles/icon_eek.gif
3 Maps so 6 tracks there. 1 track for the known boss track.. so what are the other 3 then? (for those who played the beta and had the beta tracks)



Track 01 - Opening Music for trailer. 1:30
Starts off slow, then a sudden pickup of beat. However no need for me to go into detail for this track since you all heard it.

Track 02 - Wilds PART 1 6:06
Phantasy Star III is written all over this. http://pso-world.com/images/phpbb/icons/smiles/icon_smile.gif Track starts off gently as it was in a very mysterious open dry valley. At 2:14, comes the opening theme for Phantasy Star III remixed beautifully to give that once again nostalagic feeling like something evil has happened.

Track 03 - Wilds PART 2 6:07
Similar to the style of Mother Earth Of Dishonesty PART 2 but with a variable beat that suits the theme of the Wilds area like derranged animals coming out to strike at you.

Track 04 - Crater PART 1 5:15
The track gives a feeling of "finally I'm here at the site and now to start investigating". Not much to say about this track.

Track 05 - Crater PART 2 5:16
"Oh yay more monsters /sarcasm" is what I get from this track. Nothing too special so somewhat disappointing.

Track 06 - Underground Desert PART 1 6:55
This track tends to convey a sense of mysticism with exploration backing it up. Like "what is really going on here? I wanta find out more" The piano seems to be in tune with the (spoiler for those who never seen those illegitimate screenshots so if u dont want spoiler dont read the rest of this track commentary) crystals in the underground desert.

Track 07 - Underground Desert PART 2 6:55
Upbeat version of track 06 really. However a feeling of "im getting closer to the truth" is conveyed here. Not a bad track but just can't find much to say about it. I like 1:02 and on part.

Track 08 - Boss track 5:56
The opening screams Phantasy Star IV caves music to me. However it is like a feeling of discovery and the true mastermind of this and now he/she has come to bust your ass for what you know now.

Track 09 -

SPOILER??????? *dont look at this commentary if u dont want spoiler.

This track I am not sure but it sounds like its the second form of the boss. Originally in the beta there was only one track given to us and it was labelled boss09 but in light of this track, it would seem the boss is more than meets the eye.

Starts off slow with some eerie music, then slows down and picks up pace like a boss revival and a final battle emotion is conveyed. In the middle of the song gives a feeling of peril and "You are going to die now!" Then a techno ish part starts at 2:32 which may hint something...

A good track I say.

Track 10 - Ending (Remix of World With Me imo) 4:58
"Cause nothing is going to last forever"
is the opening line http://pso-world.com/images/phpbb/icons/smiles/icon_wacko.gif This version is faster than the Episode II version. Sounds a bit weird since I am used to the Episode II version. Its like the 2nd part of Can still see the light tempo but with lyrics and music of World With me. Weird sega... seems like you slacked here.


More wild speculation (dont read if u want to keep it all surprise)
I dunno but maybe Leo is behind all this shit. The boss music has this machine like feeling to it which makes me think Leo made some kind of super army robot or something... Also the doors of underground desert (if you saw those illegal screenshots) suggest WORKS may have been here which out of possibility may spur Montague's interest and Sue's involvement. Again this is speculation heh...



Edit:Ok the review of the wallpapers and screensavers.

3 different wallpapers, 2 of them with the initial boxart while 1 with the retail boxart. 2 of them emphasize the blue burst by showing the blue explosion that was seen in space. One of them though is closer and more upfront to the explosion while the other is a view from a distance in space. A generic group shot of the default characters is in one of them. The wallpaper with the retail boxart has a nice light red bg colour to it. Not too bad wallpapers. Its your standard official wallpapers.

The screensavers are nice though, they both show off beautiful cinematic scenes from the trailer and then some. A spinning PSO Logo (the one you fight on when you fight falz form three). However i think sega either goofed or did made it intentional as you can see a very faint white box that spins along with the logo that has a opacity of like 20%? (for you photoshop people http://pso-world.com/images/phpbb/icons/smiles/icon_razz.gif)

*plays track 9 again* http://pso-world.com/images/phpbb/icons/smiles/icon_biggrin.gif yeah i really like track 9 now i must admit. its like idola the immortal feather feeling with a fast pace battle but in its own way where the battle is really tense.

<font size=-1>[ This Message was edited by: Nites on 2005-02-08 21:26 ]</font>


<font size=-1>[ This Message was edited by: Nites on 2005-02-08 21:27 ]</font>

Getintothegame
Feb 9, 2005, 12:06 AM
Must... get... soundtrack...

The last soundtrack I got was Episode 1 and 2 Premium Arrange. Love it.

By the way, is there a title for it? For instace, Episode 3 OST was called "Let the Winds Blow"

<font size=-1>[ This Message was edited by: Getintothegame on 2005-02-08 21:09 ]</font>

Para
Feb 9, 2005, 12:11 AM
PHANTASY STAR ONLINE Blue Burst EPISODE IV SOUND TRACK is what i got on it.

Ill post up the screensaver and wallpaper review abit later. *enjoys new pso music especially track 9*

updated: wallpaper and screensaver review up now
now to post this in my own team's forums

<font size=-1>[ This Message was edited by: Nites on 2005-02-08 21:24 ]</font>

Saffran
Feb 9, 2005, 12:28 AM
Spoilers?


Do not read further if you don't want to know







Well, from what I've played on Beta, the set of quests were called "... Leo Graham" (don't remember the first part) so yes, the last boss in there is going to be Leo. He is on the main illustration of the game, too.

Finally Rupika also makes her apperance - the few extra special characters of Seat of the Heart also play a big part in the adventure. (the default Ramarl, Racast, Sue, Kireek, Bernie and Ash. I suppose Montague and Rupika will also be there, but I don't think Elenor will come. That leaves one spot for the default Hucaseal (never seen her), Alicia Baz (dunno if she'll be involved) and the default Fomar (never seen him either).

I'd order the game, but Amazon Japan doesn't ship it outside of Japan....

Para
Feb 9, 2005, 12:33 AM
oh cool so my speculations from the beta and what i retrieve could be right! XD

More Speculation
Maybe Leo has found a way to harness the energy of the meteorite which struck Ragol which has made him powerful or something... but in the meantime become blindsided and evil.

<font size=-1>[ This Message was edited by: Nites on 2005-02-08 21:40 ]</font>

Getintothegame
Feb 9, 2005, 01:01 AM
On 2005-02-08 21:28, Saffran wrote:
Spoilers?


Do not read further if you don't want to know







Well, from what I've played on Beta, the set of quests were called "... Leo Graham" (don't remember the first part) so yes, the last boss in there is going to be Leo. He is on the main illustration of the game, too.



SWEET. I so badly want to see that.

http://segadirect.jp/Catalog/CustomPages/images/pso4_pc_tokuten.jpg


And Nites, what you just said reminded me of Majora's Mask, I wonder if the government will let him get away with it since ... well, if we can, turn him back to good?

By the way, Track09 doesn't seem like it has enough energy in it... not really until the middle.


<font size=-1>[ This Message was edited by: Getintothegame on 2005-02-08 23:31 ]</font>

Nai_Calus
Feb 9, 2005, 06:41 AM
The quests on the Beta didn't really have a story. http://pso-world.com/images/phpbb/icons/smiles/icon_razz.gif

Hmm, the Beta had five 'new' tracks:

slbgm wilds
slbgm crater
slbgm desert
slbgm boss09
test bgm

The six area tracks on the CD are probably just partioned extensions of the three area tracks - Much like if you go to the sound test in Ep1&2 and listen to the temple music, it's partioned into 'A longing to ancient times part 1' and 'A longing to ancient times part 2', but if you listen to slbgm ruin from the ogg directory on BB, it's one track that contains both parts, with all possible transitions between them in the middle and at the end. Same thing seems to be the case with the EpIV .oggs... They get really repetitive around the middle, and then change to something else(Though, they seem to have the 'peaceful' and 'battle' music switched from the usual order)... They're also all longer than any of the singular tracks for them on that CD, it seems.

Hmm, the boss track seems to be the same track throughout, and is also less than half the length of any of the others except test bgm.

No clue whatsoever as to testbgm. If it's the other part of the boss music, it's one hell of a jarring transition. Maybe a different area/just something that was thrown away? Though if it's a different area, it makes no sense whatsoever to not include the music for it on the soundtrack... But it IS ST we're talking about. http://pso-world.com/images/phpbb/icons/smiles/icon_razz.gif

Tycho
Feb 9, 2005, 07:07 AM
Hmm.. About the plot, WORKS was sort of the government's official army or something like that, right?
I'd love to hear these new BGMs, and I wonder if the new plot will be any good.




which out of possibility may spur Montague's interest and Sue's involvement. Again this is speculation heh...


Funny, you mention the FOnewm, and almost literally quote him in the sentence after that. http://pso-world.com/images/phpbb/icons/smiles/icon_smile.gif



<font size=-1>[ This Message was edited by: Tycho on 2005-02-09 04:10 ]</font>

PrinceBrightstar
Feb 9, 2005, 07:34 AM
I still say SEGA decided to change the FOmar look when they created CALs.

Anyway...actually for me its the wilds area music that's really got me. I've still got the beta track on loop when I go to sleep every now and then. As for Leo...its possible that we'll see more hunter vs soldier than hunter vs monster once we get into the underground area.

Para
Feb 9, 2005, 10:28 AM
well i said 7 new tracks because part 1 and part 2 combined for each map and then 1 boss track.. i wasnt sure what the test bgm was for anyways...


Funny, you mention the FOnewm, and almost literally quote him in the sentence after that. Glad you noticed ;D

I guess track 9 is based on its ability to convey emotion in it. But yes i see what you mean by how it lacks energy at some part but its not too noticable.

However now that we get more info on WORKS and Montague, maybe this episode IV plot gives us more info why they didn't appear in the episode III plotline.

What I hope is that the boss is challenging and really innovative.

<font size=-1>[ This Message was edited by: Nites on 2005-02-09 07:34 ]</font>

Puppet_Papaya
Feb 9, 2005, 10:52 AM
So is this soundtrack available any other way than getting it free when you buy the game?

Para
Feb 9, 2005, 11:15 AM
no idea. there hasnt been any mention but i speculate maybe in the future sega will put it up on their online shop for sale for those who bought the download version in which to rake in more cash.

Garm
Feb 9, 2005, 02:37 PM
Who is Leo? The dude with the split mask? Heh if he was in any GC quest I should play them, since I don't like event quests (a bit too much diologue for PSO IMO).

Getintothegame
Feb 17, 2005, 12:31 AM
Track 1:
Meteor Strike!

Track 2:
Nostalgia in Solitude -PART1-

Track 3:
Nostalgia in Solitude -PART2-

Track 4:
Entry into The Crater -PART1-

Track 5:
Entry into The Crater -PART2-

Track 6:
Underworld -equilibrium-

Track 7:
Underworld -chaos-

Track 8:
The Shell's Desert -last boss-

Track 9:
''IDOLA'' The Fanatic Viper

Track 10:
World with me -remix for PSOBB-

<font size=-1>[ This Message was edited by: Getintothegame on 2005-02-16 21:42 ]</font>

Zarode
Feb 17, 2005, 01:05 AM
<_< I want that track 9, bad...wanna hear it... ._.;;;

Sounds good on the names though, they thought about them, eh? :3

Getintothegame
Feb 17, 2005, 01:15 AM
I just don't get why each area has no boss. I mean, they should keep it somewhat like Episode 1 and 2.

And what's with -final boss- and then next is "IDOLA"? IDOLA should be the final boss, no?

<font size=-1>[ This Message was edited by: Getintothegame on 2005-02-16 23:02 ]</font>

Para
Feb 17, 2005, 09:41 AM
Oh goody! thanks for the titles... they were in japanese that i couldnt understand them http://pso-world.com/images/phpbb/icons/smiles/anime2.gif
and yay for another idola.

the fanatic viper... sounds like.. de rol le wannabe?
it does suggest what type of combat it could be..
I mean IDOLA the divine blade with olga flow's sword and heaven punishment, IDOLA the immortal feather with Olga flow flying with the platform like he was floating. Cry For IDOLA the Holy with Dark Falz and a "godly" battle.

Fanatic viper... what you think? Suggests some of kind of De Rol Le but maybe... like a snake on the ground now... that would be pretty cool.

as for the wilds tracks. nostaliga? u definitely got it with the PSIII theme.

I guess they didn't add bosses to each stage because 1) each stage were too small 2) small budget 3)lazy 4) to keep the storyline moving on a ongoing basis..

It would be more interesting if they made the unlock format like CCA. Right now its too plain and easy.

<font size=-1>[ This Message was edited by: Nites on 2005-02-17 07:07 ]</font>

PrinceBrightstar
Feb 17, 2005, 01:43 PM
A D-Celluar De Rol Le...heh, that thing'll be huge!

Eihwaz
Feb 17, 2005, 04:54 PM
On 2005-02-17 10:43, Jonathan_F wrote:
A D-Celluar De Rol Le...heh, that thing'll be huge!


If we're lucky, like we were with the rest of the enemies from EpIV, it'll just be a reskinned De Rol Le. http://pso-world.com/images/phpbb/icons/smiles/icon_wacko.gif

Omega_Nova
Feb 17, 2005, 06:46 PM
Honestly I hope they seriously add more to ep.4 I've spent so much upgrading my computer instead of buying a gamecube modem, if ST lets me down by not adding more I'm gonna get really pissed...

PrinceBrightstar
Feb 17, 2005, 07:15 PM
Yuji Naka stated recently he wants to continue PSO for a while, so don't worry.

Para
Feb 17, 2005, 08:10 PM
On 2005-02-17 13:54, Eihwaz wrote:


On 2005-02-17 10:43, Jonathan_F wrote:
A D-Celluar De Rol Le...heh, that thing'll be huge!


If we're lucky, like we were with the rest of the enemies from EpIV, it'll just be a reskinned De Rol Le. http://pso-world.com/images/phpbb/icons/smiles/icon_wacko.gif


maybe... im thinking of a d celluar worm that also looks like a viper which pops out of the ground does some rampage on the surface then goes underground and attack from underground...

Also we havent seen all the monsters yet. I mean we're bound to see a new Sinow ;O

Nai_Calus
Feb 17, 2005, 09:46 PM
Er, a Sinow would make no sense. O_o; Unless it was some kind of organic creature that acted like one...

...Actually, any kind of Machine-type enemy at all would make absolutely no sense, unless Pioneer 1 had yet ANOTHER bloody secret facility that conveniently no one found or had any knowledge of until the beginning of the episode(Though I'm convinced that Natasha at least and probably also Sue as well had some idea that a place like Gal Da Val existed, if not exactly WHERE). Remember, all the Machine type enemies on Ragol were left over from Pioneer 1. And nothing's really been mentioned as far as we can tell about any sort of facility being found. Yes, there are buildings and such, but those are rather obviously added AFTER the explosion... Unless they brought robots down from Pioneer 2(It has them? We've never really seen any, the little round things on legs in Episode 3 aside) and they all went berserk that quickly.

...Then again, it IS PSO. XP It's not supposed to make sense. ^_^ *reminds himself that caring about the plot or logic in PSO is a bad idea, since ST has a habit of leaving PSO storylines wide open*

Omega_Nova
Feb 17, 2005, 10:04 PM
Yuji Naka stated recently he wants to continue PSO for a while, so don't worry.

thank god... just thank god....

Para
Feb 17, 2005, 10:09 PM
No you could be right Ian. I was speculating that WORKS could have more to do with this and created some kind of underground factory but ... I think I am wrong on the sinow part.

On the worm part, I think I am dead on right http://pso-world.com/images/phpbb/icons/smiles/icon_wacko.gif

Omega_Nova
Feb 17, 2005, 10:15 PM
Was there ever a message on Ep.II that confirmed Osto's death? I've always wondered about him, I don't remeber if they said he died or it was just assumed that Olga Flow killed him. If he wasn't killed I think we'll hear of him again and see a couple of new sinows..

Solstis
Feb 17, 2005, 10:17 PM
On 2005-02-16 22:15, Getintothegame wrote:
I just don't get why each area has no boss. I mean, they should keep it somewhat like Episode 1 and 2.

And what's with -final boss- and then next is "IDOLA"? IDOLA should be the final boss, no?

<font size=-1>[ This Message was edited by: Getintothegame on 2005-02-16 23:02 ]</font>


2 Stages? Makes sense, no?

Para
Feb 17, 2005, 10:26 PM
we debated about osto's life before and we concluded that hes dead.

just a note about the boss... im not TOTALLY dead on accurate but im close enough..

and what do you mean by 2 stages?

<font size=-1>[ This Message was edited by: Nites on 2005-02-17 19:27 ]</font>

Omega_Nova
Feb 17, 2005, 10:40 PM
I doubt will see anymore Sinows then seeing as Osto was the one who probably made them

PJ
Feb 18, 2005, 05:08 PM
On 2005-02-17 18:46, Ian-KunX wrote:
...Actually, any kind of Machine-type enemy at all would make absolutely no sense, unless Pioneer 1 had yet ANOTHER bloody secret facility that conveniently no one found or had any knowledge of until the beginning of the episode

Remember, WORKS is doing a lot of work there. So there could be reskinned Sinows (Sinow Purple? http://pso-world.com/images/phpbb/icons/smiles/icon_wacko.gif )

Eihwaz
Feb 18, 2005, 05:43 PM
"IDOLA" The Fanatic Viper is pretty damn catchy. <3

Nai_Calus
Feb 18, 2005, 06:01 PM
Chao: I already covered that, I believe. >_>;

And Osto is just as dead as everybody else from Pioneer 1. The only 'survivors' were the robots in Mines/CCA/Seabed, Calus, Vol Opt, Olga Flow, Delta and Rico. Most of which are now dead with a couple of exceptions(Calus, Delta)...

PrinceBrightstar
Feb 18, 2005, 06:29 PM
That was never really answered...did the people of Pioneer 1 just simply disapear? Or did they turn into the monsters we hunt today?

Nai_Calus
Feb 18, 2005, 07:24 PM
Knowing ST's love of angst and horrible things happening, it's the latter. XD

Puppet_Papaya
Feb 19, 2005, 02:04 PM
IS the soundtrack still available with the import copy of episode 4?

Jack
Feb 19, 2005, 06:35 PM
It's "out there" on the Internet, if you bend that way. I really like Nostalgia in Solitude 2 - trust Sega to write a piece worthy of being boss music and use it for ordinary battles.

Puppet_Papaya
Feb 21, 2005, 12:04 AM
It's "out there" on the Internet, if you bend that way.
Ummm, I don't mean to be rude but, well, what is that supposed to mean?

Jack
Feb 21, 2005, 03:16 AM
I'm definitely not suggesting that you use illegal means to download the album, wink wink, nudge nudge.

Puppet_Papaya
Feb 21, 2005, 10:05 AM
But I don't want to download it. I just want to know if it still comes with the game if I import it.

Zalana
Feb 24, 2005, 10:26 PM
Well if anyone wants to hear it, just msg me on irc. In #psow I'm Saikou on there.

Para
Feb 24, 2005, 11:12 PM
Err what you are suggesting is illegal..

J3553
Feb 25, 2005, 12:57 AM
Am I the only one who can't stop listening to the World With Me remix? http://pso-world.com/images/phpbb/icons/smiles/icon_biggrin.gif

The nostalgia tracks are sweet too. http://pso-world.com/images/phpbb/icons/smiles/icon_yes.gif