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View Full Version : We need Moatoob this week or next week!!!



Saner
Nov 4, 2006, 09:47 PM
*gasp*. there's only so much De Ragan and Sleeping WArriors one can take.

ya there's also Mizuraki, Shikon and Temple and Rainbow Beast, but having beaten story mode, this is quite too little to keep the online community busy.
personally what they should of done is make all the planets and missions accessible from the start.

http://www.pso-world.com/images/phpbb/icons/smiles/hotdog.gif

And I'm not saying this for the sake of more places to level. I'm level 30 now and I'm just gathering money to feed my PM more Moon Atomizers (it's already close to lv.27), but of course the faster way to accumulate money is partying in Overlord A. but even a fan can get sick of doing the same 1-2 most profitable missions available. http://www.pso-world.com/images/phpbb/icons/smiles/anime2.gif

http://www.pso-world.com/images/phpbb/icons/smiles/frenchfries.gif http://www.pso-world.com/images/phpbb/icons/smiles/icon_ketchup.gif



oh and um do you think they'll make Hive playable online later in the future? ya that location and final boss is related to the offline mode's story but anyways Ahdena Degahna is also story mode related but its fightable in online mode anyways. http://www.pso-world.com/images/phpbb/icons/smiles/icon_razz.gif


but ya are community are desperate for an update. I already have my room remade, decorated, shop filled with items for sale, and of course our source of items, money and exp are from missions but there's so few missions, this is pretty crazy of them to give us the online content one dose at a time.

I can understand holding off on releasing all the rares, but missions are what people live off of when they are not hanging around the cities. http://www.pso-world.com/images/phpbb/icons/smiles/anime1.gif



<font size=-1>[ This Message was edited by: Saner on 2006-11-06 00:01 ]</font>

Azure247
Nov 4, 2006, 09:50 PM
For some reason PSU feels so small to me. Even if they added Moatoob, the game feels small.

McLaughlin
Nov 4, 2006, 09:52 PM
On 2006-11-04 18:47, Saner wrote:
oh and um do you think they'll make Hive playable online later in the future? ya that location and final boss is related to the offline mode's story but anyways Ahdena Degahna is also story mode related but its fightable in online mode anyways. http://www.pso-world.com/images/phpbb/icons/smiles/icon_razz.gif



Nice spoiler dumb ass.

CrazySwayzee
Nov 4, 2006, 09:52 PM
amen to that sista!

there are so many areas that need to be added in the online mode.

I for one, can't wait to fight the last boss in online mode!

Neith
Nov 4, 2006, 09:53 PM
I don't think we don't need Moatoob yet. It'd be nice, but it's not like we're in desperate need of new content yet.

Of course, that's my opinion, and some people will be wanting more stuff. Personally, I'm happy doing Grove of Fanatics, Sleeping Warriors, and other missions for now.

Mind, I have a goal still- I'm not at Lv20 yet, so I guess I still have something to work towards (Nanoblast Badge)

Saner
Nov 4, 2006, 09:53 PM
well to me it's much larger than PSO ever was. of course mission-wise its lacking currently.

but online has yet to add Moatoob, all the missions, the vehicle missions, and there are even online story missions they will add too!


so ya it will get bigger, they are just taking too long giving people the full 100% they are paying for.

Ether
Nov 4, 2006, 09:55 PM
On 2006-11-04 18:52, Zeta wrote:
Nice spoiler dumb ass.


What spoiler? The word Hive? If you have no idea what its refering to, its not really a spoiler is it

Moatoob opening next week would be nice, but I'm not holding my breath

Saner
Nov 4, 2006, 09:55 PM
On 2006-11-04 18:52, Zeta wrote:

On 2006-11-04 18:47, Saner wrote:
oh and um do you think they'll make Hive playable online later in the future? ya that location and final boss is related to the offline mode's story but anyways Ahdena Degahna is also story mode related but its fightable in online mode anyways. http://www.pso-world.com/images/phpbb/icons/smiles/icon_razz.gif



Nice spoiler dumb ass.



your so-called 'intelligence' is nothing special either. http://www.pso-world.com/images/phpbb/icons/smiles/icon_razz.gif

IrishSoldier
Nov 4, 2006, 09:59 PM
They damnw ell better give us some updates. I don't wanna give them 10 dollars for a month they do nothing with.

BloodDragoon
Nov 4, 2006, 09:59 PM
Only thing I've really been missing from Moatoob is being able to grind Tenora Works weapons.

Apathy
Nov 4, 2006, 10:08 PM
On 2006-11-04 18:55, Saner wrote:

On 2006-11-04 18:52, Zeta wrote:

On 2006-11-04 18:47, Saner wrote:
oh and um do you think they'll make Hive playable online later in the future? ya that location and final boss is related to the offline mode's story but anyways Ahdena Degahna is also story mode related but its fightable in online mode anyways. http://www.pso-world.com/images/phpbb/icons/smiles/icon_razz.gif



Nice spoiler dumb ass.



your so-called 'intelligence' is nothing special either. http://www.pso-world.com/images/phpbb/icons/smiles/icon_razz.gif



I just snorted my rootbeer and laughed, that hurt XD

Remedy
Nov 4, 2006, 10:10 PM
I just want Moatoob for the +EVP unit that a boss drops there. http://www.pso-world.com/images/phpbb/icons/smiles/icon_wacko.gif

McLaughlin
Nov 4, 2006, 10:17 PM
On 2006-11-04 18:55, Ether wrote:

On 2006-11-04 18:52, Zeta wrote:
Nice spoiler dumb ass.


What spoiler? The word Hive? If you have no idea what its refering to, its not really a spoiler is it

Moatoob opening next week would be nice, but I'm not holding my breath



I know what it's referring to. The whole "That's where you fight the final boss thing" kinda wrecks any sort of suspense the chapter may have held for anyone who isn't at that point in the plot.

And where did I make any refference to my intellect?

Pacpunk
Nov 4, 2006, 10:20 PM
i hope, I want overall MORE MOSSIONS PERIOD!!

AeraLure
Nov 4, 2006, 10:23 PM
On 2006-11-04 18:50, Azure247 wrote:
For some reason PSU feels so small to me. Even if they added Moatoob, the game feels small.



Yeah it does to me too. Smaller than even PSO v1 on DC is my feeling, even though its bigger. I think its due to the missions not being as dynamic layout-wise and the mission levels arent as long or varied as some of the area levels on PSO. That and we havent any quests with odd NPCs and fun little diversions to engage us. I miss those. These things could be added - I dont know what is coming frankly - kept myself in the dark on purpose to be surprised.

I agree I hope Moatoob is soon. Not because I am impatient or need expert classes unlocked etc.. its just, well I too am simply running a few missions over and over to raise my PM, since I dont really get a sense of anything to hunt for or fun quest variants to replay etc. That can keep me contnt for a while, especially as my PM needs the work, but after that there needs to be more to do.

Randomness
Nov 4, 2006, 10:26 PM
Yes. B ranked shotguns would be good too.

I havent beaten story yet either, so...


<font size=-1>[ This Message was edited by: Randomness on 2006-11-04 19:26 ]</font>

Razorback
Nov 4, 2006, 10:42 PM
On 2006-11-04 18:47, Saner wrote:
*gasp*. there's only so much De Ragan and Sleeping WArriors one can take.

ya there's also Mizuraki, Shikon and Temple and Rainbow Beast, but having beaten story mode, this is quite too little to keep the online community busy.
personally what they should of done is make all the planets and missions accessible from the start.

http://www.pso-world.com/images/phpbb/icons/smiles/hotdog.gif

And I'm not saying this for the sake of more places to level. I'm level 30 now and I'm just gathering money to feed my PM more Moon Atomizers (it's already close to lv.27), but of course the faster way to accumulate money is partying in Overlord A. but even a fan can get sick of doing the same 1-2 most profitable missions available. http://www.pso-world.com/images/phpbb/icons/smiles/anime2.gif

http://www.pso-world.com/images/phpbb/icons/smiles/frenchfries.gif http://www.pso-world.com/images/phpbb/icons/smiles/icon_ketchup.gif



oh and um do you think they'll make Hive playable online later in the future? ya that location and final boss is related to the offline mode's story but anyways Ahdena Degahna is also story mode related but its fightable in online mode anyways. http://www.pso-world.com/images/phpbb/icons/smiles/icon_razz.gif


but ya are community are desperate for an update. I already have my room remade, decorated, shop filled with items for sale, and of course our source of items, money and exp are from missions but there's so few missions, this is pretty crazy of them to give us the online content one dose at a time.

I can understand holding off on releasing all the rares, but missions are what people live off of when they are not hanging around the cities. http://www.pso-world.com/images/phpbb/icons/smiles/anime1.gif



maybe a little fresh air will calm you down

FenixStryk
Nov 4, 2006, 10:47 PM
I'd like Moatoob just to get access to their Sabers, Daggers, Shotguns and Handguns. (EDIT: And how could I forget Crossbows? THEY PWN!!) They're strong, and they pair well together. What's not to like?

Off-topic: Why is it that you space out your parageraphs with fast food items, Saner? c_c;;



<font size=-1>[ This Message was edited by: FenixStryk on 2006-11-04 19:50 ]</font>

AeraLure
Nov 4, 2006, 10:49 PM
On 2006-11-04 19:47, FenixStryk wrote:

Off-topic: Why is it that you space out your parageraphs with fast food items, Saner? c_c;;



Hehe. I have often wondered that myself. Then I just got used to it. http://www.pso-world.com/images/phpbb/icons/smiles/anime1.gif

Saner
Nov 4, 2006, 11:02 PM
ya the food and stuff is to help people read my posts better and space them neatly. http://www.pso-world.com/images/phpbb/icons/smiles/icon_biggrin.gif

http://www.pso-world.com/images/phpbb/icons/smiles/burger.gif



<font size=-1>[ This Message was edited by: Saner on 2006-11-04 20:02 ]</font>

Weak
Nov 4, 2006, 11:03 PM
If people spaced themselves apart between the Linear Line, Neudaiz, and Parum, I think there would be fewer complaints.

But it's like Hong Kong on Parum, and a De Ragan/Relics fest.

McLaughlin
Nov 4, 2006, 11:05 PM
On 2006-11-04 20:02, Saner wrote:
ya the food and stuff is to help people read my posts better and space them neatly. http://www.pso-world.com/images/phpbb/icons/smiles/icon_biggrin.gif

http://www.pso-world.com/images/phpbb/icons/smiles/burger.gif



<font size=-1>[ This Message was edited by: Saner on 2006-11-04 20:02 ]</font>


Proper grammar and punctuation might help a little more than adding fast food to your posts.

twopartsdone
Nov 4, 2006, 11:05 PM
At this point in the online portion of the game, I think some of you may agree with me that "we waited 5 years for this?"

Ronin1of47
Nov 4, 2006, 11:10 PM
the only reason id want Moatoob now is because of the synth boards i could but but the missions there... i think you need to be like lvl 30 online for them

Saner
Nov 5, 2006, 07:07 PM
On 2006-11-04 20:05, twopartsdone wrote:
At this point in the online portion of the game, I think some of you may agree with me that "we waited 5 years for this?"



well the wait is no longer existant at this point

but ya they truly are testing their consumers patience by only giving 10% of the online experience at a time .

the first PSO wasn't like this, they gave out like practically 100% of everything it had from the start.

then added on to that later through expansion disks sold separately.

at this point EVEN Extra mode offers more (minus multiplayer) than the current online available stuff,

and that's an insult to us and PSU online.



<font size=-1>[ This Message was edited by: Saner on 2006-11-05 16:10 ]</font>

Dukelion
Nov 5, 2006, 07:19 PM
I play the game casually. I think I got between 30-35 hrs in game and I am lvl 23 Cast Ranger. My worry isn't the speed at which they release things. Its more of what are they going to do after Online Mode has everything Extra Mode has.

Then again I know this is the last mmo I will be playing for a while, unless something horrible happens online. This is mmo 11 for me. I know this because I bought a used version of the DC PSO game so I could play it on my roommates DC even AFTER the servers were shut down...

...That is how much I like this series.

KiteWolfwood
Nov 5, 2006, 07:22 PM
Hmm I just hit level 30. This week I will be busy farming money to raise my PM to 80. Then the following week or two I will be farming to try to get some B grade weapons up to 5. Then after all that is done I will be spending the next two to three weeks leveling. If I am kept this busy and I have heck of a lot of free time I hate to think how much free time you guys have to already be bored of the current content. Seriously have you even stepped away from your computers since PSU has been released.

Kalier
Nov 5, 2006, 07:47 PM
i want moatoob myself, but only for the items and ability to grind the weapons. i could care less if they opened stages on it or not. i'd rather have the first story mission first, aside from that i'm pretty much happy with the current stages.

AnamanaAU
Nov 5, 2006, 08:18 PM
On 2006-11-04 18:52, Zeta wrote:

On 2006-11-04 18:47, Saner wrote:
oh and um do you think they'll make Hive playable online later in the future? ya that location and final boss is related to the offline mode's story but anyways Ahdena Degahna is also story mode related but its fightable in online mode anyways. http://www.pso-world.com/images/phpbb/icons/smiles/icon_razz.gif

Nice spoiler dumb ass.
How is it a spoiler? It's OBVIOUS that the last boss is going to be in the SEED HIVE, duh.

McLaughlin
Nov 5, 2006, 08:19 PM
Not everyone and their mother knows there are only 12 chapters. Some people expected offline content to last more than a weekend.

AeraLure
Nov 5, 2006, 08:27 PM
On 2006-11-05 16:22, KiteWolfwood wrote:
Hmm I just hit level 30. This week I will be busy farming money to raise my PM to 80. Then the following week or two I will be farming to try to get some B grade weapons up to 5. Then after all that is done I will be spending the next two to three weeks leveling. If I am kept this busy and I have heck of a lot of free time I hate to think how much free time you guys have to already be bored of the current content. Seriously have you even stepped away from your computers since PSU has been released.



I'm doing all that. I think we all are. Thing is in order to do most of that you do 2 things: run Overlord and run Relics. Again and again and again. Problem is those (and any of them really so far) arent as fun to run as say Forest or Mines. Nor are they as long or as varied.

Think a main problem, aside from varying the level design a bit more, is that there's no quests like Addicting Food to change up your running of Caves into something different, and there's no NPCs such as in Soul of Steel to make running interesting. Its all just the same too quickly. Running is PSO for me never got dull and at the outset all we had was 4 areas...

Hoping some things like that come in the updates. I havent any idea what's coming, since I purposefully kept myself in the dark.

I'm doing the same thing though. Relics ad infintum and working on my PM. Hope someone's light comes on at SEGA and enough of an update comes soon. I understand the need to part and parcel it out a bit, but there isnt enough online right now and it was easy to see that within a few days of launch.

Nika
Nov 5, 2006, 09:10 PM
JP get MOB unlocked after a week or 2 week I remember

Genobee
Nov 5, 2006, 09:16 PM
I'm hoping we get it buy the end of this month atleast.

jarek99
Nov 5, 2006, 09:18 PM
I don't think we don't need Moatoob yet. It'd be nice, but it's not like we're in desperate need of new content yet.
Thanks for deciding what we do and dont need. I'd like some new content.

KiteWolfwood
Nov 5, 2006, 09:32 PM
It isn't like the only thing we can do is Relics and Overlord. We also have Linear Line and Neudaiz if you have forgotten. Neudaiz has a nice selection of mission to do. They also are challenging to do. Don't get me wrong, I would love to see new content. I am just sick of people that complain about the lack of content. Specially when we have 9 mission available and people only play 2 of them and then say there is nothing else to do.

Ether
Nov 5, 2006, 09:35 PM
On 2006-11-05 18:10, Nika wrote:
JP get MOB unlocked after a week or 2 week I remember


More like over a month

jarek99
Nov 5, 2006, 09:47 PM
Name a level in the game: A rank is the same as B and C. The mobs just have more hit points and hit harder. Its all been done before a hundred times over. Some people want something DIFFERENT. A change of scenery would be nice. A real reward for completing challenging A rank Neudaiz missions would also be nice (like real rares instead of scape doll boards and moon atomizer x). Compare PSU to any other popular online game and you'll find that we have far less content.

McLaughlin
Nov 5, 2006, 09:49 PM
On 2006-11-05 18:35, Ether wrote:

On 2006-11-05 18:10, Nika wrote:
JP get MOB unlocked after a week or 2 week I remember


More like over a month



Thanks to a cataclysmic server crash that send the game into a Beta period.

Ri0T
Nov 5, 2006, 09:49 PM
Sega should just give us PvP so we can beat up each other while we wait. XD

Zaiden
Nov 5, 2006, 09:53 PM
I think Sega should've just put in everything thats offline and locked on the disc avalible, and made new content to download. That would be worth the $10 a month instead of slowly unlocking content.

It makes me angry thinking about it.

LeMan_Bayon
Nov 5, 2006, 10:03 PM
While I agree that new content would be nice, the sad thing everyone will still cling to the same missions. For example PSO in its later forms. People had access to episode 2 and 4 plus a variety of missions, yet all you ever saw were episode one games and TTF missions.

Ffuzzy-Logik
Nov 5, 2006, 10:35 PM
No, all you saw was TTF and Desert spam (more of the latter, usually).

Shiro_Ryuu
Nov 5, 2006, 10:38 PM
I'm patient, I'm still spamming de ragan and relics in c rank right now trying to go to level 5 hunter and level 3 ranger, after which I'll switch back to hunter and do my thing.

PJ
Nov 5, 2006, 10:47 PM
I'm not reading through this whole stupid topic

Has anyone been smart enough to point out that the game has been out barely more than a week? For fucks sake, people were more patient waiting for the game to release.

AeraLure
Nov 5, 2006, 11:10 PM
On 2006-11-05 18:32, KiteWolfwood wrote:
It isn't like the only thing we can do is Relics and Overlord. We also have Linear Line and Neudaiz if you have forgotten. Neudaiz has a nice selection of mission to do. They also are challenging to do. Don't get me wrong, I would love to see new content. I am just sick of people that complain about the lack of content. Specially when we have 9 mission available and people only play 2 of them and then say there is nothing else to do.



Yes, but herein lies the problem:

Payoffs and finds in Linear and Neudaiz are not at all worth the time at this point in the game. Good for variety sure, but so far in PSU there arent any reasons to run Linear or Neudaiz in comparison to Parum. Not at all like PSO where you might find something really useful in one of those places. I've run them all and come to the same conclusion as others. Now there are boards in Neudaiz, but you have to have that PM first.

This is compounded by the fact that all the misisons - all of them - are bland anyway compared to PSO. They're all boring after a few dozen times through and we cant make use of much of anything we find without a high level PM in order to synth - hence the need to grind - hence the call by many to have more places to do so, more level variation, quests etc. Where are quest variants like Addicting Food etc that at least change up the mission mobs etc? They dont even have that. Nor do they have NPCs pretty much anywhere outside of the tutorial or any semblance of story online. Nothing. So generic.

Sometimes I wonder when I read things like what I quoted if we're even playing the same game. Dont get me wrong - I am really enjoying PSU - but its also really easy at the same time to see how very limited the online version is. Much more so than PSO. It feels like playing a beta of PSO even, let alone PSU beta.

The only real motivation I have right now to go into PSU is to level my PM more and hope for more content to liven things up some. Hard to imagine playing what we have for another month, but so be it. My PMs need work anyway. There's really no point to wishing for more sooner - seems like SEGA is sticking to a master plan and the rollout the JP version had - not that I agree with it.


<font size=-1>[ This Message was edited by: AeraLure on 2006-11-05 20:40 ]</font>

ShinMaruku
Nov 5, 2006, 11:12 PM
This is what you get for paying the bastards at launch

DarkSeph
Nov 5, 2006, 11:14 PM
LOL! PM at level 27. I'm up to 50, but then again my char's level is only 21. I suppose it's a trade off, I've seen level 17 with a 100level PM so it's basically what you focus your time on http://www.pso-world.com/images/phpbb/icons/smiles/icon_smile.gif

By the way he had 80strike and 20 tech, nice!

HC82
Nov 6, 2006, 12:18 AM
Motaab would be great now. Honestly, the games been out for such a short period of time, but the content is still very limited for the time period we've been given. C,B,A its all the same. You're more or less forced to move up to higher ranks because of your level, so you're really not getting new content, just the hope of better drops.

The stages themselves have limited maps. This is a good thing in that its easier to remember, but adds to the stale factor and repetition. I'm sure PSO with is limited as all hell 4 stages at least had many more variations of the same stages. Partly why these few stages feel so limted.

The reality is that the game is fun as all shiz, but the burnout factor is just too high now. I do the same stage twice and I tire out. The reality is that a few hours later I come back for more. A larger variety of stages would add to the variety of gaming right now. Thank god for synthing or we'd really be screwed content wise.



<font size=-1>[ This Message was edited by: HC82 on 2006-11-05 21:20 ]</font>

EJ
Nov 6, 2006, 12:58 AM
So the game only been out for 12 days and people are complaing about lack of content? WTF?!

It hasn't been a month and ST said they will do try to do a update twice a month and it has yet to be the half mark for half a month!

The only reason people are complaining because we know what updates are the way, I really think all the updates JP get should be kept a secret since every NA players complaining are too damn impatient to wait for something. If we never knew what were on the way no one would be complaining.

Aberu
Nov 6, 2006, 01:01 AM
On 2006-11-04 18:47, Saner wrote:
*gasp*. there's only so much De Ragan and Sleeping WArriors one can take.

ya there's also Mizuraki, Shikon and Temple and Rainbow Beast, but having beaten story mode, this is quite too little to keep the online community busy.
personally what they should of done is make all the planets and missions accessible from the start.

http://www.pso-world.com/images/phpbb/icons/smiles/hotdog.gif

And I'm not saying this for the sake of more places to level. I'm level 30 now and I'm just gathering money to feed my PM more Moon Atomizers (it's already close to lv.27), but of course the faster way to accumulate money is partying in Overlord A. but even a fan can get sick of doing the same 1-2 most profitable missions available. http://www.pso-world.com/images/phpbb/icons/smiles/anime2.gif

http://www.pso-world.com/images/phpbb/icons/smiles/frenchfries.gif http://www.pso-world.com/images/phpbb/icons/smiles/icon_ketchup.gif



oh and um do you think they'll make Hive playable online later in the future? ya that location and final boss is related to the offline mode's story but anyways Ahdena Degahna is also story mode related but its fightable in online mode anyways. http://www.pso-world.com/images/phpbb/icons/smiles/icon_razz.gif


but ya are community are desperate for an update. I already have my room remade, decorated, shop filled with items for sale, and of course our source of items, money and exp are from missions but there's so few missions, this is pretty crazy of them to give us the online content one dose at a time.

I can understand holding off on releasing all the rares, but missions are what people live off of when they are not hanging around the cities. http://www.pso-world.com/images/phpbb/icons/smiles/anime1.gif



You are playing too much. You already beat story mode, and you are 5 levels ahead of me already. Online games should not be played like this, I'm convinced. Chill, socialize, run a different mission each time, and sometimes, LEAVE YOUR COMPUTER AND GO OUT IN THE SUN. Everyone who is saying they are bored with the content have played probably twice as long as me already. Of course your going to be bored with the content, you completed all of it in a week since you obsessed over it. I'm taking my time so I never get bottlenecked on content like you guys.

ProfessorZ
Nov 6, 2006, 01:02 AM
If Moatoab doesn't come out this week I'm shutting PSU out until I get tired of Gears of War and Call of Duty 3

Aberu
Nov 6, 2006, 01:10 AM
JESUS CHRIST. I finally read through the topic. You are all a bunch of spoiled brats whining about content. Let's look at PSO1 for DC.

Easy
Medium
Hard
Very Hard

FOR 4 FREAGIN LEVELS. So that's 16 variations omg that game was just so complete. Do you remember that was the same for like 6 months?

Now PSU.

Guardian Colony
-Linear Line C, B, A
-Fight for Food C, B, A

Parum
-Whatever that first place is C, B, A
-De Ragan C, B, A
-Relics C, B, A

Neudaiz
-First place from flyer base C, B, A
-Second Place from flyer base C, B, A
-Rainbow C, B, A
-Fanatics C, B, A

Now how in the hell is that less content? That is 27 variations. Like 75% more than PSO had for 6 months that I played it. GG PSU and GG ignorant impatient children. Jesus christ it's upsetting to read all this bitching.



<font size=-1>[ This Message was edited by: Aberu on 2006-11-05 22:12 ]</font>

Saigan
Nov 6, 2006, 01:20 AM
On 2006-11-05 22:10, Aberu wrote:
JESUS CHRIST. I finally read through the topic. You are all a bunch of spoiled brats whining about content. Let's look at PSO1 for DC.

Easy
Medium
Hard
Very Hard

FOR 4 FREAGIN LEVELS. So that's 16 variations omg that game was just so complete. Do you remember that was the same for like 6 months?

Now PSU.

Guardian Colony
-Linear Line C, B, A
-Fight for Food C, B, A

Parum
-Whatever that first place is C, B, A
-De Ragan C, B, A
-Relics C, B, A

Neudaiz
-First place from flyer base C, B, A
-Second Place from flyer base C, B, A
-Rainbow C, B, A
-Fanatics C, B, A

Now how in the hell is that less content? That is 27 variations. Like 75% more than PSO had for 6 months that I played it. GG PSU and GG ignorant impatient children. Jesus christ it's upsetting to read all this bitching.



<font size=-1>[ This Message was edited by: Aberu on 2006-11-05 22:12 ]</font>


Aberu has quite the point. Just because you have the game doesn't mean you have to max your stats in a week. Anyone who does seriously needs to get a job, get some friends, get a life.

ProfessorZ
Nov 6, 2006, 01:24 AM
You fail to understand though. If there was no locked content there wouldn't be complaining at all

Aberu
Nov 6, 2006, 01:30 AM
When they give you "10%" of the game (which if it is 10% of the game like earlier said, than this game is planned to be freagin HUGE) and it is much more than practically the whole series of games for the past 5-6 years, why is everyone complaining? 12 days omg seizures!

AeraLure
Nov 6, 2006, 01:33 AM
lol Aberu. I hear you, but see, I played DC v1 endlessly without ever a complaint, and then v2, which really only added Ultimate. I cant even remember anymore how long a span of time that covered lol. A year or more? A LONG time on just those 4 areas and loved every minite of it. Sure we wanted more back then too, but we all stuck to it and enjoyed it. Then repeated it a few times for GC and PSO:BB. Those first four areas in sum total offered more than what we have now for PSU, due to how well they were designed.

Cant just count it up as 27 variations for PSU and therefore 6 times the content. Following the way you count it then the original DC v1 had 16 levels and v2 came along and added 4 more, because you are counting difficulty variations for PSU but not for DC.

No matter anyway. My point is, and I think the point of others, is the levels in PSU are quite bland, little to no variation, not very dynamically designed, nor do we have the quest variations to spice things up some. I've run everything PSU has to offer a dozen times each minimally and other parts way too much lol - but nothing anywhere near as much as I ran say Forest - and I never got bored of Forest. I think that is why some wish for more content now.

Its simply worn thin due to being a bit more generic in terms of presentation. Online PSU needs quest variants, odd NPCs like we had on PSO, some more dynamic area design. Calls for content arent just more levels.

Aberu
Nov 6, 2006, 01:51 AM
First off I never said that PSU had 6 times the content, read my post thoroughly. Also I listed PSO for DC Version 1 specifically. That was about 6 months in lifespan, no updates other than OMG it's christmas time, and OMG it's Valentine's day decorations. I put 800 hours on my character in 3 1/2 months on PSO Ver. 1 for DC. I am counting difficulty variations for PSO. There were four places to go, they had 4 variations of level. 4*4=16 how how how!?

If you could learn how to read...

Aberu wrote:
FOR 4 FREAGIN LEVELS. So that's 16 variations omg that game was just so complete. Do you remember that was the same for like 6 months?
http://www.pso-world.com/images/phpbb/icons/smiles/anime1.gif Nothing in there doesn't imply I correctly counted 16 variations, nor does anything in there talk about version 2. Version 2 was released 6 months later if I recall. You can hardly use it as an example compared to this games content, since it was the first real update to the game and it took 6 months.

However, my point, which you missed, is that in comparision, PSO had practically no content compared to PSU. It took longer to level IMO, but still barely any content at all in comparison.

You remember trying to sell things in old PSO? Running into the official PSO-W lobby and spamming something you had for sale. Now people can use a search query. Leveling your "mag" is now for something other than stats, and something potentially greater I might add. The whole addition of "My Room" is far beyond most games, sans Everquest. Look at the big picture of what content is anyways. A lot of these power levelers have done nothing with their mags, rarely chat it up to make friends, and rarely do any missions in Neudaiz because it isn't efficient for time. Now is that what a game is about? Finishing all the content you can as soon as possible?

VanHalen
Nov 6, 2006, 01:58 AM
im not going online until moatoob is unlocked i want the tenora works sword and also when the first story mission comes out then network mode here i come

Saner
Nov 6, 2006, 02:00 AM
On 2006-11-05 22:10, Aberu wrote:

Now how in the hell is that less content? That is 27 variations. Like 75% more than PSO had for 6 months that I played it. GG PSU and GG ignorant impatient children. Jesus christ it's upsetting to read all this bitching.





but you see, PSO didnt hold back all the content that existed in it. PSU is holding back over 80% of the content on the disc for online, now that's highway robbery.

now matter how early and young the game still is, it's highway robbery to unlock content from the disc little by little, month by month. extra classes, more clothes, more missions, the 3rd planet, more ranks, more rares, etc. etc. etc. that should already be available. it doesnt matter how fast some players get everything, it's paying to have access and chance to eventually obtain all of the online content. shutting away over half of it is ridiculous.

different people spent different times with this game, but overall the whole LOGIC of holding off on releasing all the content already on the disc is ridiculous. We might as well call it a bad time to jump online.

Maybe we should have started paying the monthly fee months from now when everything will be available, when the true PSU is finally and fully exposed.

of course this business stragety is their scheme to give more reasons to keep playing. but their plan is a double edged sword. while people already paying are waiting for new stuff, some people's patience have already run out and quit, and they can't be blamed because using existing content already on the disc as 'new upcoming updates', is a shameful scam.


Many aren't paying monthly just to play it a little then go play something else when they get bored.
They pay to play and have fun but if PSU is holding back all of its content it ALREADY HAS ON THE DISC, then it's shooting itself in the foot.
Pure logic.



why should we be PATIENT over something that could have easily been fully unlocked. it doesn't mean someone will do and obtain everything even in a month. People should be free to play at their own pace and the game should NEVER limit our options like it's doing now.

might as well play EXTRA mode until the Network mode is fully unlocked.

PSU's network mode is brilliant and beautiful on the surface, but it's just a shame they chose to be SOO SHALLOW as to give us PSU one spoonfull at a time every month or so.

<font size=-1>[ This Message was edited by: Saner on 2006-11-05 23:00 ]</font>

AlphaMinotaux
Nov 6, 2006, 02:02 AM
i got one friend who isnt gonna start playing online till more content is availiable, he loved extra mode but not online atm :/

LeMan_Bayon
Nov 6, 2006, 02:21 AM
but you see, PSO didnt hold back all the content that existed in it.
Blue Burst sure did. We all were stuck with normal mode for awhile, with everyone complaining much like now. And the game had already been out for years, but we didn't even start with everything. So I guess Sega's new trend is to release little by little.


<font size=-1>[ This Message was edited by: LeMan_Bayon on 2006-11-05 23:29 ]</font>

AkiraXxx
Nov 6, 2006, 02:48 AM
The problem is, the Offling extra mode should NOT have more content then the online mode at release. Also, at least HALF of the content should be available when people buy the game and start paying to play, on top of that, the game should have at least 30% more extra stuff then the online beta. Thats probably the beef that everyone has atm with psu. Actually that IS the beef that alot of people have with psu lol. According to japanese updates, were supposed to get maotob next week. If not...I guess we can't go buy what was said about japanese updates being a guide line for us updates.

Garnet_Moon
Nov 6, 2006, 02:54 AM
Give me a quest where we raid a bake shop in the middle of a monster infested dungeon and i'll be good for another month or two. Or give me a Pirate Hat. Either or.

EDIT: Or at least let me play the Burning Rangers theme song in my room and shop. ; ;

<font size=-1>[ This Message was edited by: Garnet_Moon on 2006-11-05 23:55 ]</font>

Saner
Nov 6, 2006, 03:00 AM
On 2006-11-05 23:48, AkiraXxx wrote:
The problem is, the Offling extra mode should NOT have more content then the online mode at release. Also, at least HALF of the content should be available when people buy the game and start paying to play, on top of that, the game should have at least 30% more extra stuff then the online beta.


Thats probably the beef that everyone has atm with psu. Actually that IS the beef that alot of people have with psu lol. According to japanese updates, were supposed to get maotob next week. If not...I guess we can't go buy what was said about japanese updates being a guide line for us updates.



well said. http://www.pso-world.com/images/phpbb/icons/smiles/anime1.gif

mastashake
Nov 6, 2006, 03:37 AM
I think the rank system and the linear style levels are what is most dissapointing. In pso there were times when the party could go seperate ways and get good exp without having to worry about getting a hit in, in psu you have to get a hit in on most of the enemies to get an s-rank(only worthwhile rank). And the fact that there are no rares makes leveling rewrdless atm. In pso you could get a random party to go from forests to ruins in psu most people quit after one mission...

Garnet_Moon
Nov 6, 2006, 03:44 AM
On 2006-11-06 00:37, mastashake wrote:
I think the rank system and the linear style levels are what is most dissapointing. In pso there were times when the party could go seperate ways and get good exp without having to worry about getting a hit in, in psu you have to get a hit in on most of the enemies to get an s-rank(only worthwhile rank). And the fact that there are no rares makes leveling rewrdless atm. In pso you could get a random party to go from forests to ruins in psu most people quit after one mission...


One of my favorite parts of PSO was somebody would always, ALWAYS get lost in all the maps after Forest. Can't really get lost in PSU. So sad we can't do rescue parties like in the old days. ; ;


Hunter Tom: Hey guys i'm lost.
Hunter Ted: Aw shit, rescue partay!
Ranger Jack: Yay I wanna come!
Force Alyssa: Me too! I wanna come too!
Hunter Ted: Where are you, exactly? What do the walls look like?
Hunter Tom: Like rock.
Ranger Jack: Very helpful. This is the Caves map y'know.
Force Alyssa: lol
Hunter Ted: Any noticeable landmarks?
Hunter Tom: I see a puddle of water on the floor.
Ranger Jack: DUUUUUDE! I know where that is!
Hunter Ted: I do to! Race ya!
Ranger Jack: You're on! Hey, wait a second. OMG CHEATER!
Force Alyssa: *20 foot head start* lolnewbs
Hunter Ted, Ranger Jack: nuuuuuuu!


Ahh the craziness of PSO.

<font size=-1>[ This Message was edited by: Garnet_Moon on 2006-11-06 00:51 ]</font>

Saner
Nov 6, 2006, 04:13 PM
On 2006-11-06 00:44, Garnet_Moon wrote:

On 2006-11-06 00:37, mastashake wrote:
I think the rank system and the linear style levels are what is most dissapointing. In pso there were times when the party could go seperate ways and get good exp without having to worry about getting a hit in, in psu you have to get a hit in on most of the enemies to get an s-rank(only worthwhile rank). And the fact that there are no rares makes leveling rewrdless atm. In pso you could get a random party to go from forests to ruins in psu most people quit after one mission...


One of my favorite parts of PSO was somebody would always, ALWAYS get lost in all the maps after Forest. Can't really get lost in PSU. So sad we can't do rescue parties like in the old days. ; ;


Hunter Tom: Hey guys i'm lost.
Hunter Ted: Aw shit, rescue partay!
Ranger Jack: Yay I wanna come!
Force Alyssa: Me too! I wanna come too!
Hunter Ted: Where are you, exactly? What do the walls look like?
Hunter Tom: Like rock.
Ranger Jack: Very helpful. This is the Caves map y'know.
Force Alyssa: lol
Hunter Ted: Any noticeable landmarks?
Hunter Tom: I see a puddle of water on the floor.
Ranger Jack: DUUUUUDE! I know where that is!
Hunter Ted: I do to! Race ya!
Ranger Jack: You're on! Hey, wait a second. OMG CHEATER!
Force Alyssa: *20 foot head start* lolnewbs
Hunter Ted, Ranger Jack: nuuuuuuu!


Ahh the craziness of PSO.





LOL!!! http://www.pso-world.com/images/phpbb/icons/smiles/icon_lol.gif well there are great moments in this game too.

but ya PSU will get better as time passes. http://www.pso-world.com/images/phpbb/icons/smiles/icon_smile.gif