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View Full Version : Possible Section ID theory?



Zarode
May 12, 2006, 08:03 AM
I was thinking, if you made three to four characters, each having IDs that do not correspond to their class, thus making them depend on each other; you would have to, eventually, play with each character to use and get more rares, maybe to compliment the other character. Thus causing an interesting equilibrium between play time.

Now, don't get me wrong. If someone came up to me and told me to do this; I'd either be bored or very curious. http://www.pso-world.com/images/phpbb/icons/smiles/icon_wacko.gif I really wouldn't do this if I had the choice, since I like having the character to be self-sufficient.

So, what do you think? Interesting? Or how about so theories of your own? http://www.pso-world.com/images/phpbb/icons/smiles/icon_yes.gif I don't see many interesting topics come up about PSO anymore.

Not even theories to game play... ;P

Mods, since I won't beable to see this topic till about Wensday, give or take, if you see this thread needs locked, please do so. EVEN ON THE FIRST SIGN OF A FIGHT, please. http://www.pso-world.com/images/phpbb/icons/smiles/icon_disapprove.gif

GrumblyStuff
May 12, 2006, 10:34 AM
See sig. (Oran Racast, Greennill Hucast, Pinkal Hucaseal, Purplenum Fonewearl not the worst combo but Fonewearl's got squat for ATP and ATA)

It's not that bad really. I find a cool rare that I can't use this that character so I swap items (MAG, armor, shield if possible) and try finding something else.

Zarode
May 12, 2006, 11:28 AM
I've done it before actually on accident. It's a really intresting twist to the game. And I was lucky enough to own two controllers for my Gamecube, so transfering wasn't that hard.

Zarbolord
May 12, 2006, 01:06 PM
It's an excellent idea if you have all IDs, as then you can have all weapons and exchange. My FOmar's Whitill (look at sig) and he can't use half his finds (imagine him with asuka or rika's claw!). It works out well to have a balanced ID process, what I did is to get each character an ID that gave them half the stuff they need and the other stuff for others.

Skorpius
May 12, 2006, 02:24 PM
On Blue Burst, ID's are nearly irrelevant.

For one, other people can make games for you, and they retain the ID of the original creator. Secondly, Episode 4, and most of its items, can be found by all ID's. These items include some of the strongest weapons of each weapon class.

PJ
May 12, 2006, 04:46 PM
Well, my theory is, make them all. Then make multiples, even if they're crappy ID's http://www.pso-world.com/images/phpbb/icons/smiles/icon_wacko.gif

Well, I have double Whitill, Pinkal, Skyly, Yellowboze, Purplenum and worst of all, Oran.

If you can't find an item... look harder http://www.pso-world.com/images/phpbb/icons/smiles/icon_wacko.gif