View Poll Results: 50% ice nightwalkers should definately have SE 3 on a an ultimate/ spiral dance PA on contact the up

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  • yay

    3 25.00%
  • nay

    9 75.00%
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  1. #1

    Default

    50% ice nightwalkers should definately have SE 3 on a an ultimate/ spiral dance PA on contact the upgraded PA would cost more pp of course.

    % and lvl of PA being the damage from SE modifyer.

  2. #2
    Curiously attractive for a fish man Zorafim's Avatar
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    Default

    50% weapons should have no status effects, while 10% have a 100% chance of inflicting the highest status of that element.

    It's bad enough they get such a ridiculous damage modifier, I don't think they need a status effect as well.

  3. #3

    Default

    Are you guys trying to break the game? lol

  4. #4
    Crimson Butterfly
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    Default

    wow rofl

    Thats stupid -.-

    I do about 1k+ Crit Human damage with a 50% Ice claw lol and 600+ normal

    a beast can do about 1.2k+

    For dus daggas not even going to say how much damage

    along with an Axe -.-

    wait fuck it

    ALL 50% type of weapons do a billion damage

    No need to add SE'S unless well yeah it's an S rank of course

    <font size=-1>[ This Message was edited by: Mayu on 2007-09-12 17:19 ]</font>


    <font size=-1>[ This Message was edited by: Mayu on 2007-09-12 17:20 ]</font>

  5. #5

    Default

    the % just determines amount of damage ( like tp)

    but what determines the lvl is the PA lvl

    it can also be made xtremely difficult to lvl

    also lvls and all attainable achievements should be extremely difficult, and not capped

    i could argue and will i guess that the gunners and techer get se's @1-4, i mean are you ****ing serious?

    u ever play with gunner/ techers as a fighter?

    not to mention the aspect of soloing these other classes are superior in every aspect of damage dealing not even for just SE's but also rate of fire.

    i did desert terror with a group of gunners and i gotta tell ya, i barely got to touch anything, hit dimmagolous 1 or twice.

    people say ooh the damage a beast FF does, so much...no.

    with FG/ PT ticking off 1256 per virus trap, while still shooting for 500+ dmg every second

    have u seen a force do nosdigga/ dambarta 900-1000+ damage 4x a second.

    who is too powerfull?

    hey, allz i'm saying is it would be great if i could use a combe that would at least while fighting hordes, freeaze them/ keep them off me.

    if you lookj at bullets, they are 16% contact causing lvl 3 SE

    while maylee is 50% with no SE? WTF?!

    the math doesn't work out

    fighters are gimped

  6. #6

    Default

    Gimped?

    Sorry, it sounds like you just want things easier. Melee weapons are fine with the horrendous amount of damage they can cause, specially S ranks. No change is needed.

  7. #7
    PSO2 was a mistake Syl's Avatar
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    Default

    Uh besides Dugrega, melee PA's are pretty stupidly easy to level. Try leveling gunner and techer stuff >_>

    50% weapons are broken enough, if you say that's gimped I don't want to know your definiton of broken.

    Fortegunners only do so much damage because we have to work the hell out of our PA list (what good to a group is a rifle with SE3?). You fF's do mad enough DPS, and with 50%'s, being able to do like 500+ with daggers... yeah, no need to complain...

  8. #8

    Default

    i have 4 chars pt/ff/ft/fi/fg/gt.

    when o play non maylee ff/fi, the game is much easier.

    not going for wow factor, going by cost efficiency, damage taken from not having to be right there up close and personal.

    BTW fg lvlz bullets hella fast so ya might wanna do that before any other type of gunner.

    i solo missions with both fg and ft, quite easily.

    this is not an attainable feat by the maylee artists, and notice i said easily with ft/fg.

    whats gimped?

    could u fg/ft educate these people to how u solo over fighters



    <font size=-1>[ This Message was edited by: Shishi-O on 2007-09-12 17:51 ]</font>

  9. #9

    Default

    On 2007-09-12 17:36, SylviaEspada wrote:
    Uh besides Dugrega, melee PA's are pretty stupidly easy to level. Try leveling gunner and techer stuff >_>

    50% weapons are broken enough, if you say that's gimped I don't want to know your definiton of broken.

    Fortegunners only do so much damage because we have to work the hell out of our PA list (what good to a group is a rifle with SE3?). You fF's do mad enough DPS, and with 50%'s, being able to do like 500+ with daggers... yeah, no need to complain...
    Because every melee weapon we attempt to synth will come out 50%, amirite?

  10. #10

    Default

    moving this thread here killed it.

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