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View Full Version : Do Cast gain any benefits as a force?



entropyboy
Oct 27, 2006, 03:34 PM
Obviously they have the lowest TP, abysmally low. They would need stronger Robs/Wands and equipment to help them out, however it would take more levels to reach better weapons (due to TP progression) but they would gain access to better armor faster (due to DEF progression), however better armor only effects MST which is not important for tech strength.

It just seems that there is too much of a disadvantage to being a Cast. A little more survivability seems small in comparison with the massive amount of damage and healing power you will miss out on?

Am i missing something?

Saigan
Oct 27, 2006, 03:53 PM
No you aren't. a FOcast is for those who really want to challenge themselves or just plain suck at avoiding damage when casting =D

-Shimarisu-
Oct 27, 2006, 04:10 PM
LOL.

A FOcast is for raising to Wartecher, my silly friends.

Or if you're smart, guntecher.

It ain't just for "FOs who suck at avoiding damage." Female beast is best for that application anyway. http://www.pso-world.com/images/phpbb/icons/smiles/icon_smile.gif

klunka
Oct 27, 2006, 04:47 PM
yea, cast forces should definitely be hybrids.

Saigan
Oct 27, 2006, 07:36 PM
On 2006-10-27 14:10, -Shimarisu- wrote:
LOL.

A FOcast is for raising to Wartecher, my silly friends.

Or if you're smart, guntecher.

It ain't just for "FOs who suck at avoiding damage." Female beast is best for that application anyway. http://www.pso-world.com/images/phpbb/icons/smiles/icon_smile.gif



Agreed, but he only asked about Force. Not the advanced casting classes =P