Thanks for the head up, it look like the game was indeed looking at both button mode for tech usage, I had 3 wind tech slotted on wand the last time I changed anything on 2 button mode. And I did...
Type: Posts; User: Sandmind
Thanks for the head up, it look like the game was indeed looking at both button mode for tech usage, I had 3 wind tech slotted on wand the last time I changed anything on 2 button mode. And I did...
I recently updated my Techer's Friend Partner and suddenly she started using Wind tech out of left field instead of only megiverse and shifta/deband/resta/anti, those 5 tech being the only slotted...
Alternatively, I noticed recently that attribute +5% dropped in price like crazy compared to the Austere day. And the pvp shop's limited section got a 1/week 2% attribute booster.
How much is that SE rate increase? A while I back I remember having looked at the math for FOFI and the psycho wand's weaponoid potential (until I realised I needed to actually play that side game),...
I remember that old type Gryphon's weapon serie Long Range pot was found to activate a little closer than mid range pot, and still had much longer range.
If the Gryphon NT's pot still got the same...
The only silver lining is how the Ray serie of weapon actually boost damage with stuff that doesn't cost PP, unlike Xie's 2015 13* or Psycho Wand. But then Sega left alone those potential in the...
Wand Gear doesn't scale from the damage of wand strike itself, but TE's mobbing involve a lot of normal attack, so as a ring, it's a solid choice if not subbing BR. Wand Gear scale from Tatk, so more...
Since TEHU cannot optimize technic usuage like TEBR can, leftovers SP are easy to dump into wind and/or deband cut/toughness (after PP related skill for when doing burst damage with HU weapon, if...
TEFI can be nice/ok. But even if someone was using the "no need to match element with FI sub", TE's EWH and enemy weakness in general are already lost (even FOFI are rare these day, and for others...
1. On an underleveled TEBR caseal with poor gears (alt account), tech damage feel ok'ish, instead of utter crap as TEHU.
2. Weak Stance also affect matching elemental weakness for technic damage....
For single target, the wand's physical attack does more damage than the wand gear explsion. It's once you start to hit multiple targets with one swing that the explosions deal more, since one is...
A set of Red wand would probably be your best bet. And you don't truly need to unlock potential lv3, since the difference is 2% more than lv1.
And looking on pso2 swiki, red wand drop in forest,...
On my alt account, I play a TEBR caseal that still got a few 50% element ExLv1 3* wand (yes I know) that still need to be replaced with pristine small hammer (drop commonly from Magastu). PSH can be...
Oh really? That's actually nice to know, especially since zanverse isn't really relevant outside of boss fight anyways. And even with Moment Gale mobbing it's just an extra.
Regular extension stay same old from lv1 to lv10 iirc. For Strike Resist, you want the special sdef recipe (EX lv3, 8 and 10 only). EX lv8 cost like 3 time the EX lv3, which is already costly, but if...
By taking a quick look at TE's usable wired lance on the pso2 swiki, I saw three results.
Ghost Hat
Crater Nails
Bio Radle
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