View Poll Results: I know that the Machinegun is probably the least popular gun or tied with the Handgun for it, but is

Voters
17. You may not vote on this poll
  • Guntecher

    6 35.29%
  • Fighgunner

    4 23.53%
  • Fortegunner

    7 41.18%
  • NONE.

    0 0%
Page 2 of 3 FirstFirst 123 LastLast
Results 11 to 20 of 24
  1. #11

    Default

    No verdict on the preferred mechgun for fortegunners? Is it that they are all roughly the same, or is it because there are so few fortegunners using mechguns?

  2. #12

    Default

    On 2007-01-27 20:44, SolomonGrundy wrote:
    On 2007-01-25 21:45, Itsuki-chan wrote:
    After one of the future updates, mechguns will get +15% ATP, +10% ATA, and +9% Elemental. And the ult PA is 1% ATA with a faster attack rate that all have vertical launch. Pretty much all classes are equal with this because 1% of anything is crappy ATA.
    the ATA/ATP bump are negligible: 15% of a small number, is a small number. The 9% elemental is very significant. Fortegunner is what I voted as well
    The ATA/ATP bump is combined with your own ATP. At the speed that mechguns fire, the ATP bump is far bigger and far more noticable than the elemental bonus. Combined its a pretty huge difference though.

    I don't think I need to do the math to show that 15% ATP gives more of a boost than 9% elemental. 15% is > than 9%, thats all there is too it. XD And with 87% ATA at max level now, they almost never miss.

    <font size=-1>[ This Message was edited by: Itsuki-chan on 2007-01-27 23:41 ]</font>

  3. #13

    Default

    The update with PA changes will make machine guns almost overpowered against the opposite element, along with shotguns. I would like to see this.
    Known as Niem on Ship 2.
    Spoiler!

  4. #14
    xbox 360 PSU ftw.
    Join Date
    Dec 2006
    Location
    California
    Posts
    3,494

    Default

    On 2007-01-27 23:36, Itsuki-chan wrote:

    I don't think I need to do the math to show that 15% ATP gives more of a boost than 9% elemental. 15% is > than 9%, thats all there is too it. XD And with 87% ATA at max level now, they almost never miss.
    uh, maybe you do need to do the math for me? Oh wait, te 15% is being added to the BULLET PA's, not the guns themselves (*smacks self on forehead*). Um, move along folks, nothing to see here...

    wow, machine guns got a LOT stronger (!!)

  5. #15

    Default

    I say it's the best with a figunner as well. Usuaully, when I used it I would either:

    1. Us the gun to lock the guy in place so I can get close and smack the crap out of him.

    2. Use it for crowd control (especially with Rising Fury, confuse is the best SE for large crowds)

  6. #16
    I read it on PSOW, so it must be true
    Join Date
    Jul 2003
    Location
    Head Office of Kecleon Inc
    Posts
    6,012

    Default

    On 2007-01-25 22:05, Alisha wrote:
    wouldnt guntecher be better with them having zodial/zodeel plus their nice gun pp regeneration. that is of course assuming mechgun PP is at least as good online as it is off.
    Wouldn't a Fortegunner have access to Zodial/Zodeel/Shifta/Zalure thanks to, I dunno, Fortetecher/Guntecher/Wartecher in the party anyways?

    OH, are we talking about solo? For some dumb reason?

    Yeah, Fortegunner.

  7. #17

    Default

    I posted this on the Ranger topic

    About Mechguns, start reconsider them, especially if you are a fortegunner.

    The boost mechguns got in jp version is higher than 15%. It actually reach +30%

    The bullets ( in fire case ) starts from 111% instead of 101% at level 1. And Get a small bonus either at 11 and 21. Then after level 21, it usually stopped increasing at 125% dmg, now in JP it gets a boost of 2% dmg per level, reaching at level 30 155% bonus dmg! Also the PP cost is less now in JP and the elemental % is 20 at bullet level 21+

    Now let's do the math

    Let's pretend you are a level 70 Cast 10 Fortegunner with rougly 600 ATP

    600 ATP + 55 ATP ( Mechgun ) + 145 ATP ( Solid Power S ) = 800 ATP

    800 * 155% = 1240

    1240 = 248 dmg per hit unbuffed
    *20% against elemental weak = 297 dmg per hit unbuffed
    *20% with lvl 3 Shifta = 356 dmg per hit buffed

    A mechguns can easily dear 3 or 4 hits in the time of a Single Rifle shot. So if you do 350 dmg per hit ( of course you will do less due to DFP ) this means you're dealing like 1400 dmg in the time of a single Rifle Shot.

    I'm finding Mechguns very strong even now without the PA rebalancing.
    My fortegunner is lvl 45/4, I deal 130-150 dmg per hit with my lvl 26 Fire Mechgun Bullet.

  8. #18

    Default

    What mechgun are you using, and if its grindable, how much is it grinded?

  9. #19

    Default

    im using a 9* drumline but my pa is only around a 12 and i hit in the 140's on element advantage and arond155-120 on everything else. but im a lvl 68 fighgunner 9. i dont know who they are best for but i know i like em.

  10. #20
    Primrose Syndicate Admin
    Join Date
    Dec 2006
    Location
    California
    Posts
    44

    Default

    I like it a lot with a dagger, but that being said, I won't use anything below the 9* one, because honestly the others just dry up on PP WAY too fast to be at all useful in my opinion, but I can actually sustain it for quite a while on fortegunner using a drumline and the original dagger PA.

Similar Threads

  1. Does anyone actually use the sets?
    By Kimil in forum PSU General
    Replies: 26
    Last Post: Apr 21, 2007, 03:53 PM
  2. Best Weapon Type/PA to Use Guide
    By DurakkenX in forum PSU: Gameplay, Guides & Walkthroughs
    Replies: 5
    Last Post: Feb 15, 2007, 09:12 PM
  3. Best element for weapon to use on Parum
    By SEB in forum PSU General
    Replies: 15
    Last Post: Nov 19, 2006, 09:52 PM
  4. whats the best weapon a HUmar can use?
    By Caydence in forum PSO: Mag, Quest, Item and Section ID
    Replies: 48
    Last Post: Apr 26, 2004, 04:36 PM
  5. wtf happened?japanese ppl dont use ne codes,ic..
    By Anubis-v2- in forum Episode 3
    Replies: 17
    Last Post: Feb 11, 2004, 07:11 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •