Which 13* TMG should I aim for in the current Collection File sheets? I'm not sure what the potentials are on some of the weapons.
Also... which one is the easiest to farm?
Type: Posts; User: Strobo_Lemon
Which 13* TMG should I aim for in the current Collection File sheets? I'm not sure what the potentials are on some of the weapons.
Also... which one is the easiest to farm?
Just curious, why do you prefer SRJA Bonus over APPR?
I'm thinking of revising my Gunner tree to max out Zero Range Crit for the Ranged Crit ring. I'm also maxing Showtime Star because my previous build only had 3 pts on it.
I have 1 SP left. Where...
I kinda wish they added a JA after gravity bomb. The delay after throwing is a bit annoying.
Any footage of Forward S-roll out yet? My God I can't wait for it
New TMG skill is prolly only good for climbing maggy and ggg, just use DA + AS in air for low pp cost. Useful for those not carrying JB.
As for Heel Stab, I'd rather use it 3x instead of comboing....
That is like, the best looking TMG/Handguns I've seen so far.
It looks so HAWT
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