Jack
Jul 14, 2005, 06:14 PM
I was having a flick through a PC magazine I saw in Tesco the other day and I saw they had a feature on Blue Burst. One thing that caught my eye was a screenshot they had where the guy had perfect shadow details and good transparency effects on a Flowen's Sword. I don't get this, and I've got all the in-game graphical settings turned up to the top. I noticed a lot of the shader effects are a fair bit worse than on the GameCube. Examples below:
http://img.photobucket.com/albums/v53/jackhunter64/shader.jpg
The transparency on the Flowen's Sword is very pixellated, as is the camouflage on the Satellite Lizard on the bottom left. The water effects are a mixed bag - the splashes are a bit blobby, as you can see, but the ripple effects when standing still look great. It's funny this is happening, because a lot of the other effects look great, such as the reflections in the Seabed. Does anyone else's effects look the same, or have you got them working properly?
http://img.photobucket.com/albums/v53/jackhunter64/shader.jpg
The transparency on the Flowen's Sword is very pixellated, as is the camouflage on the Satellite Lizard on the bottom left. The water effects are a mixed bag - the splashes are a bit blobby, as you can see, but the ripple effects when standing still look great. It's funny this is happening, because a lot of the other effects look great, such as the reflections in the Seabed. Does anyone else's effects look the same, or have you got them working properly?