enemies nearby is good in general.
damage per kill is super good for TD and solo play.
So most people say get both,or just the enemy nearby one.
Type: Posts; User: Moffen
enemies nearby is good in general.
damage per kill is super good for TD and solo play.
So most people say get both,or just the enemy nearby one.
Ah,I'll do that.
Does it blowing up on you still damage whatevers near it?
Alright,skipping over the part where my marron came back from a slight bit of lag and blew up in my face,whats the best way to handle marrons suicide bomb?
If I'm about to get rained on by attacks...
If they nerf marron they screw Su,they nerf chain they screw Gu,not sure what they can do about that :~D
I too swapped to Su/Gu,purely due to pp regen and never being able to use weak stance much....
how much is the downtime reduced on marron with the roll anyway?
I have 10 rolls awaiting a placing.
And enough marrons to bomb a small continent.
As su/br is there any pet thats worth throwing the normal attack boost parfait onto?
Got it.
Thanks Kondibon,you're always helpful :D
What about skill rings btw?
I have a tech parry ring sitting around and a quick mirage ring but itk if theres anything else I need,R rings needed...
http://arks-layer.com/skillsim/skillcalc.php?11yObxIobxIobxIobxIobxIobxIobxIobxIobxIofdS0dodBIb000000000doIn0000000jdoib0000000fdo0000000Io00000000ioIn00000000IbIo4NcA6cKIkGAGK000006doIb0000000loIoIbH...
I'll probably put megaton on my Redran too,
Or maybe get two Redrans.
Seems pretty great at both rolls.
Is there anywhere that has candybox layouts for reference for each pet?
Here: https://www.youtube.com/watch?v=CAkh2BqrboA
Thats how much more Su/Gu does.
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