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View Full Version : GC: Rate my FOmarl



Splash
Sep 20, 2006, 11:11 PM
Note it is specifically for offline and offline multiplayer. I don't have online.

FOmarl
Pinkal, LV125

Weapons (current holding):
Summit Moon (30/30/0/0/40)
Fire Scepter: Agni (0/30/0/30)
Cadueues (sp?) (0/20/0/0/15)
Demonic Fork
Storm Wand: Indra (0/0/30/0/20)

Armor:
Guard Wave (4 slots)
Alteration 1:
-God/Mind
-Resist/Devil
-Resist/Devil
-Resist/Devil

Alteration 2:
-God/Mind
-Cure/Freeze
-Cure/Slow
-Cure/Paralysis

Shield:
Attribute Wall/Light Relief

Mag:
Bhima (25/32/12/131)

Okay, specific things. Mag is as such because necessary to get an attack Photon Blast, and also needs to be rare. Resist/Devils for Ultimate Temple, along with Light Relief. Mostly I use Attribute Wall, and use Cure unit items to prevent my FOmarl from being abnormaled condition every time.

Also, which amplifier should I use on an Assist Barrier? Shifta or Deband?

Sha Sha
Sep 21, 2006, 10:51 AM
Good Idea with the Cure/Uints. I would use Deband, But its up to how you use your FOmarl in multiplayer. Do You use her as attack or Support. If you use her as support use shifta, if you use her as attack use deband. With shifta you wont have to worry about them attacking adding shifta to the other players attack will take over any damage youself would have imflicted and thus youonly have to worry about healing. If you use deband then you can fouce on attacking and hope the added def of deband will keep everyone alive till you have time to heal them

thats my take on this
*never come out of fan works*

EDIT: But remeber to hit them so you get the EXP, use jellan and zalure if you can*

<font size=-1>[ This Message was edited by: Tsukuyo on 2006-09-21 08:52 ]</font>

Drakorn
Sep 21, 2006, 10:58 AM
I'll rate it 99.9% or in factor of 9.9/10, 0.1 is because i ever wanting a demonic fork http://www.pso-world.com/images/phpbb/icons/smiles/icon_frown.gif

Psyclone
Sep 21, 2006, 11:26 AM
All in all, very... very nice!


Re: Armor Configuration #2

Slow is not really that big of a threat and you can easily Anti it away. I'd drop the Cure/Slow and go with another /Mind or a /Technique unit to boost your techniques just that much more. Or maybe go with an /Arm unit if you want to fight.

As a FO paralysis/shock and freeze are your greatest threats since both prevent you from casting and cannot be self-healed with Anti. Freeze, of course, is the greatest threat since you cannot run, either, and your EVP is effectively nullified. And, Paralysis/Shock are easily healed with Sol-Atomizers.

You could actually get away with dropping the Cure/Paralysis for another /Mind, /Technique, /Arm, or to add a /Body or /HP unit for greater durability.



Re: MAG

Actually, if you want a pure DEF/MIND mag, you can still get attack PB's;

1st - Give the Mag to a Ranger to evolve to level 10. It will become a Kalki with Estlla.
(If need be, raise the Mag to level 9, create a Ranger, trade, and have the Ranger feed the Mag to level 10. Or, create the Ranger to get the Mag in the first place, give it to your FO to raise to level 9 then have the Ranger evolve it at level 10.)

2nd - No matter what you do with a MIND mag, at level 35 it will get Mylla & Youlla.

3rd - At level 50, with at least 1 point of POW (MIND > POW > DEX), your Force will get Golla.

4th - At 100, then, with stats 49/1/0/50, your FOmarl will get a Bhima that you can finish off with 49/1/0/150 at level 200.

<font size=-1>[ This Message was edited by: Psyclone on 2006-09-21 09:37 ]</font>

Clover
Sep 21, 2006, 11:50 AM
Melee or make a FOnewearl.

BlueKnight
Sep 21, 2006, 12:20 PM
Looks good But I would have a good weapons like the soul banish or the 1977/1980 Agito for melee attacks.
You need to get better armor like Luminous Field/or the Brightness Circle.
A good shield would be like the Tripolic Shield would be good .

Good luck

Splash
Sep 21, 2006, 07:30 PM
Melee or make a FOnewearl.
I don't melee with a force. If you actually looked, I'm rather casting techs than meleeing with her while soloing. In addition, no online! So no.


Looks good But I would have a good weapons like the soul banish or the 1977/1980 Agito for melee attacks.
You need to get better armor like Luminous Field/or the Brightness Circle.
A good shield would be like the Tripolic Shield would be good .
Again, I don't melee in solo. I just have hit% for the sake of having hit%. Guard Wave is the only good one right now that is easy to obtain. I could try Luminous Field. And yes, I am trying to hunt for a Tripolic Shield, but it's hard at a low level for Seabed.


Good Idea with the Cure/Uints. I would use Deband, But its up to how you use your FOmarl in multiplayer. Do You use her as attack or Support. If you use her as support use shifta, if you use her as attack use deband. With shifta you wont have to worry about them attacking adding shifta to the other players attack will take over any damage youself would have imflicted and thus youonly have to worry about healing. If you use deband then you can fouce on attacking and hope the added def of deband will keep everyone alive till you have time to heal them
In multiplayer, I would cast mostly but at times, would melee for the heck of it. So I guess Deband would be the one.


Re: Armor Configuration #2

Slow is not really that big of a threat and you can easily Anti it away. I'd drop the Cure/Slow and go with another /Mind or a /Technique unit to boost your techniques just that much more. Or maybe go with an /Arm unit if you want to fight.

As a FO paralysis/shock and freeze are your greatest threats since both prevent you from casting and cannot be self-healed with Anti. Freeze, of course, is the greatest threat since you cannot run, either, and your EVP is effectively nullified. And, Paralysis/Shock are easily healed with Sol-Atomizers.

You could actually get away with dropping the Cure/Paralysis for another /Mind, /Technique, /Arm, or to add a /Body or /HP unit for greater durability.

Usually, I wouldn't use Cure/Slow. I just use it mostly for Mines due to those slow traps and Gillchichs and Dubchichs. But okay, I'll swap it for God/Mind. Cure/Paralysis I must have. It gets annoying getting paralyzed every few minutes or so.

xxTrystanxx
Sep 21, 2006, 08:20 PM
I would have to agree, that if you're going to go pure tech, then Deband would be the more logical choice. If you were more of a melee FO and/or you played more support online i'd have recommended the Shifta, but since you are not, you need the DEF more.

Slow is annoying as crap, but it can be easily Anti-ed, so I don't bother with a Cure/Slow on a FO. I would not ditch the Paralysis as some other have recommended. Having a Cure/Paralysis is fantastic against Ob/Mil Lilies as you can get close to them so they will not , Megid you, but you won't get paralyzed, either. I would recommend looking for a Cure/Shock, otherwise you'll blow through tons of Sol Atomizers on Vol Opt. Shock is a FO's nightmare in his first form.

I would definitely at some point take a look at the MAG, though. It is possible to get rare MAgs with attack blasts without having such weird stats. Depending on your mat diet, I would possibly consider 50/0/0/150 for stats?

Clover
Sep 21, 2006, 08:36 PM
On 2006-09-21 17:30, Splash wrote:

Melee or make a FOnewearl.
I don't melee with a force. If you actually looked, I'm rather casting techs than meleeing with her while soloing. In addition, no online! So no.

I did look, hence the point of my post. FOmarls have the lowest mst of forces and only have a tech boost on grants. They're made for melee/support, not attack techs. Since you don't want to melee I suggest a playing a FOnewearl (or a FOnewm) who is ment for techs.



<font size=-1>[ This Message was edited by: Clover on 2006-09-21 18:47 ]</font>

Splash
Sep 21, 2006, 09:50 PM
On 2006-09-21 18:20, xxTrystanxx wrote:
Slow is annoying as crap, but it can be easily Anti-ed, so I don't bother with a Cure/Slow on a FO. I would not ditch the Paralysis as some other have recommended. Having a Cure/Paralysis is fantastic against Ob/Mil Lilies as you can get close to them so they will not , Megid you, but you won't get paralyzed, either. I would recommend looking for a Cure/Shock, otherwise you'll blow through tons of Sol Atomizers on Vol Opt. Shock is a FO's nightmare in his first form.
Yes, I do have a Cure/Shock but I mainly use it as you said, against Vol Opt and also I use it on CCA (Ul Gibbons are evil with shocking. <_<)


I would definitely at some point take a look at the MAG, though. It is possible to get rare MAgs with attack blasts without having such weird stats. Depending on your mat diet, I would possibly consider 50/0/0/150 for stats?
If it is a pure MIND mag, it will never get an attack Photon Blast. The only way is already pointed out above, swap it to a hunter or ranger for Farlla or Estella. Other than that, you need POW in order to get an attack PB.


I did look, hence the point of my post. FOmarls have the lowest mst of forces and only have a tech boost on grants. They're made for melee/support, not attack techs. Since you don't want to melee I suggest a playing a FOnewearl (or a FOnewm) who is ment for techs.
Regardless, it still has high MST and very minimal ATP/DEX. Yes, I'm well aware of how you can transform it into melee, but no. I prefer casting with my FOmarl. Why I hate meleeing with forces? It is because of Central Dome Fire Swirl which I struggled on despite me having a regular melee equipment.

Psyclone
Sep 22, 2006, 01:33 AM
Splash,

Relax a little. You asked people to rate your FOmarl. By doing so you basically invite people to critique your character and offer suggestions. If you don't agree with what you hear, don't take the advice, but there's no need to get so defensive about it.



On 2006-09-21 19:50, Splash wrote:

I would definitely at some point take a look at the MAG, though. It is possible to get rare MAgs with attack blasts without having such weird stats. Depending on your mat diet, I would possibly consider 50/0/0/150 for stats?
If it is a pure MIND mag, it will never get an attack Photon Blast. The only way is already pointed out above, swap it to a hunter or ranger for Farlla or Estella. . .
Okay? What's so bad about swapping it with a Hunter or a Ranger to get an attack blast?

It would allow you to have a "pure" MIND Bhima (assuming that Bhima is what you want) with 50/0/0/150 and an attack blast. However, I'm pretty certain it would be limited to two blasts (Farlla or Estlla and Mylla and Youlla); or. . .


. . . Other than that, you need POW in order to get an attack PB. . .
. . . You could also do it with DEX instead of POW, and actually net yourself a better (in my not-so-humble opinion) set of photon blasts with both Farlla and Estlla. To get Bhima (still assuming that's what you want), it would require 50 DEF and limit MIND to a max of 149, but that's still substantial. Start a Mag with only Monofluids and have a Hunter evolve it at level 10 for Farlla.

Continue feeding nothing but Monofluids (it's very tedious) until level 35. It will have 15 DEF, zero POW, zero DEX (with a little over half a bar), and 20 MIND. Have anyone evolve it at level 35 for Mylla and Youlla. (However, I would recommend having your Force do it...).

Switch to feeding it Trifluids until level 37 and 1 DEX. Then switch to feeding it Difluids until level 50. It should have 18 DEF, zero POW, 1 DEX, and 30 MIND at this point. Have any Ranger evolve it at level 50 to get Estlla.

Alternate between Trimates and Trifluids on a nearly 1-for-1 basis until 50 DEF, then switch to Difluids until you evolve it into Bhima at level 100. Then feed nothing but Fluids (Mono-, Di- or Tri-) from then until level 200.It would be tedious, challenging, and expensive, but, I think, in the end, quite worth it to have the added defense, two of the most useful attack PB's (IMNSOH), and the mental boost.


Or we can arrange an offline trade and I can do the work for you. http://www.pso-world.com/images/phpbb/icons/smiles/icon_wink.gif http://www.pso-world.com/images/phpbb/icons/smiles/icon_razz.gif /shameless plug

BlueKnight
Sep 22, 2006, 10:01 AM
I swapped my mag with my ranger to my force so I can get at cretin mag and it works jest fine.
The Brightness Circle is good to if you have one.

good luck to you.

xxTrystanxx
Sep 22, 2006, 07:17 PM
LOL, sorry about the MAG thing, I guess I just naturally assumed that most ppl utilize multiple characters when raising MAGs. http://www.pso-world.com/images/phpbb/icons/smiles/icon_biggrin.gif