Play a better game, seems pretty simple.
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Play a better game, seems pretty simple.
This, absolutely. Element and grind cap ensure that actually getting something does not feel rewarding in itself, because you know you aren't close to getting done. If that thing is drop-only, it's pretty much useless; you practically hold it in your hands and know it won't help you in any way - it's a massive tease. Even if the thing comes from collection file, having to repeat the same series of objectives 3-6 times is a drag, it feels like job and not a game. Constantly having to solve new tasks is what makes games fun compared to your average work. It doesn't help that multiparty content devalues your own contribution to the progress, and so does time-gating.
As for true endgame content, I'd say the best way is to make it give everything more and faster, but nothing new. Slightly more Excubes/Lambdas/whatever, faster progress on collection files, some extra stones/materials etc.
Finally, the game severely lacks in ways to get meseta that would be fun for fully-geared characters.
Dailies and weeklies? Boring low-level content that's impossible to fail, with low reward that's really tiring after so many years.
Affix farming? Boring low-level content that's completely at mercy of RNG that gets sickening after 2 hours.
Market games? Not RNG, but heavily luck-based nonetheless. And also has nothing to do with core gameplay.
AC scratch? Just ugh. During the last 1.5 years or so SEGA ensured to do everything to make AC item prices bloated as shit.
I constantly get burned out of this game becuase it literally has 0 content and a constant drought going on for years now.
That said I also come back because in the end it still has the best gameplay out of any recent MMO I've played. I like to do the TDs just for fun and don't even care about drops anymore. I haven't finished a CF in months
Too bad the gameplay is wasted on all the recent awful content outside TDs. Last quest that was really fun outside them was Magatsu on release (not so much anymore but it was good when people didn't know what to do).
i aint about fashion and i've been playing this game for years with no signs of burn out in sight. :thinking:
the most i've spent on an accessory is 2.5mil.
my aesthetic purchases across both female and male characters have never gone above like 4mil in a single purchase? maybe less.
tho the reasons i play this game are very different than most.
I started to fall asleep during TAs somewhere back in Episode 2 or even first one? Back when you could run all of them daily. It was then that I realized something and never played Pso2 when I didn't feel like it since then.
I play about hour or two a day. Sometimes skip day or two to play other games / do other hobbies.
Never partaking in emergencies if that requires logging in outside of usual time, even if I know they're happening.
Right now the activity roster is fairly rich for me, I could do featured quests, sometimes run a few AQ for Collection files if needed, then fiddle with equipment, este booth and crafting, that's enough to cover those few hours.
It will sound incredibly plain, but you could only play when you actually want to, not when the arms race compels you to. Progress is marginal, your experience is what matters the most.