Hunters have JA, combos (with PA's), high % weapons.
Forces have a multitude of spells (that change as they level) at their disposal.
Rangers have the ability to hit the same button over and over again and see the exact same bullet animation. >.> Oh and SE's that don't help much since most enemies die in < 10 seconds now anyway.
I think there should be a change in gunner gameplay since it is (and I don't think anyone would disagree with me here) quite monotonous. Sure we can change elements on the go but so can Forces.
Maybe have the strong/weak attacks from PSO for guns or something like JA. Bullets that look even slightly different as they level would be a cool addition. Bullet PA's that do something other than a new SE or element (Mass Effect had some cool gun skills such as a huge blast for shotguns or higher rate of fire for pistols).
Anyone else have any new ideas or agree with those stated here? Not that it would matter much but I'd just like to hear opinions.
Love,
Fox Makenshi
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