AndyPandy
Nov 25, 2002, 08:49 AM
My brief history of PSO
Dreamcast Phantasy Star Online
Hacked by Barubary and cheat devices. Sonic Team continued to charge for the Hunters License even though players had reported the problem of item modification as well as player killing and memory card corruption. Sonic Team fail to address these problems and the games falls into disrepair.
Dreamcast Phantasy Star Online ver.2
Yet again, Sonic Team tries their hardest to stop cheats by making players pay for what was essentially the same game with some minor upgrades. Ver2 had all the same problems as Ver1 and players where charged once again via the Hunters License to play on a game that was already ruined by cheat devices.
GameCube PSO Ep1 and 2
Beta Version GameCube PSO Ep 1and 2
A beta version was produced and was tested in Japan to iron out the possibility of cheats, and bugs.
Retail version PSO Ep 1 and 2 (Japanese)
Within one week of release a Japanese player had managed to work out how to duplicate items offline via a bug in Sonic Teams code. Servers are segregated because ST did not want the US servers to be infected with the duped items.
ST also admits to problems with the BB code as many Japanese people complained on their forums about the problems.
Retail Version PSO Ep 1 and 2 (US)
Ver 1.1 is released in the US. This version has had the offline dupe trick patched, but it appears that some people are still managing to dupe via a similar method, albeit a little more risky, but possible. It also appears that the BB connection problems have still not been addressed.
UpgradeRetail Version PSO 1.1 (Japanese)
Japanese players are informed of an upgrade disk that they will be able to apply for free online. This version will patch the games infamous dupe bug. Players will loose all items and mags found so far in the game. These items will be replaced by one mag cell as a thank you for upgrading. The old servers will remain for those people that do no wish to upgrade.
Key points
Dreamcast PSO 1 was ruined due to cheat devices and Sonic Teams incompetence in being able to handle the problem.
Dreamcast PSO Ver.2 was ruined due to cheat devices and Sonic Teams incompetence in being able to handle the problem.
GC PSO is ruined by the dupe bug found within one week of playing.
Japanese Version 1.1 seems to be the same as the American Version. I am still unsure if the BB connection problems have been addressed in the US version.
Barubary has been reported jumping from US and Japanese ships, something that should not even be possible yet.
Barubary is apparently hacking items via a GamecubePC link up (obviously)
It has now been reported that modified items have shown up on both US and Japanese versions of PSO, ie; rare items with unnaturally high percents.
What does it say one of the key features of PSO is? Playing with people from all over the world?...False advertising?
Conclusion.
With the recent bombshell that Sonic Team are offering the upgrade disc option and the fact that the very version they want you to upgrade to has already been hacked, why would people want to upgrade? It?s kind of funny how none of these problems are mentioned when you sign up for you hunters license, or on any of Sonic Team's or Sega's websites.
THIS IS NOT A FLAME WAR. There is a point to this post. How do WE go about approaching Sonic TeamSega with a mass complaint? What would they recognise as a official complaint? Is a forum petition going to be recognised by ST and Sega?
If you would like to add any points to this post regarding your opinions and how we could go about approaching Sega, post here. Please dont use this as a way of flaming as I dont want this post to be deleted. If you think any of the above is wrong, or a little too strong please say so.
<font size=-1>[ This Message was edited by: AndyPandy on 2002-11-25 06:00 ]</font>
Dreamcast Phantasy Star Online
Hacked by Barubary and cheat devices. Sonic Team continued to charge for the Hunters License even though players had reported the problem of item modification as well as player killing and memory card corruption. Sonic Team fail to address these problems and the games falls into disrepair.
Dreamcast Phantasy Star Online ver.2
Yet again, Sonic Team tries their hardest to stop cheats by making players pay for what was essentially the same game with some minor upgrades. Ver2 had all the same problems as Ver1 and players where charged once again via the Hunters License to play on a game that was already ruined by cheat devices.
GameCube PSO Ep1 and 2
Beta Version GameCube PSO Ep 1and 2
A beta version was produced and was tested in Japan to iron out the possibility of cheats, and bugs.
Retail version PSO Ep 1 and 2 (Japanese)
Within one week of release a Japanese player had managed to work out how to duplicate items offline via a bug in Sonic Teams code. Servers are segregated because ST did not want the US servers to be infected with the duped items.
ST also admits to problems with the BB code as many Japanese people complained on their forums about the problems.
Retail Version PSO Ep 1 and 2 (US)
Ver 1.1 is released in the US. This version has had the offline dupe trick patched, but it appears that some people are still managing to dupe via a similar method, albeit a little more risky, but possible. It also appears that the BB connection problems have still not been addressed.
UpgradeRetail Version PSO 1.1 (Japanese)
Japanese players are informed of an upgrade disk that they will be able to apply for free online. This version will patch the games infamous dupe bug. Players will loose all items and mags found so far in the game. These items will be replaced by one mag cell as a thank you for upgrading. The old servers will remain for those people that do no wish to upgrade.
Key points
Dreamcast PSO 1 was ruined due to cheat devices and Sonic Teams incompetence in being able to handle the problem.
Dreamcast PSO Ver.2 was ruined due to cheat devices and Sonic Teams incompetence in being able to handle the problem.
GC PSO is ruined by the dupe bug found within one week of playing.
Japanese Version 1.1 seems to be the same as the American Version. I am still unsure if the BB connection problems have been addressed in the US version.
Barubary has been reported jumping from US and Japanese ships, something that should not even be possible yet.
Barubary is apparently hacking items via a GamecubePC link up (obviously)
It has now been reported that modified items have shown up on both US and Japanese versions of PSO, ie; rare items with unnaturally high percents.
What does it say one of the key features of PSO is? Playing with people from all over the world?...False advertising?
Conclusion.
With the recent bombshell that Sonic Team are offering the upgrade disc option and the fact that the very version they want you to upgrade to has already been hacked, why would people want to upgrade? It?s kind of funny how none of these problems are mentioned when you sign up for you hunters license, or on any of Sonic Team's or Sega's websites.
THIS IS NOT A FLAME WAR. There is a point to this post. How do WE go about approaching Sonic TeamSega with a mass complaint? What would they recognise as a official complaint? Is a forum petition going to be recognised by ST and Sega?
If you would like to add any points to this post regarding your opinions and how we could go about approaching Sega, post here. Please dont use this as a way of flaming as I dont want this post to be deleted. If you think any of the above is wrong, or a little too strong please say so.
<font size=-1>[ This Message was edited by: AndyPandy on 2002-11-25 06:00 ]</font>