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View Full Version : PSU-XBox 360: Does the X360 synth glitch thing work?



Chaobo99
Dec 16, 2006, 08:38 PM
The glitch where if a item you are synthesising fails..You can just go to the Xbox 360 dash board and try again?..for those that know..is it cancel synth on second run or take item and see?

Ether
Dec 16, 2006, 08:48 PM
Is this asking for cheat methods? http://www.pso-world.com/images/phpbb/icons/smiles/icon_wacko.gif

jarek99
Dec 16, 2006, 08:49 PM
yes, you cancel the synth. you lose your mats, but you keep the board. this is the only way I've ever been able to synth a damn rare.

Niered
Dec 16, 2006, 09:54 PM
^ Or you could play by the rules like the PC/PS2 players. I have no real problems synthing a rare wep.

Ronin1of47
Dec 16, 2006, 09:57 PM
On 2006-12-16 18:54, Niered wrote:
^ Or you could play by the rules like the PC/PS2 players. I have no real problems synthing a rare wep.


in therory it would work the pc/ps2 aswell just turn off the console or close the program

Pangborn
Dec 16, 2006, 10:00 PM
so i could just go back to the dash board and still have my board?

jarek99
Dec 16, 2006, 10:04 PM
yes, then go back to your pm and cancel the synth. you will keep your board.

<font size=-1>[ This Message was edited by: jarek99 on 2006-12-16 19:05 ]</font>

McLaughlin
Dec 16, 2006, 10:08 PM
On 2006-12-16 18:54, Niered wrote:
^ Or you could play by the rules like the PC/PS2 players. I have no real problems synthing a rare wep.



I laughed. PC + law abiding = explosion.

PC users just end the program before they tell the game where to put the failed item, and PS2 users just shut off the console.

Ronin1of47
Dec 16, 2006, 10:08 PM
On 2006-12-16 19:08, Zeta wrote:

On 2006-12-16 18:54, Niered wrote:
^ Or you could play by the rules like the PC/PS2 players. I have no real problems synthing a rare wep.



I laughed. PC + law abiding = explosion.

PC users just end the program before they tell the game where to put the failed item, and PS2 users just shut off the console.


kinda what i said

Dumah
Dec 16, 2006, 10:27 PM
if it fails and u turn the game off and then go back will it fail every time?

Ronin1of47
Dec 16, 2006, 10:28 PM
On 2006-12-16 19:27, Dumah wrote:
if it fails and u turn the game off and then go back will it fail every time?


this is true but u can cancel the synthesis and keep the production capacity but loose ingredients

McLaughlin
Dec 16, 2006, 10:31 PM
Yep. Success it determined from the get-go.

ProfessorZ
Dec 16, 2006, 10:35 PM
On 2006-12-16 19:27, Dumah wrote:
if it fails and u turn the game off and then go back will it fail every time?



Yea so you after you log back in you just cancel the synth

Silenced
Dec 17, 2006, 02:24 AM
Looks like Sega has failed to synth an even slightly hackproof game, again -_-

Pangborn
Dec 17, 2006, 11:30 AM
Haha i dont have any problems with that, those boards are damned expensive! I just hope it doesnt get outta hand like on PSO. But i think everyone does have to agree that PSU needs more rare weapons!!!!! http://www.pso-world.com/images/phpbb/icons/smiles/icon_biggrin.gif

Xx3of19xX
Dec 17, 2006, 11:33 AM
Well wasn't there a bug in the beginning that allowed you to succeed every time (by doing the same thing essentially? Basically the game would roll whether or not the synth succeeds when you take the item out, rather than as it seems now, when you start the synth.

Mortalis
Dec 17, 2006, 11:35 AM
It's sad to know so many people are openly happy not being able to play Legit.