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Type: Posts; User: qoxolg

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  1. Replies
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    Why not keep both for different movement speeds?...

    Why not keep both for different movement speeds?

    for the running one: try to make the knee point more forward for the frame where leg A passes leg B (or add an extra frame).

    for the floating...
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    Well, the frames can use some work, but I suggest...

    Well, the frames can use some work, but I suggest looking up reference on google for that, since its to hard for me to explain. As you can see in my game, my animations are also super amateur level....
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    Legs are one of the hardest parts to draw from a...

    Legs are one of the hardest parts to draw from a humanoid. Thats why a lot of artists only draw busts (=its easier).

    As for the legs, my main gripe is that the length seems to change in each...
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    I can only criticise if you tell me what why you...

    I can only criticise if you tell me what why you made it (what your goal is) :wacko:
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    Yes great! I love it :D I like your additions and...

    Yes great! I love it :D I like your additions and I will see if I can use them when I will upgrade the song. I haven't shared it because it's not yet finished. I miss a lot of my virtual instruments...
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    Maybe you have DC offset. In that case the...

    Maybe you have DC offset. In that case the soundwaves of some or all instruments are off center. This will result in the magnets in speakers to either only pull or only push, with the result of low...
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    It's nice to see some more music here :D I think...

    It's nice to see some more music here :D I think you have some strong melodies. Maybe just a few notes I didn't like.

    You might wanna look more into the mastering part (which is probably one of...
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