Twin Kamui 34% :dark:
Motav Prophecy 48% :ice:, 31% :ground:, 29% :light:
Psychowand 49% :ground:
Crimson Flare 60% :lightning:
Type: Posts; User: sylwyn
Twin Kamui 34% :dark:
Motav Prophecy 48% :ice:, 31% :ground:, 29% :light:
Psychowand 49% :ground:
Crimson Flare 60% :lightning:
They also make the same symbols as Angelus' barrage of death when you fire each bullet, I love them too~ :-)
Psycho wands: 34% :fire:, 23% :ice:, 29% :light:, 15% :ground:
Crimson Flare 46% :dark:, 18% :lightning:
Soryuji-Misaki 43% :light:, 23% :lightning:
8th Feril/Force, 1st Feril/Mind
Mighty Haven...
Found my fourth psycho wand, first non-neutral element one was 48% :lightning:. Is this worth it to extend? I'm tempted to wait it out but I dunno my runs for this weapon will stop once my Force...
Should flip and put materials into offensive stats, because base ATP/MST effects shifta and the dmg formula more. Materials add to your base stats whereas a mag, being equipment adds to additional...
While a HUnewearl can play as a techer the lack of Zalure and lv15 techs make it hard to do decently in SH mode, where monster resistance, DFP, and HP rise dramatically. They are adept slicer users...
Hostiles: 50409
Quests: 279
MDmg: 4101
MDmgT: 676
Death Count: 250
Combo: 28
Completely off topic and not entirely true. I've played with a full MST FOnewm and have never broken 450 dmg with any tech in SH mode and in order to compete with some hunters with good weapons I...
1: %'s + all elements only effect physical hits and not techs.
2: No possible way to change/add a PA.
In comparison a HUnewm is considerably more frail than a HUcast but when you get used to monster behavior you'll eventually find that you won't be getting hit as much based on instinct.
Though a...
Anything that is not force or newman should not be depending on Resta for healing~ (unless someone decides to use a slicer...)
Although the cast hunters have the worst deal on traps Ice/Confu...
Octo Diablo is a boss that doesn't allow you to stay in one spot for long, as he will always be homing on you or moving the platform. PBs are great and all, but unless you chain it they suck. Sure...
Actually it goes Rods > Slicers > Wands for highest MST, but Wands are better than slicers for 1 specific tech.
And then it becomes Wands > Slicers > Rods for highest ATA if you use the...
The thing is that it makes lv15 techs Ra- cast time almost instantaneous and certain PAs like the ones on daggers as well. Though not game breaking, certain PAs (Earth Bullet, Over End, Bite Stamp,...
Rage Tonfa works fairly well and the burn effect from this weapon(high lv element) is stronger and lasts longer than the effect from traps, procs fairly often too. Other than paying attention to its...
Dark % is sought after because the fastest way to get exp is to spam kill Dark Falz, that one quest in the shrine that only takes you through one area takes less than 10mins to complete and in SH...
I guess that would be pretty normal damage as a FOnewearl because they have no innate boost for elemental techs. My HUnewm using a 62% dark lv4 celeb foie haze hits for around 160 per hit, with...
Rika was a female "numan" (now changed to newman) in phantasy star 3 and in the past series there were no great male newmans that were accountable.
It kinda balances out in the end because if a HU or a RA is actually able to acquire an item with high monster type adjustments and a high lv element and use either celeb, risk, or life they will be...
1. 450 combined ATA for eaerlier areas offline is a safe amount, 500-550 is the safe spot online which will allow you to have a good hit rate even on the most evasive enemies (95%~)
2. It lowers...
A portal appears after you beat the Mothers, you may not use a telepipe in the tower~
Some people may have gender issues when it comes to the race/class system~
That PA is the best one for the Rifle.
Now how it works:
It sets up mines from where you start crawling, so it works best if you run up to the enemies and turn your back to them since the AI is...
Normal tower took me under 3hrs to complete with just about every mob dying in one hit, not to mention how many open rooms there were.
The thing is that in this game there are a lot more factors in the damage formula for melee weapons. In order to deal good damage in the harder modes you need the highest possible nature %-age boost...
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