At the moment, yes. Though it costs 9 cubes for the extra 2. Doing that for 7 classes is gonna suck.
Type: Posts; User: Tivor
At the moment, yes. Though it costs 9 cubes for the extra 2. Doing that for 7 classes is gonna suck.
Thank you, Chdata ^_^' Got distracted while posting. I should've went to bed 5 hours ago, actually.
First, welcome.
Now to the question: No, extending them won't void boosts given by affixes (such as Lucky Rise, Shoot III, Gwana Soul and so on). Note that Lucky Rise does not increase rare...
From what I've heard, it also cause FPS drops. And I'm not that fond of it as well. It'd be nice if there were (but as we know, never will) a feature where you spend a weapon to turn it into a cammo....
Which is a shame. Marie Nails is quite good. However I'm saving for a ready-to-go Sacrifice Darker. Hope that one isn't that heavy on FPS, since it's good looking, and there's not even a single cammo...
I've spent around 100 (I'd guess 106) tries to ex.1 all class a Vita Twin Ripper. RNG generally hates me, though. I'm not exactly base example on that matter.
Thank you for the reply. I'm still not rich enough to go min-maxing and buy a light attrib change with no pain on my pocket, so I'll stay with dark for the time being.
Thanks for the reply. The thing is, would dark be useful on anything not Force or Techer related? Say, in a rifle for example?
Just a little bump.
Does dark attribute on weapon has some other use besides contributing to Il Megids and killing dragons weak to dark?
I'd like to know... Is dark any useful for anything that isn't tech related or the dragons weak to light? I'm asking since I'll attrib grind the loser 11* stone rifle, and since it has dark...
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