Page 1 of 2 12 LastLast
Results 1 to 10 of 13
  1. #1

    Default Multiplayer(Game&Demo)

    I know you can have 1 player with the PSP game and one with the PSP demo play multi togather but what happens when the person who has the full game gets over level 20,In other words can the demo players system show the other players character level when they go over level 20?Also what if the full game player has weapons and items not found in the demo?

  2. #2
    Ancient PSO Foggey Zarode's Avatar
    Join Date
    Jan 2004
    Location
    Pensacola, FL, USA
    Posts
    2,285

    Default

    Dunno, test it for us. Supposedly, the demo and full game are compatible with each other.

  3. #3

    Default

    I could test this out tomorrow, as I've got a friend with the full version (I'm still on demo, waiting on him to fix up my CFW).

    I'll also experiment a bit with trading for you, too.

  4. #4
    Ancient PSO Foggey Zarode's Avatar
    Join Date
    Jan 2004
    Location
    Pensacola, FL, USA
    Posts
    2,285

    Default

    Trading doesn't exist on either version.

  5. #5

    Default

    According to Tycho's mining, most of the items exist in the demo (or at least names for them do), so I'm not sure if there would be any incompatabilities.
    (Dead server) :: Angra Mainyu : Ahura Mazda : Arbalest : Fischerspooner :: PSUpedia & Forums

  6. #6
    Battle Fiend Kizeragi's Avatar
    Join Date
    Feb 2008
    Location
    The other side of the dream.
    Posts
    1,539

    Default

    It does indeed work. All the items are on the demo, just unable to obtain them, you are restricted to the 5 parum missions though.
    Waiting for Phantasy Star Online 2.~

  7. #7
    That one kitsune Triple_S's Avatar
    Join Date
    Jul 2006
    Location
    Massachusetts
    Posts
    622

    Default

    Quote Originally Posted by beatrixkiddo View Post
    According to Tycho's mining, most of the items exist in the demo (or at least names for them do), so I'm not sure if there would be any incompatabilities.
    Tycho's mining? I'm pretty sure I was the first one that screwed with the weapons and posted that just about every single weapon in the full game is in the demo, if not all of them, and fully functioning. Same with the classes and levels, by the way.

    I could be wrong, but still.

  8. #8
    Ancient PSO Foggey Zarode's Avatar
    Join Date
    Jan 2004
    Location
    Pensacola, FL, USA
    Posts
    2,285

    Default

    Um, first or not, you are still not getting cookies or trophies. :|

  9. #9
    That one kitsune Triple_S's Avatar
    Join Date
    Jul 2006
    Location
    Massachusetts
    Posts
    622

    Default

    Yes, but I have Cheez-its and donuts. I like those better.

    Anyways, the demo being compatible is interesting, which explains to me why everything is intact in said demo. If someone in the full game wanted to rub it in play with a demo user, everyone could see everything and the demo player could see just what is in store for them if they got the full game.

    Of course fuck that, since my demo character was level 200, Protrans 30, and had some insane equipment thanks to taking a dive into what Alfa still had in there.


    No Tails NPC skin though, which both makes me happy and sad. Happy because there isn't an air of laziness since that data isn't left in for no reason, but sad because I can't reskin myself. Oh well.

  10. #10

    Default

    i Have a quick multiplayer question. Can you play this mode by yourself if you just want to fight without having to deal with the story? If yes, does that mean your ad hoc wireless is on too even if your not connected to someone else?
    Last edited by Risingsun; Sep 18, 2008 at 06:02 PM.

Similar Threads

  1. Multiplayer Game Help
    By charlieface88 in forum Phantasy Star Portable
    Replies: 0
    Last Post: Aug 27, 2008, 07:14 PM
  2. Zelda Multiplayer game
    By Almighty_Envy in forum Fresh Kills Landfill
    Replies: 28
    Last Post: Aug 14, 2007, 01:56 AM
  3. I need a long lasting multiplayer game.
    By Zorafim in forum Off-topic
    Replies: 63
    Last Post: May 23, 2007, 06:56 PM
  4. Section ID's effects in multiplayer games
    By Galapopik in forum PSO: Mag, Quest, Item and Section ID
    Replies: 3
    Last Post: Aug 16, 2005, 12:57 AM
  5. Online Multiplayer games (non-pso)
    By Kemon in forum Off-topic
    Replies: 27
    Last Post: Sep 12, 2003, 04:56 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •