^Gotta remember to get the rod to +35 first after unlocking Guidance of Life Lv3. That will give you access to Sentence Triple.
Type: Posts; User: KazukiQZ
^Gotta remember to get the rod to +35 first after unlocking Guidance of Life Lv3. That will give you access to Sentence Triple.
Yes, also, fire tech is very good for general gameplay so it's hard to pass up on what it can offers.
How I use it:
Foie (efficient lv1) is to kill mobs in short range
Rafoie (blazing lv3) to...
^You could remove two points from Rod Shoot, since 3/5 is where it has the most benefit (the damage bonus after that is not that useful, since you won't use the rod projectiles for damage but only to...
^Tech parry and air reversal are self-explanatory, but i wont suggest to put Short Mirage into the 3rd unit (because imo, Short Mirage is situational, as default Mirage has better usage most of the...
800+ (or 900+) is the way to go for HP nowadays. As for PP, 186 is fine, a good FOTE should have above 180, imo.
For comparison, my lv80/80 FOTE has around 950-1k HP and average of 195-205PP,...
thank you owo)b
That boost my motivation to grab a Qliphad rod now lol
I certainly hope so. Because it's normal pot (Blessing of Life) is already listed as eligible for zanverse
The new Zeinesis weapon's 3rd potential that needs Qliphad Fuse (Anthesis Trainer), I dont see it on swiki list for Zanverse boost. But is it confirmed to not boost Zanverse though?
Can confirm, I can use Orbit around lv64/48 Fote. Granted that i have all class bonus. Speaking of class bonus, the Dex one helps alot for Fote to equip Queen vera and Orbit.
Because you said you have it, and it would be a waste to not actually use it, tbh. Personal preference aside, if you use Fomelgion on things that isn't weak to Fire nor Dark on regular basis, the...
^For rod, my suggestion would be:
In matter of preference, in descending order
Fire: Astra > Union > Gix
Light: Union > Astra > Gix
Dark: Gix > Astra > Union
^It's a fun thing to have, so just 1 point into it is good enough lol
@Nyansan
Either:
1. 10/10 T-Atk Up 2
2. 10/10 Wind Mastery 1 and 3/5 on Territory PP Save.
Alternatively:
3. 10/10 PP Convert first, then 10/10 on Wind Mastery and 3/5 into Territory PP...
^i used to use both, but now I'm getting used to just having Orbit talis .
Both have different situation to use. Queen Vera is when u have target to attack, so either during battle or mining base...
I have (1), but I'd say (2) is fine too.
If you didn't get any of the Austere yet, I'd suggest getting Light talis first. You can *technically* use it like a rod, and when the situation needs for...
Hue Zelda, they are just joking! xD
https://www.reddit.com/r/PSO2/comments/4pnvff/ray_potential_boosts_compound_techs_d/
[SPOILER-BOX]http://mmoloda.com/pso2/image/86326.jpg[/SPOILER-BOX]
Ray Potential boosts Compound Techs. owo)b
^If they do, Ray rod/talis will not affect Compound Tech damage, as proven by the photon booster potted Psycho Wand, and Yozakura rod/talis which have the similar pot. Info courtesy of Bellion.
^Double is considered as a Darker, so no.
^5/5 on Talis tech bonus, but rod shoot can be just 1/5 just so you have something xD
5/5 is kinda not worth it for Rod shoot, imo.
Question on Revolucio Shaft (Rod): Does the pot works on Compound Tech?
^Orbit talis with first pot is like, not good at all as offense weapon. But is very good as utility weapon, can recover PP very fast as FOTE. In my case, 202PP in 9 seconds when in sheathed mode....
^With 2nd pot, it's 2nd best talis, behind Austere talis.
Ice fang lv3. Aim for lower casting time penalty and damage up as high as possible.
@Dark Emerald EXE
Get Light masteries while you're at it. Concentrated Ragrants and Barantsion are too good to be left out.
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