With the expansion, it finally looks like they will be fixing some (in my opinion) awful issues with the game. For instance, as simple as it may seem, the death penalty change (no more losing S-Rank by simply dying without a scapedoll) will be huge for myself and my friends since we are more laid back and don't want to mess up other people's S-Rank. I have a level 57 fortetecher and only have played S a couple dozen times because of jerks online that stress way too much over those mission points. It's especially a pain for me since I die in pretty much two hits from the "tougher" enemies.
The other positive change is with the synthesis success rates. Right now, I've only read about having 100% for room decorations, but I'm crossing my fingers that means at least they're looking at success rates for weapons and such too. Unfortunately, recently the high failure rate has caused the guy I play with mostly to sort of stop playing. He hasn't cancelled yet, but he's only played once in the last 2-3 weeks. After finally getting his PM to level 100 (all striking) he went to make 13 melee weapons, all with 50% success rate or higher, and failed on 11 of the 13. Needless to say he wasn't very happy and it just may have killed the game for him.
Has there been any hint as to when the expansion is coming stateside? I saw someone had posted December, but I have no idea where people are getting this info from. That's a long a time to wait though if that's the case. I'm on the 360 and I guess it's probably worse with all the competition coming out by the end of the year.
P.S. As much as I hate to say it, it almost seems like we've been beta testing the game this whole time. And now that they're finally going to make these changes, let's hope it isn't too late.
P.S. P.S. You think they'll implement some of these changes prior to the expansion's release?
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