Hmm outside of AS climbing there's not much use for the new skill huh? But it's one point so eh, nothing to lose sleep over.
Type: Posts; User: HeyItsTHK
Hmm outside of AS climbing there's not much use for the new skill huh? But it's one point so eh, nothing to lose sleep over.
>_>
Might forgo Skull for these just because of looks alone.
Zieg needs to offer more camos based on weapons.
It's actually a case of me being too close (or not close enough)
I've gotten hitbox inconsistency with Rodos and Banther, and now I know why. Thanks for that.
Is Gu/Hu still a viable thing?
Looks solid enough but people still bother to put points in S roll skills?
I think I may have seen you around here or there, going by your username.
So Gu/Ra is pretty much the way to go huh? What's the skeleton skill tree?
So I haven't played Gunner in forever, not since the nerf. With Gu/Hu being not good anymore what's the way to play it now?
Doubtful. Don't think you can do much to change the gunner playstyle.
Decided to give GU/RA a go on a Loser and Dorios and....it was less than likeable. Either that was a bad testing ground or that style isn't for me.
(AND LO AND BEHOLD EVERYTIME I BRING WEAK BULLET...
Lock on or TPS, get close, side roll and messiah, or get really close backflip and messiah. It's just putting yourself in the right position.
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