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Dana
Oct 11, 2005, 05:55 PM
I was lead to believe beserk fail to hit when a chacaters health hit a certain low point.... a certain %

I always believed this as like it's cousins charge and sprit they DO MISS when athe limit is reached..

Yes this was not so for my Beserk handgun with 50%hit..

I though i would have some fun running Dana through forest with that seksi little weapon, using beserk and killing everything..

Then my health started to get rather low, i was (1539 is my health normally) it was getting lower and lower, i was ok with this, being the point of beserk, nothing in forest can break my evp, let alone my dfp (minus jump/shock of hilies*just doge them http://pso-world.com/images/phpbb/icons/smiles/anime1.gif)

Then my health hit 3 (yes three HP)

beserki was still hitting, no misses, and no less health??

Was a mislead to believe beserk missed after your hp hit a certian level (as i believe) or something else?

Hrith
Oct 11, 2005, 06:22 PM
I thought it was quite well known that you can use Berserk when you have 3 HP left, but that is not the case for Spirit or Charge, for obvious reasons.

That makes Berserk really uber in places where RAmarl EVP makes it impossible for monsters to hit you.

Dana
Oct 11, 2005, 06:25 PM
On 2005-10-11 16:22, Kef wrote:
I thought it was quite well known that you can use Berserk when you have 3 HP left, but that is not the case for Spirit or Charge, for obvious reasons.

That makes Berserk really uber in places where RAmarl EVP makes it impossible for monsters to hit you.


I was lead to believe otherwise

Thanks for clearing that up for me http://pso-world.com/images/phpbb/icons/smiles/anime1.gif

Fanta
Oct 14, 2005, 10:23 AM
I also thought that was a well known fact.
Im actually quite suprised you didnt know.


I suppose, I do over use Berserk http://pso-world.com/images/phpbb/icons/smiles/icon_razz.gif

Dana
Oct 14, 2005, 12:51 PM
On 2005-10-14 08:23, Fanta wrote:
I also thought that was a well known fact.
Im actually quite suprised you didnt know.


I suppose, I do over use Berserk http://pso-world.com/images/phpbb/icons/smiles/icon_razz.gif


As do i now http://pso-world.com/images/phpbb/icons/smiles/anime1.gif

no, i used it somewhat, i just cured well often being in Ruins almost 100% of the time!

And i found charge better having 999999 often

EphekZ
Oct 14, 2005, 06:50 PM
haha I remember me and my best freind where playing dragon we both had a pair of MA & 60 Vises' and he keep using bersek while i kept healing and he just kept shooting away and then i realized to stop wasting my mates >_>

Dana
Oct 14, 2005, 07:45 PM
On 2005-10-14 16:50, darkgunner wrote:
haha I remember me and my best freind where playing dragon we both had a pair of MA & 60 Vises' and he keep using bersek while i kept healing and he just kept shooting away and then i realized to stop wasting my mates >_>



http://pso-world.com/images/phpbb/icons/smiles/anime1.gif cute

And the dragon *down form* life it quite easy to take all away, but M&A vise would have been quite nice^^ my friend has a 30%hit beserk vulcans, my skills with Beserk isn't the best in the world,so i still die occasionally (allmost all from claw, one was a bringer, and all in multi)

Saigan
Oct 14, 2005, 08:20 PM
I got 70% hit Vises from Nol =D *glee* gues where MA Photon Spheres went?

Saigan's Weapon of Choice: M&A60 Vise 0/0/90/90/70

Everything has been cake since those came along.

Tycho
Oct 15, 2005, 12:35 AM
On 2005-10-14 18:20, Saigan wrote:
I got 70% hit Vises from Nol =D *glee* gues where MA Photon Spheres went?
Saigan's Weapon of Choice: M&A60 Vise 0/0/90/90/70
Everything has been cake since those came along.


You do realize that you only increased their ATP by less than 33-43 by wasting those Spheres on them? >_>

Skorpius
Oct 15, 2005, 01:06 AM
On 2005-10-14 22:35, Tycho wrote:


On 2005-10-14 18:20, Saigan wrote:

You do realize that you only increased their ATP by less than 33-43 by wasting those Spheres on them? >_>

33-43 per hit.
99-129 per attack.
297-387 per combo.
Not even adding whatever berserk would do.

Hrith
Oct 15, 2005, 03:09 AM
In other words, a total waste.

Dana
Oct 15, 2005, 04:04 AM
On 2005-10-14 23:06, Skorpius wrote:


On 2005-10-14 22:35, Tycho wrote:


On 2005-10-14 18:20, Saigan wrote:

You do realize that you only increased their ATP by less than 33-43 by wasting those Spheres on them? >_>

33-43 per hit.
99-129 per attack.
297-387 per combo.
Not even adding whatever berserk would do.


>.> Beserk Vulcan will kill almost ANYTHING in a combo...That extra damage would be good only in seabed, where you beserk you die, (this is way over exaggeration, but zoa's zele's biters and morofs are the only one going to care for that extra damage, all will kill you after 2/3/4 beserk uses!

Fossil
Oct 15, 2005, 05:16 AM
That 34 atp could be the difference of an extra attack needed for a good portion of enemies you are used to killing say maybe a full combo with. It's nice leveling up with(not relating to)my foney and having the 1-2 tech damage added from the mind gained, then subtracting a Rabarta on say a group of tollaws. Where as I usually need 8 to kill them, is now 7.



<font size=-1>[ This Message was edited by: Fossil on 2005-10-15 03:17 ]</font>

Hrith
Oct 15, 2005, 05:20 AM
34 ATP is a lot less than 34 damage.

Using spheres on weapons with less than 500 ATP is a total waste.

Do the same maths for weapons like Daylight Scar, Excalibur, Tsumikiri J-Sword, Sange & Yasha, Black King Bar, etc.
You'll find he "OMG I used 300 PDs on my M&A60 Vise to gain 20 damage" as stupid as we do.

Dana
Oct 15, 2005, 06:08 AM
On 2005-10-15 03:20, Kef wrote:
34 ATP is a lot less than 34 damage.

Using spheres on weapons with less than 500 ATP is a total waste.

Do the same maths for weapons like Daylight Scar, Excalibur, Tsumikiri J-Sword, Sange & Yasha, Black King Bar, etc.
You'll find he "OMG I used 300 PDs on my M&A60 Vise to gain 20 damage" as stupid as we do.


Yeah....

Scar and exbalibur are exellent, Jizai, S&Y TJS/SJS, black king, make lavis sets, those are all good item to put %'s on...
Esp the berserker one!...900atp+100%=1800+beserk *orgasm*
same with scar, is it 550???or 500, niot that it matter, say 1000ATP weapons with beserk .....

or a weapons with like 70atp with beserk???

Fossil
Oct 16, 2005, 03:32 AM
Wait, it made sense if the spheres up'd the damage done.. not atp since that doesn't change. Someone failed teh read.

Hrith
Oct 16, 2005, 06:48 AM
Of course Photon Attributes increase the ATP, duh.

Demolition Comet has 580 ATP (to take a weapon with fixed ATP), Demolition Comet with 100% Machine has 1160 ATP versus Machine opponents.

Of course it won't show in the menu, but neither does variance.

Fossil
Oct 16, 2005, 08:31 PM
Of course it won't show in the menu, but neither does variance.

Yes yes, that's what I was referring too.