This is fair and realistic pricing and what I used to sell them for.
el, di, gra, magi, zon, ban = 75 meseta.
Ray Photons = 400 meseta.
I rarely if ever sell photons now.
This is fair and realistic pricing and what I used to sell them for.
el, di, gra, magi, zon, ban = 75 meseta.
Ray Photons = 400 meseta.
I rarely if ever sell photons now.
On 2007-01-20 15:29, Palefire wrote:
Cute, but you might want to re-read what you cut & pasted: this isn't an "open market" because it isn't competitive by any stretch of the imagination. Hello, duped Meseta. You can't have an open market when so much of the money in it is, essentially, counterfeit. Thus, "any buyer" isn't "free to participate": new players aren't, for one, because they generally lack Meseta if they play legitimately.
Thus, no real "market value" -- not when you've got an artificially-inflated economy and a simple elemental Photon can be priced anywhere between 15K to the maximum price that can be set within a store. In a true open market, you'd have a much smaller margin that would be determined by what buyers would be willing to pay.
<font size=-1>[ This Message was edited by: Palefire on 2007-01-20 15:46 ]</font>
-Even a new player can make 15k easily, so don't exclude them from the fray just yet.
-Counterfeit money spends the same as legit money, especially in a video game. Whether there is 1 million or 99 million in an economy, the price will stay proportionate to the amount of money both a.) in the consumer's pocket and b.) in the economy, that is, accessible to the consumer through further trade/purchases/sales.
-In a "true" open market economy, you would be in the real world, where there are a lot more variables to take into account. In PSU (not real), you have the following: supply of goods (shops, stacks, drops), demand (omg i needz my a rank nowww), and the amount of money in circulation.
Also, the "market value" is evidenced by the fact that you don't see a whole lot of photons selling for 500k, but you do for 50k and down, thus setting their market value.
I'd really think twice about selling your photons for what you feel is a fair price. Honestly, you're just shooting yourself in the foot. If a ray-photon can go for 150k, and you sell them for let's say..500 who's the loser there? I understand the market is fucked, but that's the way it is. You might as well take advantage of it. Photons are super easy to get. Tons of people already say they hunt them themselves. Any decent lvl can (and should) go to LL C-A and just run it a few times. Come out a bunch of photons richer, and use the ones you need and sell the ones you don't. You don't have to buy them at that ridiculous price, but it'd be silly not to sell them at that price if they move. Which they do.
sell it in your shop for 100 I'll buy them all and turn around and sell them for a 100k, see you get to keep your so called 'values' and I get to get rich, everyone wins. Its a game, fuck the economy, get it how you can!
Honestly I think the prices are too high, yet I'm abusing this chance and making as much money I can from it. Megi-Photons drop so easily in "Fight for Food" (Is that what it's called?) yet people are willing to dish out 25000 over just one. I can't explain how funny it is. Thanks to this increase in demand I was able to buy A rank equipment. (Yes, I know I'm slow I'm still Level 44) I guess holding off all of my photons for later was a good idea.
I have mixed feelings on this. It seems unfair to others yet it's letting me get ahead. I actually do sell most at 10000 since I get low amounts of customers. I'm going to continue this until prices shoot down and then I'll sell other things.
user received a verbal warning for flamebaiting.
congratulations.
<font size=-1>[ This Message was edited by: rena-ko on 2007-01-20 19:12 ]</font>
im sellin mine for 500 (yes, theres no K on purpose) to see if i can make a good profit out of that
Guess that means I'll be dumping the hacked meseta when I open my shop back upOn 2007-01-20 18:33, Gojin wrote:
sell it in your shop for 100 I'll buy them all and turn around and sell them for a 100k, see you get to keep your so called 'values' and I get to get rich, everyone wins. Its a game, fuck the economy, get it how you can!
- Depends on what you define as "new". I'm not, but I don't have 15K now, much less than when I first started out. (And what I do have, I've had to bank for a while to reach) When I started, 2K was fairly easy to make but spent just as easily on Monomates. A new player hoping to earn 15K is going to have to save up considerably, forgoing getting much of anything in the way of better equipment and hoping that weapons drops are forthcoming.On 2007-01-20 18:19, Axel3792 wrote:
-Even a new player can make 15k easily, so don't exclude them from the fray just yet.
-Counterfeit money spends the same as legit money, especially in a video game. Whether there is 1 million or 99 million in an economy, the price will stay proportionate to the amount of money both a.) in the consumer's pocket and b.) in the economy, that is, accessible to the consumer through further trade/purchases/sales.
-In a "true" open market economy, you would be in the real world, where there are a lot more variables to take into account. In PSU (not real), you have the following: supply of goods (shops, stacks, drops), demand (omg i needz my a rank nowww), and the amount of money in circulation.
Also, the "market value" is evidenced by the fact that you don't see a whole lot of photons selling for 500k, but you do for 50k and down, thus setting their market value.
Unless new player has a lot of friends who are already online and are willing to donate Meseta and equipment.
-...Which hasn't happened. And that was my point: the price hasn't stabilised. Once again, this means that there isn't anything resembling a "market value". Today the "index" could be 10K, then tomorrow 80K, then to 15K. (I've seen quite a few places selling Photon upward of 50K, as a matter of fact. That's just another reason the game has no "market value" for it) A simulated "market value" can't fluctuate that wildly for there to be a trustworthy game average.
-...Which was my whole point, actually. Video game market =/= real world market, ergo, no "open market", much less "market value". And while other games have something that passes for one, this game's economy isn't stable enough for it. Perhaps when this duped Meseta issue is fixed, we'll see one. But today is not that day.
ST cant fix all the meseta duping, if they could they would have done it by now like with the swimsuit glitch.
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