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HUguy
Dec 2, 2005, 10:05 AM
Hi, I have a Skyly HUnewearl (lvl 135) and now I'm gathering items and creating Mags for the characters that I'm making: a Skyly HUmar, a Greenill RAmar and a Pinkal FOnewearl. I already have the FOnewearl's Mag and I know what I'll do with the HUmar's Mag, but I'm not sure about the RAmar. Here are my ideas:

FOnewearl
SATO
DEF: 30
POW: 0
DEX: 20
MIND: 150
PBs: Estilla, Golla, Pilla.

HUmar
DEVA
DEF: 30
POW: 150
DEX: 20
MIND: 0
PBs: Estilla, Mylla & Youlla, Pilla.

RAmar
DIWARI
DEF: 20
POW: 30
DEX: 150
MIND: 0
PBs: Estilla, Golla, Pilla.

I didn't give Mylla & Youlla to the FOnewearl's or the RAmar's because they already have Shifta & Deband while HUmars don't. Also, none of them need Leilla, they all have Resta.
I'm thinking of giving only MIND Materials to the FOnewearl (150) and only POW Materials to the HUmar (250), but since there aren't any materials to boost ATA, I don't know if I should give a bit of POW and EVADE/DEF materials to the RAmar...
I would really appreciate ideas and opinions, thx. =)

Ketchup345
Dec 2, 2005, 10:11 AM
The HUmar would probably need more than 20 DEX, somewhere around 50 is pretty good.

RAmars need POW more than DEX. The only exception I would say is if you wanted to use a very high level gun at a low level.

And Mylla and Youlla may benefit the RAmar, as M&Y is level 21 (most of the time), where RAmars max at level 15.

And the only way the FOnewearl's Mag can't get M&Y is if you raise DEX above MIND for the level 35 evolution.


I would say it is a bad idea to only use materials to boost what is already your best stat. Use materials to boost your weaker stats. The HUmar and RAmar should have some Luck Materials. The HUmar should probably also get some defensive materials in (Defense and possibly Evasion if you think you can get EVP to a point where it is useful).

<font size=-1>[ This Message was edited by: Ketchup345 on 2005-12-02 07:14 ]</font>

HUguy
Dec 2, 2005, 10:31 AM
So I'll change the RAmar's Mag to 100 DEX and 80 POW (I want to use high lvl guns at low lvls) and put Mylla & Youlla instead of Golla.
And about the materials I think I'll use for my FOnewearl 50 MIND, 50 DEF, 50 EVADE, for my HUmar 100 POW, 100 DEF, 30 EVADE, 20 LUCK and for my RAmar pretty much the same as the HUmar.




<font size=-1>[ This Message was edited by: HUguy on 2005-12-02 07:33 ]</font>

Xellos182
Dec 2, 2005, 01:14 PM
Having more than 5 def on a mag is a waste of space. 5/145/50/0 or 5/150/45/0 would be a favorable mag for both HUmar and RAmar.

*edit*
About Materials, you should use 45 Luck on both HUmar and RAmar. I would recommend 0 Evade materials, a lot of Power materials and a little bit of def mats maybe. For FOnewearl using Evade materials is terrible because it already has such high EVP. I would personally just use 150 Mind, but 100-125 Mind and 25-50 def can be done also.



<font size=-1>[ This Message was edited by: Xellos182 on 2005-12-02 10:17 ]</font>

Zael
Dec 2, 2005, 02:24 PM
Ok first of all, every mag should have twins. It can combo with other PBs in multiplayer, and it can benefit RAmars because its 6 levels above your S/D. The only useful PBs other then twins are Estlla and Pilla anyway. Also, since RAmars already have the highest ATA of all classes, why put 100+ dex on it? Since they have high enough ATA, you should be putting more stats on power and less on dex. A reccomended RAmar mag would be 5/150/45/0. As for the HUmar, that low 20 dex wont get you hitting much in Ultimate, especially in episode 2. I reccomend 5/135/60/0 for your HUmar. I cannot express enough on how vital ATA is especially for hunters. Def on a mag is useless imo. 1 def per mag level is pretty bad when you can use 1 material for 2 def.

<font size=-1>[ This Message was edited by: Zael on 2005-12-02 11:26 ]</font>

HUguy
Dec 2, 2005, 03:19 PM
OK, so for now it's something like this:

HUmar
DEVA
DEF: 5
POW: 135
DEX: 60
MIND: 0
PBs: Estilla, Milla & Youlla, Pilla.
Materials: 150 POW, 50 DEF, 50 LUCK.

RAmar
DIWARI
DEF: 5
POW: 150
DEX: 45
MIND: 0
PBs: Estilla, Mylla & Youlla, Pilla.
Materials: 150 POW, 50 DEF, 50 LUCK.

So, I think I'll re-make my Sato, would a 5/0/0/195 with Estilla, Golla and Pilla be possible?

Zael
Dec 2, 2005, 05:21 PM
I'm pretty sure it's impossible to have a sato with 195 mind. You need one of those mag cells that works on a level 5 mag to do that. I think Kit of Dreamcast or Master System will work.

The other mags are great.

HUguy
Dec 2, 2005, 05:43 PM
k, thx a lot!

Xellos182
Dec 2, 2005, 06:27 PM
It's impossible to make anything other than a mark 3 have 195 mind. The best mind you can have on sato is 150. I'd recommend a 15/0/0/185 Bana (Soniti if you have Cell of 502).

whiteninja
Dec 3, 2005, 12:20 AM
Click here to be enlightened. (http://www.freewebs.com/anti-snarf/guide-ep1and2-mag_and_mats.htm) http://pso-world.com/images/phpbb/icons/smiles/icon_wink.gif

Also, never use 50 Luck Materials. In fact, you can't use that many. 45 maxes, for anyone.

<font size=-1>[ This Message was edited by: whiteninja on 2005-12-02 21:22 ]</font>

HUguy
Dec 3, 2005, 06:44 AM
Well, so I think I'll just max my stats according to the guide...
But thx anyway!