View Poll Results: Did you enjoy the fan art contest?

Voters
15. You may not vote on this poll
  • I participated and enjoyed the contest.

    8 53.33%
  • I participated and did not enjoy the contest.

    1 6.67%
  • I did not participate, but enjoyed the contest.

    3 20.00%
  • I did not participate and think the contest was a mess.

    2 13.33%
  • I did not even know there was a contest going on.

    0 0%
  • I knew there was a contest, but did not pay any attention to it.

    1 6.67%
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  1. #1

    Default The PSU Thanks Festa, Global Comments and Suggestions Thread

    Ok, I thank everyone for participating. And I do hope that everyone enjoyed it. I know some people have some frustrations and I don't intend this to be the last contest that I hold and it likely will not be the last contest that is done by the PSU Phashion group. So, as such, we would like your input as to what was done well or could have been done better. It probably will be atleast little while till we do another one, so don't get your hopes up. But the idea is always there.

    My Comments
    The idea of a theme was something that was pushed by me personally. The theme was never meant to be something that was strictly judged upon, but was more of something designed to spawn more creativity and direction in the entries.

    The event was split up into two groups. Photoshops (based on screenshots) and Fan art. Now, the leading reason for this was that both me and Arika agreed that we really wanted it to be open to people that may not normally participate. By design it was meant to be more creativity based, while on the other hand, the fan art portion was mean tot be skill based. That may not have been very clear in the initial post, but that was the intended purpose.

    Also, the judging didn't have extremely strict judging criteria, but more of loose guidelines. But there was by no means any biases. The judges didn't discuss any works with eachother before judging, and had there been any biases from one of the judges it would have been counteracted by the fact that there were 4 very different judges there.

    I don't want this to turn into a flame war or anything, lets keep this civilized. If you respond, you don't need to answer all the questions on the survey, they're just again, giving it direction. So lets go:

    #1 The contest was designed to feel like a phantasy star contest even though it took place out of game. How do you think this format worked out?

    #2 The contest was split up into two groups, photoshop (based on screenshots) and fanart. Sadly, we did not have a good turn out for photoshops, but do you think that this idea could have worked out? Do you think a straight screenshot contest would have been better? Or should it have been left out entirely?

    #3 There were two judging stages. The selected judges, who chose the winners of the out of game prizes, and the open judging, which took the cream of the crop and allowed everyone to participate for the in game prizes. This was done for a couple different reasons, mainly that we wanted a lot of community participation. Even if you did not have the skill or time to have an entry, we still wanted you to participate and critique other works. Do you think that this served its purpose?

    #4 Similarly, the participants were told to upload their works to the fanart thread. This was also meant to spawn more community participation. In some ways, seeing other peoples works can scare off some participants or can cause community biases and other problems. Do you think that this worked out well or not?

    #5 Themes can be limitting and can help. Originally I wanted a crossover type theme that included fashion since it was me and Arika of the Phashion group organizing. Would you have rather had a very strictly enforced theme? Or a crossover theme with something outside of PSU?

    Overall I know we can't satisfy everybody, so I only hope that we satisfied and a majority. So heres the more broad question:
    #6 Is there something you think that we did poorly and could have done better? If so, why?

    And finally because this is an art related contest:
    #7 What is your favorite work, and what do you think they did better than everyone else?

    #8 What work(s) did not make it into the final poll that you think deserved to be there. What could they have done to improve, and what did they do good?

  2. #2
    PSO2 was a mistake Syl's Avatar
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    1) I think for the most part every entry go the feeling of it being based off PSU to work.

    2) As for Photoshop... it kinda depends. When I designed my entry, I thought it was just supposed to be about like, our characters. Had I know the main focus was actually creativity, I would have gone in that direction rather than the one I took.

    3) I feel like it's getting the job done.

    4) I did feel intimidated by some other works (hell, I was pretty sure I wasn't going to make it in). People did pretty good work on them, but it's a contest for a reason. You'd get intimidated regardless of what kind of contest it was. Not sure if it worked out the biases though.

    5) Yeah, having a bit more of a strict theme might have helped out a lot more (because if you look at my entry, it's just... there lol) when it came to the entries. At least then judging on both behalfs would have been much easier as well.

    6) I think the only thing that I have a gripe with is the voting poll. While you're supposed to pick out the best from both categories, you only get to vote for one, ultimately just having one category getting the votes. While I can't think of a way that could have worked if you had split them up, it just seems kinda broken to me.

    7) My favorite piece was one of the ones that didn't make it to the finals. The one with the three casts stuck in a fire made by Zer0_ConvoY. That piece really stuck out to me. As far as the ones that made it in, Lost in the Forest by Yueri was my favorite ;3

    While I can't say for sure, I feel I put a lot of detail into cropping out my characters. I strayed away from the magic wand and strictly used the eraser tool. Only one character was actually easy to crop out... the other three took anywhere from 1-3 hours >.> I used all kind of effects (such as stroke and color overlay) to make sure there weren't any jaggies, artifacts, etc. on the outside of the character. Needless to say, I got really good at that just from working on that piece

    Like I said, I really liked that piece by Zer0. If anything I was really really confident he'd make it in. Not sure what he could improve on, but he got a very nice mood going for the pic.

  3. #3

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    Quote Originally Posted by Itsuki View Post

    #1 The contest was designed to feel like a phantasy star contest even though it took place out of game. How do you think this format worked out?
    No 2 weeks of holy luck in the prize selection isn't very PSUish!


    #5 Themes can be limitting and can help. Originally I wanted a crossover type theme that included fashion since it was me and Arika of the Phashion group organizing. Would you have rather had a very strictly enforced theme? Or a crossover theme with something outside of PSU?
    Themes are lame restricting and should be ignored. Unless the theme is drawing Kesara losing every single rare to Lyrise.

    And finally because this is an art related contest:
    #7 What is your favorite work, and what do you think they did better than everyone else?

    #8 What work(s) did not make it into the final poll that you think deserved to be there. What could they have done to improve, and what did they do good?
    These two have the same answers for me...

    This Arcia one
    http://img.photobucket.com/albums/v1..._wallpaper.jpg

    I don't know where they can improve, it's a fantastic piece, great drawing, coloring, style, no busy background to distract the eye from the main piece, just excellent.

    Also
    http://fc07.deviantart.com/fs36/f/20..._by_Aussei.jpg

    Could have used a Psychowand instead of okarod in my incredibly okarodsuckspsychowandrules biased opinion. Actually it's not biased if it's the truth. Otherwise same as above, it's cute, fun style and great coloring.

  4. #4

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    Quote Originally Posted by Ceresa View Post
    No 2 weeks of holy luck in the prize selection isn't very PSUish!
    If they weren't already getting luck from MAG, perhaps we could have XD
    Themes are lame restricting and should be ignored. Unless the theme is drawing Kesara losing every single rare to Lyrise.
    That theme would be so horrible. T_T but so so true.
    This Arcia one
    http://img.photobucket.com/albums/v1..._wallpaper.jpg

    I don't know where they can improve, it's a fantastic piece, great drawing, coloring, style, no busy background to distract the eye from the main piece, just excellent.

    Also
    http://fc07.deviantart.com/fs36/f/20..._by_Aussei.jpg

    Could have used a Psychowand instead of okarod in my incredibly okarodsuckspsychowandrules biased opinion. Actually it's not biased if it's the truth. Otherwise same as above, it's cute, fun style and great coloring.
    Suprisingly enough, I actually preffered Arcia's OTHER entry ( http://img.photobucket.com/albums/v1...gangOfFour.jpg ) and Aussei's OTHER entry ( http://fc08.deviantart.com/fs37/f/20..._by_Aussei.jpg ). But I think thtas more of personal preference I guess. XD The only real critique I would have is for Aussei, because I don't think he really efficiently used space. The actual characters are rather small and theres not much in the way of background on either piece. Though thats probably partially why I prefer the n00b guide one more.

    Quote Originally Posted by SylviaEspada View Post
    2) As for Photoshop... it kinda depends. When I designed my entry, I thought it was just supposed to be about like, our characters. Had I know the main focus was actually creativity, I would have gone in that direction rather than the one I took.
    I don't mean any insult to arika by this, but I think some things may have been lost in translation when it came to intent and what was said. But either way, I do agree we could have been more clear on the issue.

    5) Yeah, having a bit more of a strict theme might have helped out a lot more (because if you look at my entry, it's just... there lol) when it came to the entries. At least then judging on both behalfs would have been much easier as well.

    6) I think the only thing that I have a gripe with is the voting poll. While you're supposed to pick out the best from both categories, you only get to vote for one, ultimately just having one category getting the votes. While I can't think of a way that could have worked if you had split them up, it just seems kinda broken to me.
    Theme was a big player when me and arika first started it. I mean we argued for days about it. I truly thought that especially when comparing across the two groups, you couldn't even start to compare them unless there was a theme in place. But at the same time we couldn't combine them. But I wanted everyone to be equally available for the in game prizes since a lot of them we didn't have duplicates of. So, they had to be combined in some way. It really was the only way we could find to get it done reasonably.

    7) My favorite piece was one of the ones that didn't make it to the finals. The one with the three casts stuck in a fire made by Zer0_ConvoY. That piece really stuck out to me. As far as the ones that made it in, Lost in the Forest by Yueri was my favorite ;3

    While I can't say for sure, I feel I put a lot of detail into cropping out my characters. I strayed away from the magic wand and strictly used the eraser tool. Only one character was actually easy to crop out... the other three took anywhere from 1-3 hours >.> I used all kind of effects (such as stroke and color overlay) to make sure there weren't any jaggies, artifacts, etc. on the outside of the character. Needless to say, I got really good at that just from working on that piece

    Like I said, I really liked that piece by Zer0. If anything I was really really confident he'd make it in. Not sure what he could improve on, but he got a very nice mood going for the pic.
    Zer0 had a lot of interesting entries. But I think the problem was that a lot of them needed like... some sort of title or explanation to really work. Like the pop art one only really had "Ubwaaaaa!" as the text on it. Which didn't really have anything to do with the pop art nature of it. And the 3 casts in a fire one, perhaps if they were saying something or there was some explanation of what was going on, it might have worked better. With the way it was, it just looked like 3 casts and some photoshop effects. You can't really tell if they're burning the building or if the building is burning itself or they're trying to escape the burning.

  5. #5
    new vogue child KayaHime's Avatar
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    1. I think it worked fine? I don't know. XD I am usually not too active in the in-game events, so it's hard for me to say. I'm not really that competitive.

    2. I think the photoshop category would have worked better if more people took tons of screenshots. And it's hard to get the right moment captured, even if you're staging it for a contest. I've got a few thousand screenshots and I still had nothing suitable for this.

    3. I guess? I have never been a fan of open voting because it tends to lend itself to favoritism of a particular artist/writer/what have you. But hey, this was all in the spirit of community, so I think it works here.

    4. I'm kind of torn about this. In some ways, I think it's fun to see everybody's work. But on the other hand it is discouraging, because I went into the contest knowing I wouldn't have a chance at winning anything, and that always takes some of the fun out of it.

    5. I would rather have had a stricter theme. There's such a broad scope of ideas that can come from themes that are even narrowed down to one specific word. I participate in a writing contest where we get a random word every two weeks, and then all of us write something based on that. We have never had two entries with the same take on the word.

    Having really no thematic restrictions (and "how you roleplay your character" is very broad XD) at all makes it more difficult to judge what is better than what in terms of theme.

    Someone brought this up earlier, but the theme was kind of confusing, and it's kind of annoying when you see entries that focus on characters' moods and interactions get brushed aside in favor of flashier ones that fit the theme less well. But that kind of thing happens all the time in every sort of competition, so I don't really think much could be done about it here. So much of it depends on personal opinion, too.

    6. No, not really. I think you guys did a fantastic job! The contest motivated me to actually do a vector of my art for the first time in a while - AND finish it! XD

    7. My favorite work is this one by Skids because it never fails to make me laugh.

    8. I like this one because it's adorable... But there really are not any in the top 10 that do not deserve to be there, and I don't think I would be able to boot one of those in favor of one that did not make it.

    swear eternity on this rose

  6. #6

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    #1 The contest was designed to feel like a phantasy star contest even though it took place out of game. How do you think this format worked out?
    ======================
    It seemed like a chaotic mess and the timing wasn't too great. If it was held during that update drought between MAG1 and 2, that would have been the best.

    #2 The contest was split up into two groups, photoshop (based on screenshots) and fanart.
    =====================
    I think it's nice that you had the Photoshop section for people who weren't super skilled at drawing a chance, but photoshop can still be labor and time intensive. Looking at Mia_Viola's vectors, that must have taken a serious amount of time.

    #3 There were two judging stages. The selected judges, who chose the winners of the out of game prizes, and the open judging, which took the cream of the crop and allowed everyone to participate for the in game prizes.
    =======================
    I'd hardly call what the judges picked "the cream of the crop" but that's just my opinion. Judges should certainly have their pick but everyone ought to be included in open voting. Maybe have 2 phases of open voting.

    #4 Similarly, the participants were told to upload their works to the fanart thread. This was also meant to spawn more community participation. In some ways, seeing other peoples works can scare off some participants or can cause community biases and other problems. Do you think that this worked out well or not?
    ======================
    Hard to say, I think it cuts both ways. What other people do can either fire you up to work a little harder or possibly inspire something as well as intimidate. It really depends on the individual.

    #5 Themes can be limitting and can help. Originally I wanted a crossover type theme that included fashion since it was me and Arika of the Phashion group organizing. Would you have rather had a very strictly enforced theme? Or a crossover theme with something outside of PSU?
    =======================
    If you're going to have one, make it matter. Judge entries based on theme fulfillment. The theme actually kept a few us from entering(me and some of my 360 friends.) I PM'd Arika with a list of things I thought about doing, and the one I personally was most inspired to do got a pretty MHEH response from Arika. Maybe it was how I worded it, but that was a downer.
    Had it been a free illustration contest? Sure, we most likely would have participated.

    I wouldn't want to cut people off either, like the original rules stated. Namely, post a draft to claim your sub-theme as yours. Wha? What's wrong with a little competition? A lot of the entries were "slice of a character's life" but there was plenty of variation even then.

    #6 Is there something you think that we did poorly and could have done better? If so, why?
    ==========================
    Let the judges have their pick but let the public vote from all entries. Have the PSOW community pick matter more.

    And finally because this is an art related contest:
    #7 What is your favorite work, and what do you think they did better than everyone else?
    ========================
    Arcia's first pic, hands down. How the judges totally passed this up is beyond me. *shrug*
    http://img.photobucket.com/albums/v1..._wallpaper.jpg

    #8 What work(s) did not make it into the final poll that you think deserved to be there. What could they have done to improve, and what did they do good?
    ========================
    Nice composition, coloring and artwork. Seeing how the contest was for wallpapers, of all the submissions, I'd say this is my #1 pick for use as a wallpaper.
    A very very close second is Carma's 2nd.
    http://digitalkiske.files.wordpress....-the-scene.jpg

    As far as actually telling a story, Aki wins. And it's a nice piece of artwork too.
    http://fc08.deviantart.com/fs37/f/20...8_by_Aki03.jpg
    Last edited by haruna; Sep 9, 2008 at 08:57 PM.

  7. #7
    have a nice Cracka_J's Avatar
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    I don't have the time to run through all 8 points you made, but I will list a few things off the top of my head. And I don't feel bad or pissed about the results, I ended up with a piece or artwork both me and my friends got a good laugh out of, and the only prize that I really needed (them casino coins), so it's all good.

    The main point I was trying to make in general was regarding judging. Arika replied to my post, but I still think missed the point of what I was talking about. I don't want to clutter up that thread anymore, so I'll explain a bit more in detail here.

    What you had were 4 judges, with no set standard of criteria of which to judge. When you take 4 people and give them no checklist or set of standards, they can judge pretty much based on their own personal opinion. When that happens, you derive 4 individual sets of criteria that a piece of artwork must pass in order to get a hi or even mediocre score. So instead of having some of the highest scored pieces of artwork judged in the final 10, you get the 10 that received average scores from all 4 judges, basically the ones that received neither high or low marks from the judges.

    As arika said, some work received hi marks from some judges, and low marks from others. If you watch any other competition that has live judging (use the olympics for this example), you won't see scattered scores across the board. Despite each judge having their own personal opinion, they are all trained to look for certain specific things. These judges scores will differ slightly across the board, but not to the point where someone gets a 10 from one judge and a 0 from another. When you have a competition judged on 4 different sets of criteria, or opinions, or whatever you want to call them, you will only get the most average results. Judges need to have a set of standards to go by, not just personal opinions. The fact that artwork was submitted OF one the judges was also a bit deterring...stuff like that should have been disqualified.

    On top of that, there's a vote to determine prizes for in-game winners. I get how the judges were meant to select their top pick for each category, but also determine which pieces should be selected for a community vote seems like someone was on their high horse. If the artwork was going to a community vote, then who cares anyway? Put all the artwork together, and let the community decide what the top 10 will be for in-game prize selection. What makes 4 random judges opinions better then everyone else's opinion here? I don't get it.

    Then you have the theme...something you had to come up with to be able to submit a piece, but something that was taken into 0 consideration when judging. Why was this even a requirement for submitting if it had 0 bearing on the contest? There are many pieces that even made it into the top 10 without any hint of story or theme. In Arika's post about the contest it stated you had to have a grasp on the theme when submitting preliminary work so your piece would be considered. But why did you need a grasp on a story theme when it was not judged? This whole part seemed tacked on and unnecessary to the contest, as there are winners and top 10 placers with no theme at all. It was basically the rule that you had to break to be able to participate. It had no point.

    On the plus side, I will say that the prizes were awesome and the participant-locked system of earning prizes was really cool. It encouraged people to go through all steps of the event so everything could be earned. I give props to whoever decided to incorporate that one, and hope it sticks around for future events.

    The advertising and promotion of the event was well done as well. It made 1st page here at psow a few times, and got Ruby to back it as a GM with additional in-game prizes. We need future events to follow the same advertising/promotion of this event as well, if not moreso.

    So while I do have mixed feelings at the end of this event, and believe some incredible pieces and an overall winner were overlooked (arcia), I also think some portions of the event were done really well done and should be used as a format in the future. Take that how you will, that's my .02¢

  8. #8

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    Quote Originally Posted by Itsuki View Post
    #1 The contest was designed to feel like a phantasy star contest even though it took place out of game. How do you think this format worked out?
    Worked fine from my eyes. It was really nice to have something that's normally JP-exclusive. Really brings to light the kind of things we're missing out on.

    Quote Originally Posted by Itsuki View Post
    #2 The contest was split up into two groups, photoshop (based on screenshots) and fanart. Sadly, we did not have a good turn out for photoshops, but do you think that this idea could have worked out? Do you think a straight screenshot contest would have been better? Or should it have been left out entirely?
    I don't think photoshops should have been ruled out, even though it's hard to judge an artwork and a photoshop on the same criteria.

    Quote Originally Posted by Itsuki View Post
    #3 There were two judging stages. The selected judges, who chose the winners of the out of game prizes, and the open judging, which took the cream of the crop and allowed everyone to participate for the in game prizes. This was done for a couple different reasons, mainly that we wanted a lot of community participation. Even if you did not have the skill or time to have an entry, we still wanted you to participate and critique other works. Do you think that this served its purpose?
    I have no qualms with the judging, but next time, let's actually explain how the judging is going to work beforehand. Would've silenced a lot of whining the contest received.

    Quote Originally Posted by Itsuki View Post
    #4 Similarly, the participants were told to upload their works to the fanart thread. This was also meant to spawn more community participation. In some ways, seeing other peoples works can scare off some participants or can cause community biases and other problems. Do you think that this worked out well or not?
    Given that the community is voting anyway, biases are already going to be present. There are going to be some that are going to pick the popular member just because they're popular, there's no way around that. There's nothing wrong with encouraging participants to upload works to the fanart thread, if they're scared off by that then they're probably scared off by the contest as a whole.

    Quote Originally Posted by Itsuki View Post
    #5 Themes can be limitting and can help. Originally I wanted a crossover type theme that included fashion since it was me and Arika of the Phashion group organizing. Would you have rather had a very strictly enforced theme? Or a crossover theme with something outside of PSU?
    I liked the theme we had here, personally. I don't see any reason to change the format.

    Quote Originally Posted by Itsuki View Post
    #6 Is there something you think that we did poorly and could have done better? If so, why?
    Just explain the judging at the outset, that's about it.

  9. #9

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    Quote Originally Posted by haruna View Post
    It seemed like a chaotic mess and the timing wasn't too great. If it was held during that update drought between MAG1 and 2, that would have been the best.
    You know, placement was something that we did think about. And the original plan was to have it start about a week or so earlier than it did. But, in the end we couldn't agree on things until later. We definitely did consider that the timing, but in the end, Arika wanted it to relatively coincide with the japanese version of the contest that was going on at the same time.

    I'd hardly call what the judges picked "the cream of the crop" but that's just my opinion. Judges should certainly have their pick but everyone ought to be included in open voting. Maybe have 2 phases of open voting.
    Well, the idea here was to have enough finalists so the judges have already chosen them to get a prize. Since we have prizes roughly equal to the number of finalists. The open voting is really chosing the order that they chose their prizes. I think that if we did a open voting system with all entries, there would have been no poing to the judges.

    Let the judges have their pick but let the public vote from all entries. Have the PSOW community pick matter more.
    I'm torn on this one really though. Communities always have favoritism. That was the biggest reason why we did not want a solely community vote. Also, when it came down to it, although we were helped by PSOW and by Sega, it wasn't a PSOW contest, it was a contest run by Me and Arika.

    Arcia's first pic, hands down. How the judges totally passed this up is beyond me. *shrug*
    http://img.photobucket.com/albums/v1..._wallpaper.jpg
    Arcia's were all really good. I'm a bit sad arcia didn't make the cut, but there were just so many good oens. But as I said before, I always liked arcia's 3rd one better. Perhaps if something else was done with the background. I mean, the actual cast is very nice, but the capsule shes in really clashes and looks hokey in comparison.

    Nice composition, coloring and artwork. Seeing how the contest was for wallpapers, of all the submissions, I'd say this is my #1 pick for use as a wallpaper.
    A very very close second is Carma's 2nd.
    http://digitalkiske.files.wordpress....-the-scene.jpg

    As far as actually telling a story, Aki wins. And it's a nice piece of artwork too.
    http://fc08.deviantart.com/fs37/f/20...8_by_Aki03.jpg
    I whole heartedly agree with Carma's 2nd. I really loved that picture and thought it was the best of Carma's three entries. But the fact that the other judges chose the magashi one instead didn't really bother me though because the other 2 were also very good.

    Akis was definitely a great idea and had great composition. In my list it was tied for 10th (with a few entries, which actually included Arcia's 1st entry). But I think the drawing quality was overshadowed by some of the other entries. The girl in the foreground has a few proportion issues, the hair is a bit rough, and the entire entry kind of goes back and forward in shading and photoshop styles. It makes it overall look a bit unorganized.

    Quote Originally Posted by Cracka_J View Post
    As arika said, some work received hi marks from some judges, and low marks from others. If you watch any other competition that has live judging (use the olympics for this example), you won't see scattered scores across the board. Despite each judge having their own personal opinion, they are all trained to look for certain specific things. These judges scores will differ slightly across the board, but not to the point where someone gets a 10 from one judge and a 0 from another. When you have a competition judged on 4 different sets of criteria, or opinions, or whatever you want to call them, you will only get the most average results. Judges need to have a set of standards to go by, not just personal opinions. The fact that artwork was submitted OF one the judges was also a bit deterring...stuff like that should have been disqualified.
    And you can't really compare it to the olympics for 1 major reason. In the olympics, you have several judges, and the highest and lowest scores are taken out to ensure consistency among judges. And when it comes down to it, one of the biggest internal problems with the olympics in some events is that the judges ARE very inexperienced. The reason for this being that the judges can not be from any of the competing countries. And all the countries with experienced people are competing. But thats a whole different discussion entirely.

    With that said, although I think as a whole, the majority don't disagree with the judging since none of the top 7 score low marks with any of the judges. If there were any disparities it was with somebody scoring high with 1 judge and low with the other 3 judges. But I already stated that if there is a next time, we make it more clear beforehand what will be judged on.

    On the plus side, I will say that the prizes were awesome and the participant-locked system of earning prizes was really cool. It encouraged people to go through all steps of the event so everything could be earned. I give props to whoever decided to incorporate that one, and hope it sticks around for future events.

    The advertising and promotion of the event was well done as well. It made 1st page here at psow a few times, and got Ruby to back it as a GM with additional in-game prizes. We need future events to follow the same advertising/promotion of this event as well, if not moreso.

    So while I do have mixed feelings at the end of this event, and believe some incredible pieces and an overall winner were overlooked (arcia), I also think some portions of the event were done really well done and should be used as a format in the future. Take that how you will, that's my .02¢
    I actually thought of the participant system of earning prizes. I thought it would be more "PSU" like. It was originally a bit more in depth and we almost through it out because it was too complicated. It originally benefited more for people critiquing other people's works.

    Arika and I did a lot of talking with GMs and Mods here before the event started. That was actually our biggest concern initially was that it would not get enough advertising and nobody would see it unless they go to the fan works section on PSOW. I think people in general are scared of approaching the gms and mods, but they'd likely atleast help a bit if they were contacted ahead of time about events.
    Last edited by Itsuki; Sep 10, 2008 at 12:36 PM.

  10. #10

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    Quote Originally Posted by Itsuki View Post
    You know, placement was something that we did think about. And the original plan was to have it start about a week or so earlier than it did. But, in the end we couldn't agree on things until later. We definitely did consider that the timing, but in the end, Arika wanted it to relatively coincide with the japanese version of the contest that was going on at the same time.
    I do thank you and Arika for the extension and having this contest all together, seeing how you had no control over this.

    Quote Originally Posted by Itsuki View Post
    I'm torn on this one really though. Communities always have favoritism. That was the biggest reason why we did not want a solely community vote. Also, when it came down to it, although we were helped by PSOW and by Sega, it wasn't a PSOW contest, it was a contest run by Me and Arika.
    I can understand, artwork is always subjective and as a provider of prizes, you certainly deserve to have your say.

    I mean, the actual cast is very nice, but the capsule shes in really clashes and looks hokey in comparison.
    Now that you mention it, I see your point.

    All of Carma's work was great. I think Carma's magashi entry is also very very good and deserving of 1st place.

    I see the shortcomings of Aki's work you speak of artistically. Hence I said as far as fulfilling the original theme is concerned, she did exceptionally well.

    Her work has a variety of subject matter. Wow, I hope my advice to her made her lose, I don't know if I can forgive myself. I recommended that she pay attention how light and shadow behaves in each type of material. Aki, please don't hate me! D:

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