It "works" to some extent, but shadows will end up being in different orientations on each eye. Doesn't do anything to deal with UI, unfortunately.
Type: Posts; User: velocity7
It "works" to some extent, but shadows will end up being in different orientations on each eye. Doesn't do anything to deal with UI, unfortunately.
What if the person had joined the said multiparty area through launching immediately instead of picking that specific multiparty group? Wouldn't that be discriminating against those who play with...
My two cents...
Spring 2013 is already a doomsday date right there. If they can't get an English version out in a few months, expect it to be a dead service from Day 1. Never mind the fact that...
I also agree with this sentiment. Also, once SEGA does iron out issues with server population, it's more than likely they'll increase the block count/capacity/etc... by which point you'd have to...
Generally speaking, we're talking about only a very small minority that actually goes about and does this sort of thing. But if SEGA has seen the YouTube videos, they've probably already figured how...
As an FYI, I tried out 3D as well with the benchmark. Score took a massive nosedive, somewhere around the 2.5k range. It probably has to do with the fact that the framerate is being gimped by the 3D...
Did a minimum/maximum benchmark, screenshots attached. Maximum settings resulted with 11574 while minimum resulted in 91917. My GPU setup is actually a GeForce GTX 460 x 2 in SLI. RAM is running at...
Would be an interesting way of handling it. I tried advocating for something similar in another MMO, but the idea didn't quite take off due to misconceptions/bad assumptions from the community.
I'm cool with IRC, if anyone wants to set that up. Pick a good server, etc.
Also you'll need a good moderation team to make sure people aren't throwing pies all over the place. :)
http://www.ustream.tv/recorded/17282363
PSO2 booth report, starts around 1:30.
If there's anything I'd like DX11 support for in terms of PSO2, it's the multithreading. Would translate well to SLI and Crossfire setups, I'd think.
It's definitely Resta from what I can tell. Though I'm more interested in whether he was actually a Hunter, Ranger, or Force, as he used Gunslash the entire time. Furthermore, why did Resta fail in...
Already posted here:
http://bumped.org/psublog/phantasy-star-online-2-media-briefing-fansubbed/
I'm curious, where do you guys hang out to meet up for PSPo2i?
If people were curious on the color schemes:
http://img696.imageshack.us/img696/7816/karen.jpg
Original source is here.
That's normal. You will have to clear story mode for all secondary characters.
http://phantasystar.sega.jp/psp2/network/dlmission/
Have your Photon Boosters ready next week, because Part 2 of Bruce's trading mission will be released then! Replica outfits for Karen, Maya, and...
Bump! :)
I would try to avoid Google translators, as katakana names and machine translators really don't mix too well, sadly. :(
If you're talking about PSPo2, there is no telepipe. Like PSU, crystals at the beginning of each stage are used to travel quickly between blocks, though only in multiplayer mode.
You can still get rid of items in PSPo2 just fine. If you pick up something, you can either drop it, or worst-case just use the "Throw Away" (捨てる) option, which is guaranteed to work in almost all...
Time for me to go around 2ch a little:
Evangelion
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3190 0002 ロンギヌスの槍 (スピア) // Longinus (Spear)
P.S. Evangelion one is out a bit too early...
Yeah, it goes into your bank after you import. Everyone can try this with the free Cast armor DLC that's up as well.
Exception in what regard?
Also, Shizuru's 1-hit kills only take me to 1 HP instead.
Edit: Should probably give a translation so people get a better idea:
Nah, it's greater than 50% for sure, based on what I read on spoiler wiki. That, and a trap from the Fanta Quiz Mission detonated on me when it was at full health and took me to 1 HP, and took my...
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