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  1. #1

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    I want you to list off as many things you can think of that are better about each game. In a perfect world, SEGA would have kept what was good about PSO, and improved it with their PSU ideas. So basically list off all the positive things that combined would make the perfect Phantasy Star.

    PSO Advantage.

    Far greater selection of items and weapons.
    A more balanced drop rate
    (Weak rares somewhat common, Strong rares uncommon, Amazing rares extremely uncommon).
    More customized character stats.
    -Mags boosted character stats, and those stats could be customized.
    -Armour AND sheild items used for defense.
    -Armour had 4 slots open for whatever unit(s) you want.
    -HP / TP / Power / Evp / Mind / Luck / Def materials would permanently increase your character stats.
    Overall quicker pase with quicker attacks and much quicker technique casts.
    More usuable regular attacks (non PA).
    6 buttons programmable for attacks / techs / items.
    Techniques usable through menus
    More detailed / sculpted levels, with most having excellent art direction.
    Much more emotional music, that matched the mood of the level very well.
    Each technique operated in it's own unique way. (i.e barta and zond were very different)
    All areas were quick / easy to get to.
    TP (or PP) was stored on your character, not individual weapons.
    A Much better, more consistent framerate.
    Armour req based on lv. not def
    Weapons had unique special attacks / abilities
    -Some steal health, exp, tp, ext.
    -Some shoot technics like foie and gifoie
    -Some boost technique power
    -Some have unique attacks. i.e Heaven Punisher's beams that shoot down from the sky, or TJS's expanding sphere of death.



    PSU Advantage.

    Better graphics (on a technical level, not conceptual).
    Tech levels based on exp and not the lv of the disk used.
    Greater selection of areas.
    Greater selection of weapon types.
    More techniques (or TECHNICS).
    More class and race types.
    More customizable characters (on a visual level).
    -More hairstyles
    -More clothes
    -More character creation options
    Item presets are on their own separate scroll bar.
    Partner Machinery.
    Shops / Rooms.
    Photon Arts for striking and ranged weapons.
    Character controls are more accurate and responsive.
    Overall more presets available for technics.9



    After looking at everything it seems like PSU is all about more more more. But very little is actually better.



    <font size=-1>[ This Message was edited by: Fredrick on 2007-08-18 10:15 ]</font>

  2. #2

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    PSO: rares actually are the item, no such thing as synthing

    PSU: Graphics, online, Photon arts.
    You mean why is there silverware in the pancake drawer? WUH-HUH!

  3. #3

    Default

    I'll keep it simple: Each game has its own charms & , I enjoy both.
    Blink & you might miss it! ;3

    Oh, keep sig at 600x180 px & 49KB, yah?

  4. #4

    Default

    On 2007-08-16 11:35, DLShAdOw wrote:
    PSO: rares actually are the item, no such thing as synthing

    PSU: Graphics, online, Photon arts.
    What he said.

    Besides that, PSU lets us have our own rooms, there are tons of poses and cut-in chat animations, a better camera and faster pace. PSO had better rares and you could actually find most of them if you tried, plus some of the levels were just so cool!

    Sig art by Aussei ^_^

  5. #5

    Default

    PSO: Better art style. Darker and more oppressive atmosphere (tho PSU is catching up). Catchier (tho not necessarily better) music. Better looking and more variety of weapons, which come in boxes rather than in pieces. Better online story-missions. Could cast Techs regardless of weapon equipped.

    PSU: Offline Story Mode, Vehicles, much faster and more involved combat, better graphics, far better customization, more structure, My Room & Player Shops, less cheating.

    Feed men, and then ask of them virtue!

  6. #6

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    Pso's had great music, that's what i really miss in PSU.

    PSO's music actually changed based on the situation, like when a hoarde of boombas were coming the music would get louder and more pumped. When they were dead the music would get quieter and fade into the background ambiance.

    Not in PSU. It's always pumped, and it's not nearly as memorable.

  7. #7

    Default

    I could actually find what I wanted in PSO :/

  8. #8

    Default

    Hmm, no flamefest yet? lol

    PSO
    - Character design (Much more unique than PSU)
    - The ideas of mags and materials (allowing your character to be more diverse than it already is for different possibilities and play styles).
    - The hard, light, and special attack system of attacking (PSU is more of a spamfest of PA's)
    - Rare weapons actually dropping even if they are crappy ones
    - Simplicity of the game
    - Levels that were long but also felt unique
    - Music was great until you heard it for so long that it's annoying.
    - Weaker enemies allowing for faster runs and MORE rare drops. Also felt like less of a grind...
    - Quests

    PSU
    - Graphics
    - Photon Arts
    - There's an actual economy here where meseta is actually worth something.
    - 6 man party
    - So much customization (yet you can still end up looking like another person in the end which is a downside)
    - Race and class
    - Updates
    - The speed of the gameplay and the controls.
    - Emphasis on being in a party (well this one has its ups and downs IMO).

    Both great games, however as topic creator said... they put in a lot more for PSU yet the quality doesn't actually seem to be there.

  9. #9

    Default

    PSO was alot easyer to play for a long time that PSU.
    PSU more things to do better char customizing. Jaspaller how is the design more unique that PSU is your head on strait. You got you flaming now sort-of.

  10. #10

    Default

    Well, what I meant was that the character design was wierd and it worked! They went with a futuristic design that basically defined what type of character you were. It's that sort of... pizzazz I guess you could say that I feel is missing from PSU. Anyways this is all opinion and I liked the character design and costumes in there (except for maybe the HUmar with that large shoulder piece). I still like the PSU design... it gives it a more real life look.

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