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  1. #1
    The Eggy Bastard
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    ok so we've established that melee kubara weapons that you can buy and synth and the whole 9 yards have a (~20%?) damage output reduction while using photon arts. does the same apply to kubara weapons such as crea doubles?bear claws?svaltus sword?etc etc etc...

    if so,then that sucks even more than buying kubara weaps and grinding them just to find out they still suck...kinda like spending all that time running sleeping warriors to get a svaltus sword to find out it really isnt that strong either and it just looks thug,which is cool,but for my rare weaps,I want slightly more than looks.

  2. #2
    Space Cowboy RegulusHikari's Avatar
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    I would assume that it applies to all Kubara. But I have to say I haven't seen a big drop in the damage from my Doubles and Halp.

    But wouldn't the -20% damage done during PAs kind of NEGATE the big PP bonus that Kubara weapons have going for them? I mean, yay I get to use a full PA once, MAYBE two more times... but if I'm dealing 20% less damage overall, what's the point?

    The theory behind Kubara weapons is nice, but when all of the benefits of them are outclassed (oooh they grind well, but most only beat their standard counterparts at +5 and above, and EVEN then a +5 standard is still easier to obtain) by normal weapons, where's the incentive to use them? They're gray/black? That's seriously the best answer I can come up with.

    I think Kubara weapons need a more noticeable affect when grinding. Actually... Kubara weapons shouldn't lose a max grind counter if they fail in AoI. O_o That would be nice.

  3. #3

    Default

    I'm fairly sure that the reduction is 10%, not 20%.
    Success is not the result of spontaneous combustion. You must set yourself on fire.

  4. #4
    Crimson Butterfly
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    It's 10%

  5. #5
    Dimensional Traveler Ryoki's Avatar
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    Then don't create bootleg copies of stuff if you don't like it.



  6. #6

    Default

    it's 10% reduction, and yes it applies to all Kubara, including my crea doubles. But you know what, I don't care because doublesabers are meant for the melee attack that hits 4 enemies anyways. Either way they're still doing good damage with the PAs

    THE JACKEL

  7. #7
    Graphic Designer-ish. Rashiid's Avatar
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    even Kubara guns? (i.e; Maggac, Raihoc)
    ID: Haseyo FO
    Character: Roll Caskett | Ship: 02
    Character: Hsien-Ko | Ship: 02

  8. #8

    Default

    I think it only applies to melee weapons.
    Success is not the result of spontaneous combustion. You must set yourself on fire.

  9. #9
    Graphic Designer-ish. Rashiid's Avatar
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    schweet. kubara 6*s are made of win. =]

    so this is Pure Kubara (monster weaps n such) or for Kubara-varients? (Two-Headed Ragnic or sumthin)

    or both?
    ID: Haseyo FO
    Character: Roll Caskett | Ship: 02
    Character: Hsien-Ko | Ship: 02

  10. #10

    Default

    Sorry to change the subject, but I have another question regarding Kubara weapons (namely guns, because I'm a Fortegunner). Do they recharge faster; as in more PP more per charge (as you can see I have almost no Kubara weapons...)?

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