SEGA SAMMY reports that Phantasy Star Online 2 earned 3.75 billion yen (36.7 million USD) from Q2 2013 up to Q1 2014 which increased by up to 55% revenue.
by Junko
SEGA SAMMY reports that Phantasy Star Online 2 earned 3.75 billion yen (36.7 million USD) from Q2 2013 up to Q1 2014 which increased by up to 55% revenue.
by Junko
It prints money.
So focusing almost entirely on scratches is definitely working, huh.
Well it works. I just think its amusing how they don't care enough to capitalize on it and make more money than they already do. Killing Monster Hunter doesn't appeal to them.
Damn! Those hikkikomoris are cashing in with their allowance! Okaasan's credit card. Nah I'm just kidding. That's amazing. But not as amazing as how much and how fast Coloado made money after legalizing Marijuana.
I honestly think the surveys they take are just all for show. Sure they added Tower Defense but is that really supposed to keep end game players on? Doesn't matter, they milked those players for all they can anyway. Just part of the cycle. As long as they can retain a decent enough player base, they can keep recycling waves of players. Just keep making 1 or 2 cool costumes a month.
I'm bitter.
The most expensive games are "free to play".
What I find most interesting is the social information you can gather about people on forums who do nothing but complain and whine how the game is terrible. When the reality is nothing is perfect, and they should just be happy a decent game is getting decent recognition on a series that almost fizzled out a long time ago.
We all want better things from the games we play, but you guys suck the life out of everything.
it's hilarious how much they made on a shallow game like pso2
though, it's not as hilarious when you realise that they didn't make the money through game elements
but the space porn barbies dress up part