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Randomness
Dec 2, 2006, 06:52 PM
I know a bit back someone posted the stats for the various damage SEs at each level, I'm looking for the stats for the entirety of the SEs, as a reference. Anyone have the exact numbers?

Itsuki
Dec 2, 2006, 08:49 PM
http://pso-world.com/viewtopic.php?topic=128082&forum=22&15

Gazette
Dec 2, 2006, 08:50 PM
For those too lazy to click the link.

Burn - dmg every 2 seconds for 10 seconds
Lvl1 - 2% every 2 seconds(total 10%)
Lvl2 - 3% every 2 seconds(total 15%)
Lvl3 - 4% every 2 seconds(total 20%)
Lvl4 - 5% every 2 seconds(total 25%)

And free bonus info:

Poison (earth) - 2% dmg every 3 seconds
Lvl1 - 12 second duration (total 8%)
Lvl2 - 18 second duration (total 12%)
Lvl3 - 24 second duration (total 16%)
Lvl4 - 30 second duration (total 20%)

Infection (darkness) - 5% dmg every 4 seconds
Lvl1 - 20 second duration (total 25%)
Lvl2 - 24 second duration (total 30%)
Lvl3 - 28 second duration (total 35%)
Lvl4 - 32 second duration (total 40%)

Randomness
Dec 2, 2006, 09:04 PM
That doesnt cover the non-damage ones though, I want to know the durations on shcok and silence, etc.

Itsuki
Dec 2, 2006, 11:01 PM
According to the japanese wiki, which I believe pulled it from the bible, the standard for all status effects is 2x (lvl+1) or:

Lv1 - 4 sec
Lv2 - 6 sec
Lv3 - 8 sec
Lv4 - 10 sec

I believe this may be effected by STA. But I'm not sure exactly. What may be happening is that leaders and some larger monsters only have status effects last half as long on them. Just like they may only take half damage from melee or something to that nature.

Other notes:
Freeze doesn't stack with combustion or confusion.
The 3 DoTs do not stack with eachother.
BUT the 3 DoTs supposedly can overwrite eachother if applied at the same level. Combustion overwrites poison. Infection overwrites Combustion.
(Poison < Combustion < Infection)
If applied at different levels, the higher one will stick.

Randomness
Dec 2, 2006, 11:03 PM
Thank you. The one question left in my mind is how many hits each level of freeze can take, but I'm guessing thats directly related to the duration...