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  1. #1

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    Does anyone know the stat difference between the races? I'm a newman acrofighter and was wondering what the attack power would be as a cast or beast. Thanx

  2. #2

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    beast highest , cast second , human third, newman dead last for attack power



    <font size=-1>[ This Message was edited by: Da_trader on 2008-01-21 09:31 ]</font>

  3. #3

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    Human Male/Human Female/Newman Male/Newman Female/Cast Male/Cast Female/Beast Male/Beast Female

    HP: 87% / 84% / 81% / 78% / 95% / 92% / 100% / 97%
    ATP: 85% / 81% / 78% / 74% / 93% / 89% / 100% / 96%
    ATA: 87% / 83% / 93% / 90% / 100% / 97% / 73% / 70%
    TP: 85% / 88% / 98% / 100% / 53% / 59% / 65% / 68%
    DFP: 86% / 90% / 79% / 82% / 96% / 100% / 89% / 93%
    EVP: 89% / 93% / 96% / 100% / 68% / 72% / 82% / 86%
    MST: 57% / 63% / 92% / 100% / 36% / 38% / 42% / 44%

    This is based on lvl 120 chars (and no class boosts), the ones with 100% are the ones with the highest of that type of stat (for example, 100% on HP for Beast male, means he has the highest HP between the other races), the other ones are compared to the 100% one.
    The % values are approximated ones and not exact ones.
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  4. #4

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    Beast = attack power
    Newman = TECHNIC power
    Human = balanced
    CAST = Beast with lower stats


    Scarlet / ID:aurly; Shock Nurse @ Ship 2!

  5. #5

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    thanx for your help


  6. #6

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    Well first off CAST can have SUVs and Beasts can have Beast Mode. IF you didn't already know that...

  7. #7

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    More accurate:

    Human = Balanced stats
    Newman = Specialize in TECHNICS and Evasion
    CAST = Specialize in Accuracy and Defense
    Beast = Specialize in Attack and HP

  8. #8

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    Here’s a more in-depth one:

    Beasts:

    Their high HP gives them the highest survivability when enemies are significantly stronger than you. They have the highest ATP, so they get the highest output with melee when the enemy isn’t significantly stronger and the highest output with range when the enemy is significantly weaker. They also have Nanoblasts, which increase all their stats for a short period of time, allowing them to deal a lot of damage at the cost of an inability to heal for the duration of the attack. Their primary weakness is their low TP, which makes them bad at attack techniques, but they can use support techniques with ease (as can every other race). They work well as any class outside of Fortetecher.

    They also receive a 3% stat bonus to Hunter and Fortefighter.

    Casts:

    They have the highest ATA and DFP coupled with the second highest HP and ATP, making them an ideal for any combination of melee and ranged attacks. However, their high accuracy only outweighs Beast ATP when the enemy is significantly stronger or the weapon adds low ATA or has a low accuracy modifier. Their DFP outweighs Beast HP when your armor element is high and the enemy isn’t significantly stronger than you and also stops enemy attacks from knocking you over earlier on. So, in general, they’re the second best hunters and the best rangers. They also have the ability to use SUV weapons for a quick burst of invincibility, damage, and status effects. Like Beasts, their primary weakness is their low TP (even lower than Beasts), but they can use support techniques with ease. They’re arguably a better balanced class than humans if you don’t intend to use techniques for damage. They work well as any class outside of Fortetecher.

    They also receive a 3% stat bonus to Ranger and Fortegunner.

    Humans:

    They have the most balanced stats all around, making them the ideal for any class that uses all stats (every class except Fortefighter, Protranser, and Fortetecher) and they also receive a 2% stat bonus to all basic classes, a 3% stat bonus to Fighgunner, Guntecher, Wartecher, and Protranser, and a 5% stat bonus to Acrofighter and Acrotecher. As an Acro-class, their stats nearly overlap Cast ATP and Newman ATA and EVP and they really do overlap Beast DFP. Their MST outweighs the HP advantage of Beasts and Casts with mid-range elemental armor when the enemy isn’t significantly stronger. They are also the highest ATP race that can equip A rank Crea weapons, which hit an extra target with their basic attacks. However, their balanced stats and bonuses come at the price of a special ability.

    Newmans:

    They have the highest TP, MST, and EVP, making them the ideal for any pure-casting class. Unlike Casts and Beasts, Newmans boast a huge TP and MST advantage without taking a painful hit in attack power, but they still have the lowest HP and ATP. They also have the second highest accuracy, making them situationally more effective than humans as rangers when the enemy is significantly stronger. They have the most ideal stats for Shadoog use and their huge MST advantage outweighs the other races’ HP early on. Like humans, they can equip A rank Crea weapons and their balanced stats come at the cost of a special ability.

    They receive a 3% stat bonus to Force, Fighgunner, Watecher, Guntecher, and Fortetecher.



    I avoided mentioning EVP because it’s a very situational stat. EVP allows you to completely negate an attack, at the cost of interrupting your current action, but this could possibly save you from an attack that would further interrupt you by sending your character airborne. If you are using melee attacks, this often is an annoyance since high EVP interrupts more skills than stopping powerful attacks, but it has no negative effects on ranged attacks and speeds up tech attacks.

  9. #9
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    Newman vs Human for Fortetecher there is a 300+ TP difference

  10. #10
    DA BANINATAH! GET TO DA CHOPPAH!!!
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    Casts are superior. They always will be. We will domin-BLUE SCREEN OF DEATH. BLUE SCREEN OF DEaTh. DaMn YoU bIlL gAtEs.

    On an actual note, Female casts have the highest DFP in the game? I didn't know that... >_>

    <font size=-1>[ This Message was edited by: SATatami on 2008-01-21 13:46 ]</font>

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