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DiosGX
Dec 23, 2006, 02:29 AM
This only applies to players level 50+ who want to speed up their bullet art leveling. I guarantee this method works and is only boring, not hard.

What you need:

• Very low level weapons of the art you wish to level.

• An ATP- ATA+ armor unit.

•*A turbo controller or a lot of spare time.


The method:

Go into Plains Overlord S and get to the third block. Upon entering you need the Go Vahras to be there, along with their resta spamming leader Go Vahra.

Simply run to the right into the small path way between the trees. As some rangers are probably fully aware in these areas, enemies cannot enter certain small alcoves in Parum outdoors.

Now you have four Go Vahras in front of you that can't touch you, a leader that spams resta for 900+ on all four of them, and weak weapons that can't possibly deal damage to overshoot that 900HP recovery.

So sit back, turn your auto-fire on, and let the method do its thing.

Not a smart idea with fan, crossbow, laser cannon type weapons. They can only be so weak.

Dj_SkyEpic
Dec 23, 2006, 02:33 AM
lol Almost like reco-boxing.

DiosGX
Dec 23, 2006, 02:37 AM
Yeah, I was actually going to name it "new recobox method" but figured it would be lost on some PSU-only players.

Ether
Dec 23, 2006, 02:40 AM
Hah, this is brilliant, definitely gunna try this later

Retehi
Dec 23, 2006, 02:40 AM
Good stuff.

BahnKnakyu
Dec 23, 2006, 02:42 AM
Don't suppose there's a way to automate the PP recovery too eh, heh.

DiosGX
Dec 23, 2006, 02:42 AM
I'm trying it with four star twin guns, uh, don't use grinded weapons on this.

Twin Grav 24 is a little much on four star twin guns... eeeee.

Going to have to use 1stars for this at level 59.

Dj_SkyEpic
Dec 23, 2006, 02:45 AM
With technic, theres a certain Motoob Dimma map with alot of enemy spawns all in one place... It's a little more manual since there is no one to heal the mobs ; ; But there's enough enemies to spawn to increase the technic PA's.

Here's a pic of the mass mobs I was referring to (http://i42.photobucket.com/albums/e349/skyepic/psu20061201_071907_085.jpg)



<font size=-1>[ This Message was edited by: Dj_SkyEpic on 2006-12-22 23:50 ]</font>

Bleemo
Dec 23, 2006, 02:53 AM
Loool. I know an easier way.

This is probably against the EULA, but check this shizzle:


PC only. Sorry folks.

1) Download JoyToKey. (http://www.electracode.com/4/joy2key/JoyToKey%20English%20Version.htm)
(JoyToKey is a keyboard to controller button mapping program. So long as it's open in the background, it will remap any buttons you configure it to.)

2) Make a new profile on it. Configure whatever button number your control pad is to the Arrow Down key, assuming that's your basic attack key on your keyboard.
(I.E. I use an Xbox controller for the PC version and my attack button is X, so it's button 3 according to your Windows Game Pad configuration program.)

3) In the assign function menu, after you've assigned Arrow Down key to the button, set the Automatic Shooting slider to 15, which is right in the center of the slider. Then, press OK.

4) Enjoy having Rapid Fire! Simply hold your attack button down and you should continuously fire at the correct intervals. No more having to tap constantly.


Now, with this knowledge I'm sure you can think of even more creative ways to make shooting things standing still easier. *coughtapecough* But if you're going to exploit walls in Plains Overlord, might as well go all the way right?

Playing as a Ranger, though, I loved using rapid fire. Continuously tapping really wore my finger out. The only issue is that during slowdown your JoyToKey program slows down also, so it's better to just tap during slowdown.

Choja
Dec 23, 2006, 02:55 AM
On 2006-12-22 23:45, Dj_SkyEpic wrote:
*snip* Here's a pic of the mass mobs I was referring to (http://i42.photobucket.com/albums/e349/skyepic/psu20061201_071907_085.jpg)



<font size=-1>[ This Message was edited by: Dj_SkyEpic on 2006-12-22 23:50 ]</font>
Oh you make that look so fun. So, if we had fortegunner and lowered PP costs/increased PP recovery, would it last longer or shorter to change guns, esstanially?

Dj_SkyEpic
Dec 23, 2006, 02:56 AM
On 2006-12-22 23:53, Bleemo wrote:
*coughtapecough*


http://www.pso-world.com/images/phpbb/icons/smiles/icon_frown.gif quarters and nickels for me ; ;


On 2006-12-22 23:55, Choja wrote:
So, if we had fortegunner and lowered PP costs/increased PP recovery, would it last longer or shorter to change guns, esstanially?



oooooooo What if you used the Skills/pp save instead? to weaken the fortegunners even further in their bullets.



<font size=-1>[ This Message was edited by: Dj_SkyEpic on 2006-12-23 00:01 ]</font>

Choja
Dec 23, 2006, 03:03 AM
On 2006-12-22 23:56, Dj_SkyEpic wrote:

On 2006-12-22 23:55, Choja wrote:
So, if we had fortegunner and lowered PP costs/increased PP recovery, would it last longer or shorter to change guns, esstanially?



oooooooo What if you used the Skills/pp save instead? to weaken the fortegunners even further in their bullets.
Great thinking! Oh yeah, you can delete that second post, you know. Bullet Save lowers ATP even more and also gets you more bang per point. Nice.

EDIT: Though the unit is godawful hard to find and extremely expensive, it's worth it. Also, I'm ruling three threads, and that's not good.

<font size=-1>[ This Message was edited by: Choja on 2006-12-23 00:03 ]</font>

Remedy
Dec 23, 2006, 03:11 AM
No, Bullet Save does NOT reduce ATP or ATA. ARGH.

http://www.pso-world.com/items/psu/3/1439/giga_bullet_pp_save/

And contrary to what the arrows say, it reduces Bullet costs and raises PA costs, not the other way around.

Dj_SkyEpic
Dec 23, 2006, 03:17 AM
doh. I've never ran across these items before so I had no clue as to their uses... Sooooo...

Giga / Skill pp Save : consumes less melee pp (More pp usuage for melee), less pp usuage for guns (consumes more pp for bullets)

Giga / Bullet pp save : consumes less bullet pp(More pp usage for bullets), less pp usuage for melee (consumes more pp for melee)

K!~ got cha.~

<font size=-1>[ This Message was edited by: Dj_SkyEpic on 2006-12-23 00:28 ]</font>

Remedy
Dec 23, 2006, 03:24 AM
No, that's backwards. I don't know why the arrows are like that, but Skill PP Save makes PAs cheaper, and Bullet PP Save makes BAs cheaper.

Edit: Quoted directly from the PSU JP Wiki:

[giiga]/skill PP [seibu] Shock PP consumption 75% Shooting PP consumption 200%
[giiga]/ PP [seibu] Shock PP consumption 150% Shooting PP consumption 75%

Edit 2: OH, THAT MAKES SENSE NOW, DURRRRRRR. Since the costs are cheaper, you get [b]MORE USAGE out of that pool of PP than normal. Now I get it! http://www.pso-world.com/images/phpbb/icons/smiles/icon_wacko.gif


<font size=-1>[ This Message was edited by: Remedy on 2006-12-23 00:29 ]</font>

DiosGX
Dec 23, 2006, 04:01 AM
If you want to be a retard like me you can use this method to exercise.

Simply get a bowl of chips, place on your kitchen counter or the other side of your residence. Empty a gun, go get a few chips, do five push-ups, go back and empty your gun again.

This of course could also give you a hemorrhaging stomach if you're out of shape, so maybe you should just buy a turbo controller and download pornography.

Dj_SkyEpic
Dec 23, 2006, 04:19 AM
On 2006-12-23 00:24, Remedy wrote:
No, that's backwards. I don't know why the arrows are like that, but Skill PP Save makes PAs cheaper, and Bullet PP Save makes BAs cheaper.

Edit: Quoted directly from the PSU JP Wiki:

[giiga]/skill PP [seibu] Shock PP consumption 75% Shooting PP consumption 200%
[giiga]/ PP [seibu] Shock PP consumption 150% Shooting PP consumption 75%

Edit 2: OH, THAT MAKES SENSE NOW, DURRRRRRR. Since the costs are cheaper, you get [b]MORE USAGE out of that pool of PP than normal. Now I get it! http://www.pso-world.com/images/phpbb/icons/smiles/icon_wacko.gif


<font size=-1>[ This Message was edited by: Remedy on 2006-12-23 00:29 ]</font>


Woah, hang on there remedy. That's pretty much what I was stating http://www.pso-world.com/images/phpbb/icons/smiles/icon_razz.gif I guess you read it a little too fast.

I stated "(more pp usage for bullet/skill)" which meant you having more pp at hand to use throughout since it consumes LESS with either units equipted.

You're a little too fast with the http://www.pso-world.com/images/phpbb/icons/smiles/icon_wet-trout.gif.

Ether
Dec 23, 2006, 05:15 AM
Ok I found a place where you can use this method in Mad Creatures S, haven't tested it in lower ranks, but I don't think it'll work because of how the AI works

Anyways, create games til you get the map that starts with you running up a hill

http://img296.imageshack.us/img296/7284/psu20061223184321004rw5.jpg

Kill the first group of enemies, which should be Polty, Koltova, or Distova. Unlock the gate and run down the hill, if the next group of enemies is 3 vahra, then its a good map, if not, restart. Enter the tunnel and take a right, then kill the next group of 3 vahra. At this point if you have any npcs, kick them. The next spawn will be 2 vahra, and a leader vahra. What you want to do is trigger them to appear, then back up enough so that only the leader follows you. For some reason, he'll never attack you, just continually wave his arms around and cast resta. Back him up enough until he doesn't come any closer to you, then just take your guns and lay into him. Don't go all out at once though, especially if you're using a weapon that makes him flinch a lot. He needs to be able to cast resta to stay alive, but once you run out of ammo and are relying on PP regen, he should have no trouble staying alive

http://img185.imageshack.us/img185/7100/psu20061223185713006jb5.jpg

Kirip-san
Dec 23, 2006, 09:58 AM
On 2006-12-23 00:24, Remedy wrote:
No, that's backwards. I don't know why the arrows are like that, but Skill PP Save makes PAs cheaper, and Bullet PP Save makes BAs cheaper.

Edit: Quoted directly from the PSU JP Wiki:

[giiga]/skill PP [seibu] Shock PP consumption 75% Shooting PP consumption 200%
[giiga]/ PP [seibu] Shock PP consumption 150% Shooting PP consumption 75%

Edit 2: OH, THAT MAKES SENSE NOW, DURRRRRRR. Since the costs are cheaper, you get [b]MORE USAGE out of that pool of PP than normal. Now I get it! http://www.pso-world.com/images/phpbb/icons/smiles/icon_wacko.gif


<font size=-1>[ This Message was edited by: Remedy on 2006-12-23 00:29 ]</font>

Sometimes I wish the descriptions were more clear. =x

DummieAcount
Dec 23, 2006, 11:40 AM
This makes me wish my shitty turbo controller i got with my first PS2 still worked.

etlitch
Dec 23, 2006, 12:30 PM
I don't expect that much, unless you have something that auto changes weapons or unlimited PP, you'l get stuck at shooting 1-3 times every 5 seconds (depending on weapon) which means that you can let the thing run for 9 hours only to get halfway amount of EXP it takes from getting a rifle bullet from 1 to 21.

DiosGX
Dec 23, 2006, 05:48 PM
And it does that minimalist shooting, while you're doing nothing. Hence, free skill when you aren't there.

Just complaining to complain, or what?

Careful
Dec 24, 2006, 07:40 AM
You can do this with Force spells also, barta/zonde. The other spells you need to deplete all your PP before you start casting so that it gives time for the leader to resta. Works with almost anything if you deplete the PP. Use weak weapons to. Slow level ups but meh, better then nothing.

Tengoku
Dec 24, 2006, 12:48 PM
On 2006-12-22 23:29, DiosGX wrote:
This only applies to players level 50+ who want to speed up their bullet art leveling. I guarantee this method works and is only boring, not hard.

• Very low level weapons of the art you wish to level.

The method:

Go into Plains Overlord S and get to the third block. Upon entering you need the Go Vahras to be there, along with their resta spamming leader Go Vahra.

Simply run to the right into the small path way between the trees. As some rangers are probably fully aware in these areas, enemies cannot enter certain small alcoves in Parum outdoors.

Now you have four Go Vahras in front of you that can't touch you, a leader that spams resta for 900+ on all four of them, and weak weapons that can't possibly deal damage to overshoot that 900HP recovery.

So sit back, turn your auto-fire on, and let the method do its thing.

Not a smart idea with fan, crossbow, laser cannon type weapons. They can only be so weak.


Christ, and I thought I was lazy. The method I use? Get the 1-star starter weapons and go run on-level stuff. Not booring, and actually gives you a sense of accomplishment when you clear anything with those piecer guns/ rods/ whatever.

Trust me, level 20 linear line is aweseome hard with a saber and a handgun. Hell, bust out that Shigga Spud and really learn how to shotgun. Go gimp and earn those skill level-ups, otherwise the levels "earned" will feel cheap, and rightly so.

My .02 mesetas.

nefarious
Dec 24, 2006, 05:05 PM
On 2006-12-23 02:15, Ether wrote:
Ok I found a place where you can use this method in Mad Creatures S, haven't tested it in lower ranks, but I don't think it'll work because of how the AI works

Anyways, create games til you get the map that starts with you running up a hill

http://img296.imageshack.us/img296/7284/psu20061223184321004rw5.jpg

Kill the first group of enemies, which should be Polty, Koltova, or Distova. Unlock the gate and run down the hill, if the next group of enemies is 3 vahra, then its a good map, if not, restart. Enter the tunnel and take a right, then kill the next group of 3 vahra. At this point if you have any npcs, kick them. The next spawn will be 2 vahra, and a leader vahra. What you want to do is trigger them to appear, then back up enough so that only the leader follows you. For some reason, he'll never attack you, just continually wave his arms around and cast resta. Back him up enough until he doesn't come any closer to you, then just take your guns and lay into him. Don't go all out at once though, especially if you're using a weapon that makes him flinch a lot. He needs to be able to cast resta to stay alive, but once you run out of ammo and are relying on PP regen, he should have no trouble staying alive

http://img185.imageshack.us/img185/7100/psu20061223185713006jb5.jpg




This map exists and is almost identical on A rank, also.

I can't get the AI to do it though.


HOWEVER.


If you go First Person mode, and use the two hay stacks, you can get him to keep running strait at you, into the hay stacks. And you use First Person mode to not hit the hay stacks, but hit him.


Working well so far. I'll leave it go a while and see if it works still.

nefarious
Dec 24, 2006, 06:57 PM
Update: Still going strong.

Haven't noticed any levels yet. Will check back after movie.

nefarious
Dec 24, 2006, 06:59 PM
Ding Frozen Shot 23


Takes about 2 hours per level by best guesstimate.

EC_Subbie
Dec 24, 2006, 08:59 PM
I guess i'll have to get a turbo controller for the 360 then. My rifles are both lacking in levels, neither fire or ice has hit 21 yet, while shotgun bullets are at 30 or near 30.

Gen2000
Dec 25, 2006, 02:53 AM
Ya Rifles takes about 1 hour for 50% Exp, 2 hours for 1 complete level up. Before I saw this thread and Ether's post I just took about 30 or Snipers and level mine up from Sleeping Warriors C so I was earning money, getting small MP and some ok drops to sellback. I wouldn't recommend it or the previous mentioned method for powerleveling though for more than. I was lucky though that my Rifle Fire and Ice BAs were already 16+ when I started so it wasn't that bad. Those are the only important ones I need at the moment IMO, it would be nice to have Grav 21+ but currently mine is only at lv.5...**** that. Grav Arrow Bullet will have to suffice. I already know it's going to be a pain leveling up the Dark Bullets and Megid Bullet (if I decide to buy it).

Oddly for strange reason Rifle BAs gains experience FASTER after lv.21. The moment I reached lv.21 in B2 of SWC by the time I completed the mission I was already at 50+%. Sucks that Rifles BA can't be that generous in leveling pre lv.21.

I also did this method with the Crossbow and leveled it to lv.2. to 11+ in one day, it actually levels pretty fast unlike what most people saying that it levels slow. I was getting around 25-30% EXP a run which is much better than Rifle's 8 to barely 10% EXP per run. The only problem is I only had one Crossbow, probably would have been faster if I had more but at 90K for the weakest one..couldn't really afford too many at once.

Bows as already known level up pretty fast, using the Resta Go Vahra method I level mine up 1 level every 7-10 min. It wasn't as boring for me since I'm on PS2 so I just got into the right position, change the channel and continued spamming the attack button. I made sure to pass for 8 or 10 seconds to let the Go Vahra Resta himself twice and continued again. Went from Lightining Bow Bullet lv.3 to lv.11 in about an hour and 30 min. I then level my other elements about 1-2 levels before I got really bored. I figured doing this for 2 levels for every element everyday would be better on my sanity than trying to powerlevel all the way to 21+.

I used the weakest 1* Bow, bought about 30 or them. I'll just feed em to my Range PM after I'm done anyways so it doesn't really hurt me.



<font size=-1>[ This Message was edited by: Gen2000 on 2006-12-24 23:56 ]</font>

NisukeReach
Jan 27, 2007, 04:56 PM
Ether sounds like s/ he's describing a method of execution , vahra style

Hotobu
Jan 28, 2007, 12:44 PM
The only problem with the Go Varha method is that it isn't fully hands-free on certain weapons. Even if you deplete your rifle PP the regen rate and staggering effect of the rifle bullets don't afford him time to cast his resta. I'm sure it would work great with other things like twin handguns or possibly even crossbows however.

Gen2000
Jan 28, 2007, 01:43 PM
It works for any weapon as long as you lower your ATP enough. For Rifles or bows, once your their PP is dry and you switch weapons just wait until he cast Resta a few times before sitting turbo/auto-fire back and leave him be.

Only gun PAs it's not great with is Laser Cannon and Grenade Gun, for Laser Cannon just use whatever technique you use as a FO to level Barta/Zonde. Grenade Gun is alittle tricker, you benefit from spamming it on enemies with slow, multiple target enemies that doesn't get blown back so easily. Maybe the new Moatob Cave mission is good for leveling up GG since it has so many blue croc enemies.

Chuiji
Jan 28, 2007, 04:21 PM
I get to box in PSU? Kick-ASS!! This is like a nice big knee to Sega's groin...since I'm sure part of the new PP system was to eliminate somethin like boxing >=)

Hotobu
Jan 28, 2007, 06:23 PM
On 2007-01-28 10:43, Gen2000 wrote:
It works for any weapon as long as you lower your ATP enough. For Rifles or bows, once your their PP is dry and you switch weapons just wait until he cast Resta a few times before sitting turbo/auto-fire back and leave him be.



So you've basically just said, "no you're wrong, yes you're right". The key word in your post is *wait*. You can have your atp as high or low as you like, but you have to WAIT for him to resta when using a rifle regardless of attack power. My claim is that the method is fine, but not 100% hands free with a rifle or other staggering weapon.

(Do people no longer actively read?)

Moreover, the method is PERFECT for Laser Cannon weapons, you may not even have to buy a weaker one, bring your strongest, and don't even bother to deplete it before hand.

Have you even TRIED the method or are you just playing theory fighter?



<font size=-1>[ This Message was edited by: Hotobu on 2007-01-28 15:39 ]</font>

Gen2000
Jan 28, 2007, 08:54 PM
Wow guy, relax more?

I use the Go Vahra method with all weapons except the one I mentioned except I switch weapons once the PP is dry as mentioned before because just leaving the button down even when your PP is dry kills the speed leveling potential of it (which was supposedly the whole point of the method in the original post and that I take advantage of).

Just leaving the button down (100% hands free) you will barely fire off 2 shots every other 5 seconds and barely gain any levels if you just left it alone compared to switching to max PP weapons after the other is dry. You better off just using PA a lot in real party mission if you going to do that.

And since Laser Cannon shots acts like Barta/Zonde you can level up the bullet MUCH FASTER (random caps lock is cool I see) by taking advantage of cluster mobs such as in missions like Parum Relics S, hiding behind the walls, and spamming it on them leveling it 10x as fast as trying to use the Go Vahra method with it.



<font size=-1>[ This Message was edited by: Gen2000 on 2007-01-28 17:56 ]</font>

Hotobu
Jan 28, 2007, 09:23 PM
The idea here is to level things as effortlessly as possible (which isn't necessarily synonymous with speed).

Memo to captain obvious:

Dear sir,

Of course leveling in missions is faster. But that isn't the point of this method. So what if you "barely fire off 2 shots every other 5 seconds"? Shooting off 2 shots every 5 seconds is better than firing off zero shots every five seconds which is what happens when the game is turned off. This method is best used when you'll be away from the controller for an extended period of time. Use it when you go to sleep. Use it when you go to work. Since you're referring to the intentions of the thread creator you'll notice he said "a turbo controller or a lot of spare time". Clearly because I'm talking about a hands free method weapons management does not apply. Bringing me back to my original assertion. Rifles don't work, and it's great for Laser Cannons.

Sincerly yours,
The literate.




<font size=-1>[ This Message was edited by: Hotobu on 2007-01-28 18:30 ]</font>

Hotobu
Jan 28, 2007, 09:29 PM
[Double post deleted]

<font size=-1>[ This Message was edited by: Hotobu on 2007-01-28 18:30 ]</font>

DizzyBum
Jan 30, 2007, 09:40 AM
Yeah, I think this method is more for garnering free Bullet EXP when you're not actually playing the game -- while you're at work or sleeping, for example. I kinda doubt anyone would want to sit there staring at their character shooting by themselves for a few hours.

I'd do it just to get my most important bullets to the Lv21 tier. I figure they'll be strong enough at that point that I can just bring them into real missions and get them to Lv30 naturally.

Guts87
Feb 12, 2007, 03:51 AM
damn keyboard without a turbo function!

*hangs keyboard saddam style*

Silver_Wyrm
Jun 26, 2007, 05:05 PM
On 2007-02-12 00:51, Guts87 wrote:
damn keyboard without a turbo function!

*hangs keyboard saddam style*


is there a way to dl a turbo function or something >_< Im turnign fG at 51 and my bullets are all lv 1...



<font size=-1>[ This Message was edited by: Silver_Wyrm on 2007-06-26 15:05 ]</font>

PrinceBrightstar
Jun 27, 2007, 12:22 AM
joy2key

Silver_Wyrm
Jun 27, 2007, 02:18 PM
On 2007-06-26 22:22, Jonathan_F wrote:
joy2key


looks good but I dont have a joystick x.x

TeknoMonkey
Jun 27, 2007, 05:30 PM
Thanks for the guide and the software tip. I managed over the past few days after reading this to max out 3 PAs for my twin handguns, since I'm using fG at the moment. I'm right now maxing out Twin Mayalee and hopefully get that maxed out as well.

Niloklives
Jun 28, 2007, 09:10 PM
2 things I didn't see mentioned here:

go vahra leaders wil constantly resta if you stand directly behind them about 10 meters away. so position yourself until you see him cast resta twice in a row. if he does, you're all set.

you can lvl rifle bullets and bow bullets using this method. but you have to heard the go vahra into a corner so he doesn't get pushed away. however he heals himself for about 850 each casting of resta and takes half damage, so keeping himself alive is a non issue. just let the rifle drain completely before you ultimately take aim and tape down that autofire. I've gotten killer shot up multiple lvls this way as well as getting standard rifle bullets to 21+

Hope that helps

Orin654
Oct 17, 2007, 09:29 PM
Is there a way to tell if you will get the vaharas from the spawns of the first block.

amtalx
Oct 17, 2007, 09:36 PM
*cough*

*blows dust off topic*

Psycho_Sonic
Nov 19, 2007, 04:31 AM
Does this still work despite the fact that stagger was added to BAs? *is about to be lvl 50*

Inazuma
Nov 20, 2007, 02:13 PM
it works extremely well if you dont attack the resta vahra at all. i use polties for my bullet leveling and it works great.

drankakeg
Jan 10, 2008, 07:41 AM
I don't think this works anymore becuase the bullets make the vahra flich and he never casts resta./