okay with AOI around the corner for some which includes new stuff like new area's, new rares/weapons/clothes/parts, a beefed up episode 2, and a new episode 3, i started to look back at what has come before and i wondered
Just what would have made the PSU experience more rewarding/more fun/ mor engrossing i'm not talking about nostalgia(ps series homages etc), synth/grind rates or rare drops, i'm not talking about improved stats or what we know is coming in AOI...
No, what i mean is what twists to the story/ game structure would of enriched the whole experience.
to me i think that PSU would of benefited from actual Career choices being available.
i'm not talking about job types, what i mean is: instead of becoming a guardian, you could join the AMF or become a Rogue, imagine train rescue being played from the Rogues point of view where you have to take out train security and secure the train or being part of the AMF purification teams imagine how it would effect the people you meet on missions
anyway what do you think? my question to you all is simple:
Just what do you believe would of improved/enrichened the PSU experience based on the paramaters i mentioned in the second and third paragraphs above?
Connect With Us