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Splash
Dec 24, 2006, 02:49 PM
How do you do it? It seems really hard since the Meric-series have OHKO moves and especially the Ill Gills who just sickle you with their scythes.

I can only say to use a Holy Ray but HUmar's MST is very low for it. So is there a way to make the Tower runs easier?

Undeadpriest
Dec 24, 2006, 03:00 PM
I can't really help you i never tried the tower quest.But tell me how many MST do you have?

Splash
Dec 24, 2006, 03:23 PM
It's a HUmar, give it an estimate. And its level 100 currently.

Out_Kast
Dec 24, 2006, 04:13 PM
Try raising your EDK to 80+. It migh thelp you survive all the Megid's that are getting thrown around http://www.pso-world.com/images/phpbb/icons/smiles/icon_wacko.gif

Splash
Dec 24, 2006, 04:19 PM
Mericarol, Merikle, and Mericus spitting attacks are not Megid though. They are OHKO moves. Neither is the Ill Gill's swinging attack.

I'm not too concern with the Megid that the Del Lily splits though. Thanks anyway.

Out_Kast
Dec 24, 2006, 04:31 PM
Oh. I didn't know; I'm an offline, none plus player http://www.pso-world.com/images/phpbb/icons/smiles/icon_wacko.gif
Sorry http://www.pso-world.com/images/phpbb/icons/smiles/icon_smile.gif I think the towers are just plain hard anyway...

Xeno-Windgust
Dec 24, 2006, 04:50 PM
Try to get a Handgun and shoot the Meric-series so they always are stunned by your attacks. At a point, they will charge in and come at close range -- take them down with a melee weapon (I hope you have a good one) since they'll be attacking with their "blades". The only thing you'll have to worry about is their alarm-thingy attack, since it is another of their OHKO attacks. Just run away, and come back after it's done.

At one place, in the Eastern Tower, there is one Mericarol and one Merikle next to each other. To avoid their attacks, try shooting one while being VERY close to the sides (shoot... if only I could show you a pic) without waking up the other one. This trick works with every Meric that you have an empty space (where you can't walk) -- their KO balls won't pass there, but your Handguns will.

As for the Ill Gills... I can't find a way to avoid their scythes (though I still think their death scythe is related to EDK, please confirm). Matter of luck, and spam resta when they hit you. I would suggest to try getting them stuck against a corner or something like that they won't get at a close range.

At last but not least, good luck. You'll need it http://www.pso-world.com/images/phpbb/icons/smiles/icon_razz.gif

Splash
Dec 24, 2006, 05:22 PM
Well, that is what I have been doing so far. When they come closer, I just use my Demo Comet. When they are ranged, I use my Red Handgun. It's just that it only works for 1 at a time and assuming they are ranged to begin with.

Yeah, that is what I do on the 5th floor so no need for a pic. http://www.pso-world.com/images/phpbb/icons/smiles/icon_smile.gif But what I am more concerned about is the 6th floor (which I consider the death floor) where you head for the center of the room and 1 Merikle pops up in front of you and 2 Mericarols pop up behind you. What do you suggest for this situation?

No, it isn't the EDK. I had 103 EDK on, still died. So, it isn't a "Megid" attack. Hmm...but the thing is that if their scythes don't kill me, it's their super fast and powerful charge attack that does. Sometimes it OHKO's me for some reason (explain why please) after a couple of charges. And it is so hard to target them when they are in that position, especially when it is in a dark room (7th or 8th floor of West Tower, another which I consider a death floor).

Thanks for the suggestions. Good thing I'm not doing PW#4 yet. Suggestion for equipment?

Undeadpriest
Dec 24, 2006, 05:41 PM
The only equipment i could recommend is a general/devil/god battle one of these three could help you doing more damage faster.

Out_Kast
Dec 24, 2006, 05:49 PM
There's only one way round this; take hundreds of Scape Dolls! http://www.pso-world.com/images/phpbb/icons/smiles/icon_wacko.gif

Undeadpriest
Dec 24, 2006, 05:53 PM
Like you are a Humar find yourself a long-range weapon like a Bravace or some rare mechguns.Its pretty useful.

Splash
Dec 24, 2006, 06:02 PM
God/Battle is like a given already. No way am I removing that. But equipment as in surviving out the Tower and clearing it in the safest matter possible. I already got a Red Handgun, which is the essential weapon so far.


There's only one way round this; take hundreds of Scape Dolls!

Lol, if only I had that much.

Undeadpriest
Dec 24, 2006, 06:08 PM
And only if we could have so many stuff on us at the same time.If you would take over 20 scapes dolls with you you would need to sacrifice some of your units or armor or even weapon.I think you should stick with skills for this quest.

Jibby
Dec 24, 2006, 08:49 PM
On 2006-12-24 15:08, Undeadpriest wrote:
And only if we could have so many stuff on us at the same time.If you would take over 20 scapes dolls with you you would need to sacrifice some of your units or armor or even weapon.I think you should stick with skills for this quest.

Agreed, I have never done the tower quests, but I did get quite skilled with a HUmar offline, and OHKO moves aren't something I'm used to, but from what I hear, they're long range, and move in a straight line right?
take the rad handgun, and just hit them, one shot at a time, dodging the OHKOs, and for the sickle, I'll assume that's close range? just save it for last, avoiding it during the battle, and potshot it from afar.
Hope it helped a li'l


<font size=-1>[ This Message was edited by: Jibby on 2006-12-24 17:50 ]</font>

Bezmor
Dec 25, 2006, 02:19 AM
Ive done some towers and i think the most important think is a demon or devil handgun. In ultimate they have quite a bit of HP and the Demon special gives your HU a fighting change before it can get many attacks off. Also use a hell special on reco boxes. other than that know the monsters. Like that ill gils arent friendly when close and del lilys can reduce you HP to 1. Gi gues are easy just use demon or devil at range then take out a power weapon and kill it. gibbles are hard for HUs because no frozen shooter. Id suggest trying to use the demon special when hes having one of his punching fests on the ground. ill gills are weak agianst foie. If you so to stop them for a sencond (to heal run away etc.) use a gi foie and if you can do much damage use Zelure (actually use on all monsters) and take best hangun less you have holy ray. for mericarol and the other two forms of it just keep moving to avoid the one hit kills. if theres 1 just shoot and pray you dont miss. when theres 2 just pray hit or miss if your not moving your dead. Del lilies are weird. If you are close they do an attack that takes all you HP cept one leaving you vulnerable. (all the flower guys do the same thing cept with TP i think) Good thing is that one demon shot will make a lily spin like an ob lily and die. easyest monster in the towers. For epsilon wait till hes done trying to blast you and move in and use demon/devil. then becuase it has like the highest DFP in the game best thing is use a tech or 2 after using a ton of demon. As long as you dodge the lazer blast and dont get hit by his shields you can really die. If you confused watch M@gnums movie one google.
http://video.google.com/videosearch?client=safari&rls=en&q=m%40gnum&ie=UTF-8&oe=UTF-8&sa=N&tab=wv
Also you realize that RAmar is the best class for tower runs but its late for that i asume.
Good luck

Jaspaller
Dec 25, 2006, 07:50 AM
This may not be the best strategy due to the fact that it won't work 100% of the time but... make sure you've got a level 15 Rabarta. As soon as you enter the room run for your life and head for the single Merikle(blue plant). Run around the side of him, but don't get too close right away. If your too close your going to end up getting hit by his OHKO. From here you can try a few strategies (I haven't actually tried these yet, my HUmar is level 108 but the enemies of EP2 are still too much to solo, however, I assume one of these strategies will work very well)

1. Attack from small distance. Keep a distance away from him. Run all the way to the door that's locked. From the door you should be a good range. Keep hitting it with a handgun, and each time you hit him he should hopefully be stunned. If you time it right, then you should be able to keep the stun going.

2. Try to attack from a bit closer range, but again with a slight distance. Instead of going with a handgun, try freezing it using Rabarta and then move in for the kill.

3. The final strategy I can give is, try to get close to Merikle (as close as possible). Usually when you get close enough to merikle, it'll start doing it's melee attacks, and also the megid spit it does when it's beeping. Try to go in for the kill right at that time. Take the hits from the melee and back away when he starts beeping.

The second strategy is probably the hardest one, due to the fact that the characters start walking and don't RUN right away. The rabarta leaves you pretty vulnerable, but give this a shot and see how it works out.

Splash
Dec 25, 2006, 01:26 PM
And only if we could have so many stuff on us at the same time.If you would take over 20 scapes dolls with you you would need to sacrifice some of your units or armor or even weapon.I think you should stick with skills for this quest.
I was being sarcastic. Of course I rather use skills to beat. Who would actually even bring more than a couple of Scape Dolls along, let alone 20?


Ive done some towers and i think the most important...

...

...the best class for tower runs but its late for that i asume.
Good luck

Yes, I'm quite aware of that video and I'm still impressed by the person playing it. For one, it is PW#4 quest and for the other it is on Ultimate.

Regardless though, that video is not going to help as it is a RAmar playing. Hmm...a Demon/Devil Raygun, I never thought about that. It may help some, but it is very riskful. If it is a miss, then it is over. And I'm not the person who wants to take risks due to everything riding on one shot. But it is a thought. I should find one with 50% hit on it. Thanks for that suggestion.

Gibbles, Del Lilies, Gi Gues, and Epsilons are easy to defeat. This is the reason why I'm not asking about them. Foie the Ill Gills? It's not going to help if they are going to charge in on me once they have low amount of HP. It may have helped in the video but HU's are a different story.


This may not be the best strategy due to the fact that it won't work 100% of the time but... make sure you've got a level 15 Rabarta. As soon as you enter the room run for your life and head for the single Merikle(blue plant). Run around the side of him, but don't get too close right away. If your too close your going to end up getting hit by his OHKO. From here you can try a few strategies (I haven't actually tried these yet, my HUmar is level 108 but...

...

...don't RUN right away. The rabarta leaves you pretty vulnerable, but give this a shot and see how it works out.

What I have been doing so far is a combination of number 2 and 3, which doesn't help as I have to die at least a couple of times because the Rabarta doesn't freeze it every time and the blade attack knocks me out to the ground (even with Jellen), then it starts to either keep attacking on a frenzy or do that timer OHKO move.

Maybe I'll go try them separatly. Okay thanks everybody. I'll report back on how well I do.

Neith
Dec 25, 2006, 03:29 PM
1) DON'T bother with EDK. You'll be wasting equips. Del Lily Megid/Ill Gill Scythes will very, very likely kill you in Ult with 80EDK.

2) Use range. Take a handgun, and use it to stun Del Lilies. Rabarta is useful for stopping Ill Gills (or freezing them).

3) Exploit if necessary. Hug the walls to get certain monsters stuck. Some areas have dividers you can shoot through.

4) Spam Mates if you need to, bear in mind Resta has a slowish cast.

5) Demons attacks work wonders.

CM_vs_HP
Dec 25, 2006, 06:51 PM
the person that could possibly be in the better position to answer your question about EastT and humar would be ADE.

Rabarta is a must in any case. when i started soloing tower, i didnt even had a frozen shooter and was using rabarta merge with a RAmar lol.

keep in mind that magic NEVER miss. so you can easily kill a ill gill doing N/N/H with mechgun then use a gifoi so he get stunned as he charge you , then you do the same combo again and finish it.

Mericarol are quite easy as long you can make them flinch before they spit or keep a range long enough beetween you and her so if the meri dont flinch , you still can evade her attack.

demon is a must and for humar should only be used as last attack. by doing N/N/S and redoing the same combo over and over , the meri will never have time to spit.(with a god battle of course)

xxTrystanxx
Dec 25, 2006, 07:37 PM
On 2006-12-25 15:51, CM_vs_HP wrote:
the person that could possibly be in the better position to answer your question about EastT and humar would be ADE.



And if I recall correctly, he's banned http://www.pso-world.com/images/phpbb/icons/smiles/icon_frown.gif

Xeno-Windgust
Dec 25, 2006, 10:57 PM
On 2006-12-24 14:22, Splash wrote:
Yeah, that is what I do on the 5th floor so no need for a pic. http://www.pso-world.com/images/phpbb/icons/smiles/icon_smile.gif But what I am more concerned about is the 6th floor (which I consider the death floor) where you head for the center of the room and 1 Merikle pops up in front of you and 2 Mericarols pop up behind you. What do you suggest for this situation?

I suggest to run away to the door where only the Merikle will be in range to get you down (while evading is OHKO balls). Then kill it with a Handgun. I used this strategy, and it worked pretty well on my few tower runs. For the 2 Mericarols, hug the wall and shoot away.
And for God's sake, DON'T stay in the middle... I'm pretty convinced you found that by yourself though (I found out the hard way http://www.pso-world.com/images/phpbb/icons/smiles/icon_razz.gif).

Bezmor
Dec 26, 2006, 05:21 AM
Well if you do what CM said only use demon on the last you should be ok. Also if you can get a hold of a Holy Ray- first the range will help in the towers. Second its special is arrest therefore you can use it on a meri whatever and then use you demon special. I think with Demons you need about 2 demons then kill with handgun or mechs asap. if you get devil youll need around 3 i think.



<font size=-1>[ This Message was edited by: Bezmor on 2006-12-26 02:22 ]</font>

CM_vs_HP
Dec 26, 2006, 06:06 AM
ah i didnt knew Ade was banned...

almost all monster of tower have 100 esp . wich mean they are immune to arrest etc(holy ray)maybe for gill but still they have 50 esp and your a human with a very low activating rate.

in my early level of the game i liked to unequip my weapon and spam some rafoie on them to reduce their hp then finish with an attack after spamming some rabarta to froze it.

about the demon raygun, i just saw that you are level 100, wich mean your ata is pretty low but you can still hit the mericarol or mericus with the last attack if you have good hit on it. merikle have too much evp.

by doing N/N/S the mericarol flinch on first attack then if the special fail to activate , the meri will flinch again on the first attack of the second combo and so on. but i dont know if it would be the same without a god battle. normally if the special activate on the last attack, when you redo the combo the meri will flinch on the second attack this time or will run at you.


Follow Uriko advice and dont bother with EDK
the best is trully to learn the ennemy reaction to different situation because a 1 on 1 fight is never a problem as long you know your ennemy.

Edit:I just remembered another trick with illgill so ill edit it in this post.

When theres an elevation on the floor , evade the gill then run up to that elevation if you cannot hide behind fence. the gill cant rush to you since he get stuck in the floor elevation. he can rush to go down the floor, but cannot rush to go up.

<font size=-1>[ This Message was edited by: CM_vs_HP on 2006-12-26 06:40 ]</font>

Bezmor
Dec 26, 2006, 08:55 AM
Opps well the range is still useful on holy ray because its the only HUmar rifle.



<font size=-1>[ This Message was edited by: Bezmor on 2006-12-26 06:34 ]</font>

Splash
Dec 26, 2006, 01:53 PM
On 2006-12-26 02:21, Bezmor wrote:
Well if you do what CM said only use demon on the last you should be ok. Also if you can get a hold of a Holy Ray- first the range will help in the towers.

Sure, I can get a hold of it. But I can't USE it. HUmar's MST is extremely low and in order to use it, I have to level up a whole lot. Unfortunately, it is hard to level up.


Anyway, okay, don't focus on EDK. What should I have equipped for the slots? I know definitely one them is a God/Battle. Maybe a God/Arm?

I have a Demon Raygun with 40% hit on it, and a Chaos Raygun with 45% on it. Usually, if it is behind the fence like things, I would just confuse the Ill Gills to kill the others using their scythe. Once all of them are gone I just use the Demon to lower their HP. And this only works if there are fences for it.

The 8th floor in West Tower is the harder one. Hmm, it is an elevated floor so I guess I could try your method. But ugh! I just hate the dark room. <_<

So the Demon only works better for Mericarol and Mericus, but not Merikle. Okay...that means I can only kill them by the normal method, shooting damage on them.

Rabarta for freezing Ill Gills. And keep using mates instead of Resta. Okay, I got it. Thanks everybody. I shall go try it out.

CM_vs_HP
Dec 26, 2006, 02:53 PM
yes god arm would be nice, you need all the ata you can get. if you can put 2 why not?and the god battle

me personnaly i always use cure confuse.its loaded with confuse trap, the delbiter charge motion confuse if your near and the gigu is a lot less dangerous with it.

i dont suggest this trick for the 8 floor of west tower. its quite a dangerous floor as you saw it.as soon you enter this floor go directly to the left.the delbiter is gonna be stuck in barrier.


the reason why the demon work better on mericarol and mericus is because they have low evp. it doesnt mean that you wont miss since you still need the special to activate. you might need this. you need ennemy evp found in bestiary of this site and your ata.


ATA Calculator (http://z.purei.org/psocalc.php)